Dean Herbert
45e3e3623b
Fix spinners being selectable for too long after they fade in the editor
...
The actual visual extension is only applied to `HitCircle`s (which does include slider
start / end), and should not be applied to spinners in the first place.
Addresses https://github.com/ppy/osu/discussions/22949 .
2023-03-28 18:49:59 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
ada039151b
Add the ability to toggle off hit marker displays in the editor
2022-11-08 18:07:06 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
0318944b80
Fix incorrect alive criteria causing clicking future objects to be too greedy
2022-05-12 23:37:29 +09:00
Dean Herbert
0c335592b3
Tidy up interpolation and move const
to new home
2022-05-12 19:44:07 +09:00
Dean Herbert
1b2c07e142
Extend lifetime of OsuSelectionBlueprint
to allow for lingering display
2022-05-12 19:25:51 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Dean Herbert
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
Dean Herbert
f5c974dd89
Hide non-alive selection blueprints by default
2020-05-27 13:40:16 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
smoogipoo
bddaead72e
Make hitobject pieces able to update dynamically
2019-09-27 18:45:22 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
4cbda97b1e
Move positional adjustment to SelectionBox
2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f
Pass all selected hitobjects to the selection blueprints
2018-11-15 21:01:09 +09:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00