Fix importing long filenames from stable
Fix logo animation discrepancies
Offload database query to task
Fix player life management
Fix conflicting Hash and Online IDs on beatmap import
# Conflicts: # osu.Game/Database/ArchiveModelManager.cs
Fix beatmap importing entering a bad state
Split score multiplier and unranked label colours
Fix catch sizing
Add Type property to MultiplayerScreen
Allows song select to load a touch faster, in theory.
Fix results screen parallax being cut off
Fix Debug mode instead of Release mode for mono debug target