Bartłomiej Dach
64b36a73b1
Rename test scene to match tested class
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
48b3f7dced
Add test case covering stacks not shaking
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
9ffc6cdd61
Add test case covering overlapping slider fail case
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
a045cb71fc
Add assertions checking action type taken by legacy hit policy
2023-08-24 08:52:49 +02:00
Bartłomiej Dach
1f3121bdf2
Merge branch 'master' into stable-notelock
2023-08-24 08:52:43 +02:00
Bartłomiej Dach
b777b34cc0
Merge branch 'master' into stable-notelock
2023-08-24 08:43:59 +02:00
Bartłomiej Dach
90dfef2bb9
Merge pull request #24628 from bdach/export-note-lock-test-cases
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Add capability to export ordered object policy test cases for stable crosscheck
2023-08-24 08:42:27 +02:00
Dean Herbert
981e0c1ad7
Rename export test step to better fit purpose
2023-08-24 14:26:26 +09:00
Bartłomiej Dach
7312d1147d
Merge branch 'master' into export-note-lock-test-cases
2023-08-24 07:17:38 +02:00
Dean Herbert
d01b065b4a
Merge pull request #24627 from bdach/no-custom-hitwindows
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Rewrite `TestSceneObjectOrderedHitPolicy` to not rely on custom hitwindows
2023-08-24 13:50:06 +09:00
Dean Herbert
ba70d48d2c
Fix one more test probably going off-screen
2023-08-24 13:31:33 +09:00
Dan Balasescu
c8f42f73e8
Adjust mania hit windows with gameplay rate
2023-08-24 11:17:41 +09:00
Bartłomiej Dach
9ef0ae53d1
Merge pull request #24634 from peppy/enable-sentry-global-mode
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Enable sentry "global mode" as per recommendation
2023-08-23 20:58:48 +02:00
Dean Herbert
4881130cae
Limit set/diff count in test to better fit on screen
2023-08-24 03:32:12 +09:00
Dean Herbert
a8e4237e34
Enable sentry "global mode" as per recommendation
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Sentry documentation suggests this should be on for a client-facing app.
We haven't run into issues without it until now, but might as well set it correctly?
2023-08-24 03:23:18 +09:00
Bartłomiej Dach
8d24bf5049
Merge pull request #24632 from peppy/mod-bool-display-improvement
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Show mod settings as "on" or "off" rather than "True" or "False"
2023-08-23 19:47:55 +02:00
Bartłomiej Dach
052bf2a6e0
Use alternative solution for timing offset woes on export
2023-08-23 13:54:34 +02:00
Dean Herbert
72d2715222
Show mod settings as "on" or "off" rather than "True" or "False"
2023-08-23 20:21:43 +09:00
Dean Herbert
d6aded3ac3
Update framework
2023-08-23 20:11:55 +09:00
Bartłomiej Dach
b1979954f5
Merge pull request #24631 from peppy/add-colon-mod-settings
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Add missing colon in mod settings tooltip
2023-08-23 12:46:33 +02:00
Dean Herbert
5eac604f8b
Add coverage of selection retention when difficulties are split out
2023-08-23 19:44:42 +09:00
Dean Herbert
a64381f855
Add test coverage of add/remove when difficulties are split out
2023-08-23 19:43:08 +09:00
Dean Herbert
5555f73e97
Update test to match new behaviour
2023-08-23 19:38:18 +09:00
Dean Herbert
91c2cadb47
Add missing colon in mod settings tooltip
2023-08-23 19:13:32 +09:00
Bartłomiej Dach
64786aaee8
Adjust test cases slightly to avoid running into hitwindow edge issue
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Some note lock test cases do not play out correctly when exported out
to stable due to a completely separate issue, namely #11311 .
Adjust the test cases for now to isolate failure vectors.
2023-08-23 10:43:48 +02:00
Bartłomiej Dach
a1b4a56215
Add capability to export ordered object policy test cases for stable crosscheck
2023-08-23 10:43:41 +02:00
Bartłomiej Dach
9fd59b807f
Rewrite TestSceneObjectOrderedHitPolicy
to not rely on custom hitwindows
2023-08-22 15:36:36 +02:00
Bartłomiej Dach
ab4d47b594
Rewrite assertions to use nunit constraints
2023-08-22 14:37:58 +02:00
Bartłomiej Dach
c9f611a713
Enable NRT in TestSceneObjectOrderedHitPolicy
2023-08-22 14:30:55 +02:00
Dean Herbert
018be4c20f
Fix selection not being retained when switching between split mode
2023-08-22 18:49:02 +09:00
Dean Herbert
ecbf0f138e
Fix incorrect handling when new beatmaps arrive
2023-08-22 18:48:07 +09:00
Dean Herbert
2b1c6ae612
Ensure ID is maintained in temporary BeatmapSetInfo
s
2023-08-22 18:48:07 +09:00
Dean Herbert
290d18ad69
Split out difficulties in beatmap carousel in a bit of a hacky way
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Seems like the simplest path forward for now, without a full rewrite.
2023-08-22 18:47:41 +09:00
Bartłomiej Dach
71ec29041b
Merge pull request #24508 from OliBomby/judge-fix
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Fix hit animation not synchronizing when editing hit objects
2023-08-22 10:21:42 +02:00
Bartłomiej Dach
8cd9f0822a
Merge branch 'master' into judge-fix
2023-08-22 09:44:58 +02:00
Dean Herbert
36ebdd8d30
Merge pull request #24588 from ItsShamed/ux/notifications/flash-on-message
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Flash taskbar when receiving notifications while the game is not focused
2023-08-22 16:44:16 +09:00
Bartłomiej Dach
5be5335784
Reword comment to be better
2023-08-22 09:37:54 +02:00
Bartłomiej Dach
142abe1fd0
Make highlight messages important in order to trigger window flash
2023-08-22 09:01:32 +02:00
Bartłomiej Dach
aa29e00578
Remove FlashTaskbar
and use IsImportant
directly instead
2023-08-22 08:58:48 +02:00
Bartłomiej Dach
be1a712f33
Make OsuGame
dependency nullable
2023-08-22 08:54:41 +02:00
Bartłomiej Dach
71b5be2568
Merge branch 'master' into ux/notifications/flash-on-message
2023-08-22 08:20:08 +02:00
Dean Herbert
b581d67416
Merge pull request #24613 from smoogipoo/masking-ssbo
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Update framework and apply changes to support masking SSBO
2023-08-22 14:00:34 +09:00
Dean Herbert
f09b818418
Update resources
2023-08-22 13:17:12 +09:00
Dan Balasescu
e8337c592a
Update framework and apply changes to support masking SSBO
2023-08-22 12:50:13 +09:00
Dean Herbert
2937dcef1a
Merge pull request #24610 from bdach/remove-global-action-container-hack
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Remove global action container input queue workaround
2023-08-22 12:44:26 +09:00
tsrk
96c58c86ea
refactor: make flashing available in Notifications
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This will be used in `NotificationOverlay` when a `Notification` is posted.
2023-08-21 23:36:54 +02:00
Wleter
9f4f81c150
accumulating negative scaling
2023-08-21 19:36:11 +02:00
Bartłomiej Dach
00c87c782b
Merge pull request #24368 from peppy/fix-score-import-fail-fail-fail
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Avoid reprocessing scores which already failed an upgrade previously
2023-08-21 18:23:06 +02:00
Bartłomiej Dach
5454d1caa1
Remove global action container input queue workaround
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As described in #24248 , the workaround employed by
`GlobalActionContainer`, wherein it tried to handle actions with
priority before its children by being placed in front of the children
and not _actually containing_ said children, is blocking the resolution
of some rather major input handling issues that allow key releases to be
received by deparented drawables.
To resolve, migrate `GlobalActionContainer` to use `Prioritised`, which
can be done without regressing certain mouse button flows after
ppy/osu-framework#5966 .
2023-08-21 17:54:08 +02:00
Bartłomiej Dach
273dcf9150
Also update the reference to added flag in schema change breakdown
2023-08-21 17:44:35 +02:00