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Commit Graph

62328 Commits

Author SHA1 Message Date
Bartłomiej Dach
64b36a73b1
Rename test scene to match tested class 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
48b3f7dced
Add test case covering stacks not shaking 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
9ffc6cdd61
Add test case covering overlapping slider fail case 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
a045cb71fc
Add assertions checking action type taken by legacy hit policy 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
1f3121bdf2
Merge branch 'master' into stable-notelock 2023-08-24 08:52:43 +02:00
Bartłomiej Dach
b777b34cc0
Merge branch 'master' into stable-notelock 2023-08-24 08:43:59 +02:00
Bartłomiej Dach
90dfef2bb9
Merge pull request #24628 from bdach/export-note-lock-test-cases
Add capability to export ordered object policy test cases for stable crosscheck
2023-08-24 08:42:27 +02:00
Dean Herbert
981e0c1ad7 Rename export test step to better fit purpose 2023-08-24 14:26:26 +09:00
Bartłomiej Dach
7312d1147d
Merge branch 'master' into export-note-lock-test-cases 2023-08-24 07:17:38 +02:00
Dean Herbert
d01b065b4a
Merge pull request #24627 from bdach/no-custom-hitwindows
Rewrite `TestSceneObjectOrderedHitPolicy` to not rely on custom hitwindows
2023-08-24 13:50:06 +09:00
Dean Herbert
ba70d48d2c Fix one more test probably going off-screen 2023-08-24 13:31:33 +09:00
Dan Balasescu
c8f42f73e8 Adjust mania hit windows with gameplay rate 2023-08-24 11:17:41 +09:00
Bartłomiej Dach
9ef0ae53d1
Merge pull request #24634 from peppy/enable-sentry-global-mode
Enable sentry "global mode" as per recommendation
2023-08-23 20:58:48 +02:00
Dean Herbert
4881130cae Limit set/diff count in test to better fit on screen 2023-08-24 03:32:12 +09:00
Dean Herbert
a8e4237e34 Enable sentry "global mode" as per recommendation
Sentry documentation suggests this should be on for a client-facing app.

We haven't run into issues without it until now, but might as well set it correctly?
2023-08-24 03:23:18 +09:00
Bartłomiej Dach
8d24bf5049
Merge pull request #24632 from peppy/mod-bool-display-improvement
Show mod settings as "on" or "off" rather than "True" or "False"
2023-08-23 19:47:55 +02:00
Bartłomiej Dach
052bf2a6e0
Use alternative solution for timing offset woes on export 2023-08-23 13:54:34 +02:00
Dean Herbert
72d2715222 Show mod settings as "on" or "off" rather than "True" or "False" 2023-08-23 20:21:43 +09:00
Dean Herbert
d6aded3ac3 Update framework 2023-08-23 20:11:55 +09:00
Bartłomiej Dach
b1979954f5
Merge pull request #24631 from peppy/add-colon-mod-settings
Add missing colon in mod settings tooltip
2023-08-23 12:46:33 +02:00
Dean Herbert
5eac604f8b Add coverage of selection retention when difficulties are split out 2023-08-23 19:44:42 +09:00
Dean Herbert
a64381f855 Add test coverage of add/remove when difficulties are split out 2023-08-23 19:43:08 +09:00
Dean Herbert
5555f73e97 Update test to match new behaviour 2023-08-23 19:38:18 +09:00
Dean Herbert
91c2cadb47 Add missing colon in mod settings tooltip 2023-08-23 19:13:32 +09:00
Bartłomiej Dach
64786aaee8
Adjust test cases slightly to avoid running into hitwindow edge issue
Some note lock test cases do not play out correctly when exported out
to stable due to a completely separate issue, namely #11311.
Adjust the test cases for now to isolate failure vectors.
2023-08-23 10:43:48 +02:00
Bartłomiej Dach
a1b4a56215
Add capability to export ordered object policy test cases for stable crosscheck 2023-08-23 10:43:41 +02:00
Bartłomiej Dach
9fd59b807f
Rewrite TestSceneObjectOrderedHitPolicy to not rely on custom hitwindows 2023-08-22 15:36:36 +02:00
Bartłomiej Dach
ab4d47b594
Rewrite assertions to use nunit constraints 2023-08-22 14:37:58 +02:00
Bartłomiej Dach
c9f611a713
Enable NRT in TestSceneObjectOrderedHitPolicy 2023-08-22 14:30:55 +02:00
Dean Herbert
018be4c20f Fix selection not being retained when switching between split mode 2023-08-22 18:49:02 +09:00
Dean Herbert
ecbf0f138e Fix incorrect handling when new beatmaps arrive 2023-08-22 18:48:07 +09:00
Dean Herbert
2b1c6ae612 Ensure ID is maintained in temporary BeatmapSetInfos 2023-08-22 18:48:07 +09:00
Dean Herbert
290d18ad69 Split out difficulties in beatmap carousel in a bit of a hacky way
Seems like the simplest path forward for now, without a full rewrite.
2023-08-22 18:47:41 +09:00
Bartłomiej Dach
71ec29041b
Merge pull request #24508 from OliBomby/judge-fix
Fix hit animation not synchronizing when editing hit objects
2023-08-22 10:21:42 +02:00
Bartłomiej Dach
8cd9f0822a
Merge branch 'master' into judge-fix 2023-08-22 09:44:58 +02:00
Dean Herbert
36ebdd8d30
Merge pull request #24588 from ItsShamed/ux/notifications/flash-on-message
Flash taskbar when receiving notifications while the game is not focused
2023-08-22 16:44:16 +09:00
Bartłomiej Dach
5be5335784
Reword comment to be better 2023-08-22 09:37:54 +02:00
Bartłomiej Dach
142abe1fd0
Make highlight messages important in order to trigger window flash 2023-08-22 09:01:32 +02:00
Bartłomiej Dach
aa29e00578
Remove FlashTaskbar and use IsImportant directly instead 2023-08-22 08:58:48 +02:00
Bartłomiej Dach
be1a712f33
Make OsuGame dependency nullable 2023-08-22 08:54:41 +02:00
Bartłomiej Dach
71b5be2568
Merge branch 'master' into ux/notifications/flash-on-message 2023-08-22 08:20:08 +02:00
Dean Herbert
b581d67416
Merge pull request #24613 from smoogipoo/masking-ssbo
Update framework and apply changes to support masking SSBO
2023-08-22 14:00:34 +09:00
Dean Herbert
f09b818418 Update resources 2023-08-22 13:17:12 +09:00
Dan Balasescu
e8337c592a Update framework and apply changes to support masking SSBO 2023-08-22 12:50:13 +09:00
Dean Herbert
2937dcef1a
Merge pull request #24610 from bdach/remove-global-action-container-hack
Remove global action container input queue workaround
2023-08-22 12:44:26 +09:00
tsrk
96c58c86ea
refactor: make flashing available in Notifications
This will be used in `NotificationOverlay` when a `Notification` is posted.
2023-08-21 23:36:54 +02:00
Wleter
9f4f81c150 accumulating negative scaling 2023-08-21 19:36:11 +02:00
Bartłomiej Dach
00c87c782b
Merge pull request #24368 from peppy/fix-score-import-fail-fail-fail
Avoid reprocessing scores which already failed an upgrade previously
2023-08-21 18:23:06 +02:00
Bartłomiej Dach
5454d1caa1
Remove global action container input queue workaround
As described in #24248, the workaround employed by
`GlobalActionContainer`, wherein it tried to handle actions with
priority before its children by being placed in front of the children
and not _actually containing_ said children, is blocking the resolution
of some rather major input handling issues that allow key releases to be
received by deparented drawables.

To resolve, migrate `GlobalActionContainer` to use `Prioritised`, which
can be done without regressing certain mouse button flows after
ppy/osu-framework#5966.
2023-08-21 17:54:08 +02:00
Bartłomiej Dach
273dcf9150
Also update the reference to added flag in schema change breakdown 2023-08-21 17:44:35 +02:00