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Commit Graph

26 Commits

Author SHA1 Message Date
Bartłomiej Dach
1eac0c622a
Fix legacy skin hold note bodies not appearing when scrolling upwards
- Closes https://github.com/ppy/osu/issues/28567.
- Regressed in https://github.com/ppy/osu/pull/28466.

Bit of a facepalm moment innit...
2024-06-25 10:35:36 +02:00
Bartłomiej Dach
366ba26cb6
Adjust calls to DrawableExtensions.With<T>() 2024-06-18 07:41:20 +02:00
Dan Balasescu
1ff20cc13d
Fix missing texture on extremely long hold notes 2024-06-13 15:19:41 +09:00
Bartłomiej Dach
bf0040447c
Fix legacy mania note body animation not resetting sometimes
Hopefully closes https://github.com/ppy/osu/issues/28284.

As far as I can tell this is a somewhat difficult one to reproduce
because it relies on a specific set of circumstances (at least the
reproduction case that I found does). The reset to frame 0 would
previously be called explicitly when `isHitting` changed:

    182ca145c7/osu.Game.Rulesets.Mania/Skinning/Legacy/LegacyBodyPiece.cs (L144)

However, it can be the case that `bodyAnimation` is not loaded at the
point of this call. This is significant because
`SkinnableTextureAnimation` contains this logic:

    182ca145c7/osu.Game/Skinning/LegacySkinExtensions.cs (L192-L211)

which cannot be moved any earlier (because any earlier the `Clock` may
no longer be correct), and also causes the animation to be seeked
forward while it is stopped.

I can't figure out a decent way to layer this otherwise (by scheduling
or whatever), so this commit is just applying the nuclear option of just
seeking back to frame 0 on every update frame in which the body piece is
not being hit.
2024-05-28 15:29:15 +02:00
Bartłomiej Dach
36005a5449
Fix selected legacy skins crashing on zero-length hold notes
Closes https://github.com/ppy/osu/issues/27134.
2024-02-12 08:33:08 +01:00
Dean Herbert
0e4e916388
Sneaky comment fix 2023-12-13 15:04:52 +09:00
Salman Ahmed
517d0f65b6 Adjust frame length of osu!mania hold-note body animation 2023-10-21 00:22:31 +03:00
Bartłomiej Dach
b9a84127ac
Remove mention of "any tick"
They're very dead now.
2023-10-16 08:57:35 +02:00
Dean Herbert
4f1546c474
Rename PerfectBonusNote to NotePerfectBonus 2023-10-16 15:14:28 +09:00
Dean Herbert
3f09ed396f
Fix legacy skin body piece dimming when it shouldn't 2023-10-16 15:11:33 +09:00
Dan Balasescu
d988ef9b22
Revert functional change 2023-10-09 10:50:39 +09:00
Dan Balasescu
9415fe4446
Add mania hold note body + combo break judgement 2023-10-09 09:47:00 +09:00
Dean Herbert
36058b3da2 Fix upwards scroll direction not working with recent hold note display changes 2023-03-03 18:03:06 +09:00
Dean Herbert
bd8c58dc62 Adjust applied body ratio to ROUGHLY match stable 2023-02-14 14:34:12 +09:00
Dean Herbert
b1d2a433f8 Apply second attempt at fixing long note bodies 2023-02-10 20:36:58 +09:00
Dean Herbert
5091c50003 Change scroll direction logic to not interfere with scale 2023-02-10 19:18:17 +09:00
Dean Herbert
61c968d7f8 Revert completely incorrect change 2023-02-10 19:18:00 +09:00
Bartłomiej Dach
34aa8b872e
Mention stable weirdness next to constant 2023-01-25 19:02:38 +01:00
Dean Herbert
598c6fcbad Add basic support for stupidly long hold note skin textures 2023-01-25 14:43:46 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
a6165ea78a Apply nullability to osu!mania skinning classes 2022-11-09 13:58:58 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
ekrctb
e3c035fe9c Adjust namespace 2020-12-07 12:32:52 +09:00
ekrctb
40da799103 Move piece files of Mania ruleset 2020-12-07 12:31:56 +09:00