mirror of
https://github.com/ppy/osu.git
synced 2025-02-16 02:23:10 +08:00
Merge pull request #2673 from peppy/fix-beatmap-import-conflicts
Fix conflicting Hash and Online IDs on beatmap import
This commit is contained in:
commit
c1d595677e
@ -20,6 +20,8 @@
|
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<StartupObject>osu.Desktop.Program</StartupObject>
|
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</PropertyGroup>
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||||
<ItemGroup Label="Project References">
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<!-- This can be removed after .NET Core SDK version 2.1.300; see https://docs.microsoft.com/en-us/ef/core/miscellaneous/cli/dotnet -->
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.0.3" />
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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@ -36,4 +38,8 @@
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||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<!-- This can be removed after .NET Core SDK version 2.1.300; see https://docs.microsoft.com/en-us/ef/core/miscellaneous/cli/dotnet -->
|
||||
<DotNetCliToolReference Include="Microsoft.EntityFrameworkCore.Tools.DotNet" Version="2.0.0" />
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</ItemGroup>
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</Project>
|
@ -81,7 +81,7 @@ namespace osu.Game.Beatmaps
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protected override void Populate(BeatmapSetInfo model, ArchiveReader archive)
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{
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model.Beatmaps = createBeatmapDifficulties(archive);
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model.Beatmaps = createBeatmapDifficulties(model, archive);
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// remove metadata from difficulties where it matches the set
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foreach (BeatmapInfo b in model.Beatmaps)
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@ -107,6 +107,7 @@ namespace osu.Game.Beatmaps
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{
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Delete(existingOnlineId);
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beatmaps.PurgeDeletable(s => s.ID == existingOnlineId.ID);
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Logger.Log($"Found existing beatmap set with same OnlineBeatmapSetID ({model.OnlineBeatmapSetID}). It has been purged.", LoggingTarget.Database);
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}
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}
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@ -303,7 +304,7 @@ namespace osu.Game.Beatmaps
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{
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// let's make sure there are actually .osu files to import.
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string mapName = reader.Filenames.FirstOrDefault(f => f.EndsWith(".osu"));
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if (string.IsNullOrEmpty(mapName)) throw new InvalidOperationException("No beatmap files found in the map folder.");
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if (string.IsNullOrEmpty(mapName)) throw new InvalidOperationException("No beatmap files found in this beatmap archive.");
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BeatmapMetadata metadata;
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using (var stream = new StreamReader(reader.GetStream(mapName)))
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@ -321,7 +322,7 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Create all required <see cref="BeatmapInfo"/>s for the provided archive.
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/// </summary>
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private List<BeatmapInfo> createBeatmapDifficulties(ArchiveReader reader)
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private List<BeatmapInfo> createBeatmapDifficulties(BeatmapSetInfo model, ArchiveReader reader)
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{
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var beatmapInfos = new List<BeatmapInfo>();
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@ -341,6 +342,14 @@ namespace osu.Game.Beatmaps
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beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
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beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
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// ensure we have the same online set ID as the set itself.
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beatmap.BeatmapInfo.OnlineBeatmapSetID = model.OnlineBeatmapSetID;
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beatmap.BeatmapInfo.Metadata.OnlineBeatmapSetID = model.OnlineBeatmapSetID;
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// check that no existing beatmap exists that is imported with the same online beatmap ID. if so, give it precedence.
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if (beatmap.BeatmapInfo.OnlineBeatmapID.HasValue && QueryBeatmap(b => b.OnlineBeatmapID.Value == beatmap.BeatmapInfo.OnlineBeatmapID.Value) != null)
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beatmap.BeatmapInfo.OnlineBeatmapID = null;
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RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
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beatmap.BeatmapInfo.Ruleset = ruleset;
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|
@ -190,7 +190,11 @@ namespace osu.Game.Database
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var existing = CheckForExisting(item);
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if (existing != null) return existing;
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if (existing != null)
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{
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Logger.Log($"Found existing {typeof(TModel)} for {archive.Name} (ID {existing.ID}). Skipping import.", LoggingTarget.Database);
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return existing;
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}
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item.Files = createFileInfos(archive, Files);
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@ -205,6 +209,8 @@ namespace osu.Game.Database
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throw;
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}
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}
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Logger.Log($"Import of {archive.Name} successfully completed!", LoggingTarget.Database);
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}
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catch (Exception e)
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{
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|
@ -82,8 +82,8 @@ namespace osu.Game.Database
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base.OnModelCreating(modelBuilder);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.OnlineBeatmapID).IsUnique();
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash).IsUnique();
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.Hash).IsUnique();
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.MD5Hash);
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modelBuilder.Entity<BeatmapInfo>().HasIndex(b => b.Hash);
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.OnlineBeatmapSetID).IsUnique();
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modelBuilder.Entity<BeatmapSetInfo>().HasIndex(b => b.DeletePending);
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|
377
osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs
generated
Normal file
377
osu.Game/Migrations/20180529055154_RemoveUniqueHashConstraints.Designer.cs
generated
Normal file
@ -0,0 +1,377 @@
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||||
// <auto-generated />
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage;
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using osu.Game.Database;
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using System;
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namespace osu.Game.Migrations
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||||
{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20180529055154_RemoveUniqueHashConstraints")]
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||||
partial class RemoveUniqueHashConstraints
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||||
{
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||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
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||||
{
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||||
#pragma warning disable 612, 618
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modelBuilder
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.HasAnnotation("ProductVersion", "2.0.3-rtm-10026");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<float>("ApproachRate");
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b.Property<float>("CircleSize");
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|
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b.Property<float>("DrainRate");
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<double>("SliderTickRate");
|
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|
||||
b.HasKey("ID");
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||||
b.ToTable("BeatmapDifficulty");
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||||
});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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||||
{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<int>("AudioLeadIn");
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b.Property<int>("BaseDifficultyID");
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b.Property<int>("BeatDivisor");
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b.Property<int>("BeatmapSetInfoID");
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b.Property<bool>("Countdown");
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b.Property<double>("DistanceSpacing");
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b.Property<int>("GridSize");
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b.Property<string>("Hash");
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b.Property<bool>("Hidden");
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b.Property<bool>("LetterboxInBreaks");
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b.Property<string>("MD5Hash");
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b.Property<int?>("MetadataID");
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b.Property<int?>("OnlineBeatmapID");
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b.Property<string>("Path");
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b.Property<int>("RulesetID");
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b.Property<bool>("SpecialStyle");
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b.Property<float>("StackLeniency");
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b.Property<double>("StarDifficulty");
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b.Property<string>("StoredBookmarks");
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||||
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||||
b.Property<double>("TimelineZoom");
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b.Property<string>("Version");
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||||
b.Property<bool>("WidescreenStoryboard");
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||||
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b.HasKey("ID");
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||||
b.HasIndex("BaseDifficultyID");
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||||
b.HasIndex("BeatmapSetInfoID");
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b.HasIndex("Hash");
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b.HasIndex("MD5Hash");
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b.HasIndex("MetadataID");
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b.HasIndex("OnlineBeatmapID")
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.IsUnique();
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b.HasIndex("RulesetID");
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b.ToTable("BeatmapInfo");
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});
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||||
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||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
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||||
{
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||||
b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<string>("Artist");
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||||
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b.Property<string>("ArtistUnicode");
|
||||
|
||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
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|
||||
b.Property<string>("Title");
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||||
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||||
b.Property<string>("TitleUnicode");
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b.HasKey("ID");
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||||
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b.ToTable("BeatmapMetadata");
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});
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
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||||
{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
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||||
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b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
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||||
b.HasIndex("BeatmapSetInfoID");
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||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
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||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
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||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
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b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class RemoveUniqueHashConstraints : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "Hash");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "MD5Hash");
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.DropIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo");
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "Hash",
|
||||
unique: true);
|
||||
|
||||
migrationBuilder.CreateIndex(
|
||||
name: "IX_BeatmapInfo_MD5Hash",
|
||||
table: "BeatmapInfo",
|
||||
column: "MD5Hash",
|
||||
unique: true);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,11 @@
|
||||
// <auto-generated />
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Metadata;
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
using Microsoft.EntityFrameworkCore.Storage;
|
||||
using osu.Game.Database;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
@ -12,7 +16,7 @@ namespace osu.Game.Migrations
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.0.0-rtm-26452");
|
||||
.HasAnnotation("ProductVersion", "2.0.3-rtm-10026");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
@ -27,9 +31,9 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<float>("OverallDifficulty");
|
||||
|
||||
b.Property<float>("SliderMultiplier");
|
||||
b.Property<double>("SliderMultiplier");
|
||||
|
||||
b.Property<float>("SliderTickRate");
|
||||
b.Property<double>("SliderTickRate");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
@ -91,11 +95,9 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
b.HasIndex("Hash");
|
||||
|
||||
b.HasIndex("MD5Hash")
|
||||
.IsUnique();
|
||||
b.HasIndex("MD5Hash");
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user