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Commit Graph

56669 Commits

Author SHA1 Message Date
ansel
ed39481932 Use another string for title 2022-10-20 18:11:35 +03:00
Dean Herbert
5c13c443ff Fix incorrect fallback logic
Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
Dean Herbert
26860a903e Refactor implementation to support hitobjects nested multiple levels deep 2022-10-20 22:30:30 +09:00
cdwcgt
42bb9dc3e3
revert EndPlacement change 2022-10-20 22:17:26 +09:00
Dean Herbert
a754dc6d3b
Expose binary search methods publicly
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
Dan Balasescu
e577a87618
Merge pull request #20825 from peppy/fix-argon-editor-combo-colour-change
Fix some argon circle layers not getting correct colour updates in editor
2022-10-20 12:56:34 +09:00
Dan Balasescu
fd7274095f
Merge pull request #20826 from peppy/fix-missing-beatmap-backgrounds
Fix some older beatmaps having missing backgrounds
2022-10-20 12:46:24 +09:00
Dean Herbert
cc311eef2a
Merge pull request #20834 from frenzibyte/fix-slider-ball-tint
Enable slider ball tint on "classic" skin
2022-10-20 12:34:45 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Dean Herbert
a5fdd461ed
Merge pull request #20763 from smoogipoo/remove-current-item
Add ability to remove the current item in multiplayer
2022-10-20 11:00:24 +09:00
Salman Ahmed
212f15e2d2 Update existing test cases 2022-10-20 04:06:33 +03:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Salman Ahmed
f444bb9ba6 Update existing test case 2022-10-20 03:55:53 +03:00
Salman Ahmed
7d31eaea54 Move ball tinting logic to overwrite SliderBall colour 2022-10-20 03:55:53 +03:00
Dean Herbert
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
Salman Ahmed
39650717ea Improve input detection to not make cursor flicker on combined input 2022-10-20 03:45:25 +03:00
Salman Ahmed
4bf4938b72 Keep cursor hiding feature to gameplay screens for now 2022-10-20 03:44:58 +03:00
Salman Ahmed
eb386d4bd5 Enable slider ball tint in default legacy skin 2022-10-20 03:29:25 +03:00
Dean Herbert
a7d4a74ed6
Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:07:56 +09:00
Dean Herbert
78943a21d8
Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
ansel
57320074a0 Fix accidental breakage of changelog layout 2022-10-20 01:24:36 +03:00
Salman Ahmed
ba37daa456 Bring back removed newline 2022-10-20 01:18:10 +03:00
Salman Ahmed
1852714d2d Fix existing alpha transform cleared on accent colour change
Clearing it causes its start value to be lost.
2022-10-20 01:16:27 +03:00
Joppe27
d83c398b58 Apply review: changed DelayUntilTransformsFinished to ArmedState check 2022-10-19 23:31:23 +02:00
Dean Herbert
966dd786ae Don't consume keys when handling momentary snap toggles 2022-10-20 00:00:24 +09:00
Dean Herbert
bea136ce50 Adjust test assert ordering to read better 2022-10-19 23:59:40 +09:00
Dean Herbert
830b92d3ae Add momentary shortcuts to toggle grid/distance snap
Matching osu!stable. I use these quite a lot while mapping and I'm sure
others do as well.

Hold `Shift` = invert grid snap
Hold `Alt` = invert distance snap
2022-10-19 20:06:41 +09:00
Dean Herbert
59e2478b0e Fix some older beatmaps having missing backgrounds
Closes https://github.com/ppy/osu/issues/20824.

Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
Dean Herbert
aca0d04834 Forcefully remove transforms before reapplying to avoid old accent colour getting rewound 2022-10-19 15:52:25 +09:00
Dean Herbert
9356a40a39 Remove redundant flash layer colour logic
In a previous iteration, the flash layer was white on the initial hit,
but this seems to have been removed for the final implementation.
2022-10-19 15:13:22 +09:00
Alden Wu
50ab9bff8b Rename for consistency 2022-10-18 23:05:09 -07:00
Alden Wu
a9b8ba94fa Add necessary newlines 2022-10-18 22:59:58 -07:00
Alden Wu
343c560b1b Remove smoke point maximum/cap 2022-10-18 22:54:17 -07:00
Dan Balasescu
31f499a950
Merge pull request #20740 from peppy/player-loader-improvements
Improve transition visuals of player load sequence
2022-10-19 13:12:49 +09:00
Dean Herbert
16c86b0744
Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing
Remove fade easing from legacy hit circles to match stable
2022-10-19 12:08:45 +09:00
Dean Herbert
299131c985
Merge pull request #20816 from frenzibyte/adjust-slider-fade-parameters
Adjust slider fade out transition to match stable
2022-10-19 12:04:24 +09:00
Dean Herbert
b5a7a112e5
Merge pull request #20817 from frenzibyte/adjust-spinner-fade-parameters
Adjust spinner fade transitions to match stable
2022-10-19 11:58:17 +09:00
Joppe27
9b123e7365 Adjust flash intensity and fade values to feel better 2022-10-19 00:51:44 +02:00
Joppe27
003e4247f9 Implement kiai flashing for "triangles" taiko skin 2022-10-18 23:55:40 +02:00
Joppe27
a21acdb5bc Implement kiai flashing for legacy taiko skins 2022-10-18 23:55:02 +02:00
Joppe27
59213fc00b Update LegacyMainCirclePiece to use renamed version of KiaiFlashingDrawable 2022-10-18 23:53:12 +02:00
Joppe27
bc57ef061e Add tests for DrawableHit and DrawableDrumRoll kiai flashing 2022-10-18 23:48:50 +02:00
Joppe27
2b5f12e4fb Mark existing Drawable test scenes as NUnit for reuse in kiai test scenes 2022-10-18 23:47:26 +02:00
Joppe27
a76a039722 Rename KiaiFlashingDrawable and move to osu.Game 2022-10-18 23:40:43 +02:00
Salman Ahmed
13e2323791 Adjust fade out duration to match stable 2022-10-18 23:48:51 +03:00
Salman Ahmed
3b3f3dc159 Fix new-style spinners fading in later than usual 2022-10-18 23:48:40 +03:00
Salman Ahmed
03edfce822 Remove fade easing from sliders 2022-10-18 23:43:42 +03:00
Salman Ahmed
d46bc7f72a Adjust fade out time to match stable 2022-10-18 23:43:31 +03:00
Salman Ahmed
2245456224 Remove fade easing from legacy hit circles on hit 2022-10-18 22:22:53 +03:00
cdwcgt
d6ed561280
make EndPlacement virtual 2022-10-19 00:31:21 +09:00