Bartłomiej Dach
d0d28e5bd4
Merge branch 'master' into adjust-minimum-scale
2024-11-04 10:37:01 +01:00
Bartłomiej Dach
f616c7b752
Fix scale clamps undoing the intended 5% scaling minimum
2024-11-04 10:36:49 +01:00
Bartłomiej Dach
1868549a3f
Merge pull request #30454 from lukektx/key-reversion-conflict
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Prevent key bind conflict popup when default key is assigned to secondary binding
2024-11-04 08:56:15 +01:00
iSlodinx
a49b2eaa3b
Update PlayerLoaderStrings.cs
2024-11-03 18:52:40 +01:00
Dean Herbert
3a3471c202
Remember origin for editor rotation popover
2024-11-03 15:23:55 +09:00
Dean Herbert
b03963ac84
Remember origin for editor scale popover
2024-11-03 15:20:51 +09:00
Dean Herbert
57227b5aab
Allow scaling down to 5% in popover scale dialog
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Request from mapper IRL.
2024-11-03 14:19:57 +09:00
Jay Lawton
4eee1f429b
fix spelling error
2024-11-03 00:47:53 +10:00
Bartłomiej Dach
7e3bb763cd
Merge branch 'master' into key-reversion-conflict
2024-11-01 19:40:27 +01:00
Bartłomiej Dach
f5a2674f66
Rewrite fix in a more legible way
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- Use better param name ("restoring" what bindings? the key information
there is that the *defaults* are being restored)
- Split ugly and not easily understandable (but probably
best-that-can-be-done) conditional out to a method and comment it
appropriately
2024-11-01 19:38:45 +01:00
Bartłomiej Dach
0a33d71671
Add test coverage
2024-11-01 19:26:56 +01:00
Bartłomiej Dach
0811de728e
Merge pull request #30300 from Darius-Wattimena/resizable-catcher
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Fix catcher size and hyperdashes indication on adjusting CircleSize
2024-11-01 18:22:51 +01:00
Dan Balasescu
3e7fcc3c24
Fix NaN values when stamina difficulty is 0
2024-11-01 22:52:51 +09:00
Bartłomiej Dach
37c2ab9e6f
Merge branch 'master' into resizable-catcher
2024-11-01 13:08:06 +01:00
Bartłomiej Dach
488fabcd54
Use alternative method of resizing the catcher trails
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This one preserves the catcher afterimage, which I'd count as a win.
2024-11-01 13:07:32 +01:00
Bartłomiej Dach
9df9a97188
Merge pull request #30321 from smoogipoo/bat-mods
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Make `BeatmapAttributeText` show values inclusive of mods
2024-11-01 12:41:38 +01:00
cdwcgt
1a92e5ad19
remove CreateAPIRelationFromAPIUser
2024-11-01 19:24:58 +08:00
cdwcgt
fbe6077ec2
rename FriendDeleteRequest
to DeleteFriendRequest
2024-11-01 19:17:25 +08:00
cdwcgt
21b1c799f3
rename FriendAddRequest
to AddFriendRequest
2024-11-01 19:16:56 +08:00
cdwcgt
729c7f11a9
add StringEnumConverter
for RelationType
2024-11-01 19:15:20 +08:00
Bartłomiej Dach
1b5d1347aa
Merge branch 'master' into bat-mods
2024-11-01 11:27:06 +01:00
Bartłomiej Dach
5f63950598
Add missing disposal
2024-11-01 11:26:59 +01:00
Dan Balasescu
44535d72ac
Merge pull request #30455 from smoogipoo/cap-effective-miss-count
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Cap effective miss count to total hits
2024-11-01 18:46:21 +09:00
Dan Balasescu
9766d51559
Store attribute to the database
2024-11-01 16:02:02 +09:00
cdwcgt
9e4c382a61
add tooltips
2024-11-01 14:43:00 +08:00
cdwcgt
3bd116cd65
typo
2024-11-01 14:42:50 +08:00
Dan Balasescu
052adc9446
Merge pull request #30459 from Joehuu/fix-android-gameplay-rotation-lock
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Fix android screen orientation locking in portrait mode during gameplay when exiting/re-entering app
2024-11-01 15:40:46 +09:00
cdwcgt
b682285f53
simpily test
2024-11-01 14:24:54 +08:00
cdwcgt
29ba13fe77
store follower count locally
2024-11-01 14:06:23 +08:00
cdwcgt
0b2f4facac
add test
2024-11-01 14:05:24 +08:00
cdwcgt
45cc830aee
logic in FollowersButton
2024-11-01 12:54:13 +08:00
cdwcgt
350e1d6332
add ability to shou loading layer and set icon for followersButton
2024-11-01 12:53:57 +08:00
cdwcgt
69b5bd3b50
Fix existing friend logic
2024-11-01 12:53:13 +08:00
cdwcgt
bf53833b7b
add API model and request
2024-11-01 12:52:37 +08:00
Dean Herbert
9872097513
Merge pull request #30458 from smoogipoo/ignore-acronym-casing
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Ignore casing when matching mods acronyms
2024-10-31 20:22:21 +09:00
Jay Lawton
ff05bbd63f
Add mono streak index calculation to strain values
2024-10-31 15:25:25 +10:00
Jay Lawton
abe2ee90e0
Change naming of onlyMono to SingleColourStamina
2024-10-31 12:12:14 +10:00
Jay Lawton
21b458d268
change convert specific omissions
2024-10-31 12:08:12 +10:00
Joseph Madamba
4a26989084
Fix android screen orientation locking in portrait mode during gameplay when exiting/re-entering app
2024-10-30 17:51:06 -07:00
Jay Lawton
85aa2ea8af
Change Convert Bonuses to Performance
2024-10-31 10:15:29 +10:00
Dan Balasescu
372162de5d
Ignore casing when matching mods acronyms
2024-10-31 08:55:42 +09:00
Nathen
101a4028fa
LTCA save me
2024-10-30 18:57:47 -04:00
Dan Balasescu
e8540a3e7b
Bring back convert nerf to fix overweighted taiko difficulty
2024-10-31 02:15:00 +09:00
Dan Balasescu
c1a40388ff
Cap effective miss count to total hits
2024-10-30 23:47:56 +09:00
Dean Herbert
50be7fb077
Merge pull request #30453 from bdach/everything-is-terrible
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Fix several issues with beatmap online ID management
2024-10-30 19:22:37 +09:00
Bartłomiej Dach
7e3564cb4a
Bring back matching by filename when performing online metadata lookups
2024-10-30 10:25:20 +01:00
Bartłomiej Dach
d52f8c6379
Merge pull request #30450 from Joehuu/fix-polygon-popover-anchor
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Fix editor sidebar resizing on hover repeatedly when polygon popover is opened
2024-10-30 09:47:24 +01:00
Luke Knight
0f61e19857
Fixed formatting for InspectCode
2024-10-30 03:02:51 -05:00
Bartłomiej Dach
2b0fd3558f
Remove more no-longer-required checks
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The scenario that remaining guard was trying to protect against is
obviated by and no longer possible after
776fabd77c
.
2024-10-30 08:44:23 +01:00
Bartłomiej Dach
0e52797f29
Prefer not deleted models when picking model instances for reuse when importing
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This fell out while investigating why the issue with online IDs
mismatching in the `.osu` could be worked around by importing the map
three times in total when starting from it not being available locally.
Here follows an explanation of why that "helped".
Import 1:
- The beatmap set is imported normally.
- Online metadata population sees the online ID mismatch and resets it
on the problematic beatmap.
Import 2:
- The existing beatmap set is found, but deemed not reusable
because of the single beatmap having its ID reset to -1.
- The existing beatmap set is marked deleted, and all the IDs of
its beatmaps are reset to -1.
- The beatmap set is reimported afresh.
- Online metadata population still sees the online ID mismatch
and resets it on the problematic beatmap.
Note that at this point the first import *is still physically present
in the database* but marked deleted.
Import 3:
- When trying to find the existing beatmap set to see if it can be
reused, *the one pending deletion and with its IDs reset -
- the remnant from import 1 - is returned*.
- Because of this, `validateOnlineIds()` resets online IDs
*on the model representing the current reimport*.
- The beatmap set is reimported yet again.
- With the online ID reset, the online metadata population check for
online ID mismatch does not run because *the IDs were reset to -1*
earlier.
Preferring undeleted models when picking the model instance for reuse
prevents this scenario.
2024-10-30 08:18:44 +01:00