1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-30 23:57:25 +08:00
Commit Graph

16 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
ada039151b Add the ability to toggle off hit marker displays in the editor 2022-11-08 18:07:06 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
0318944b80 Fix incorrect alive criteria causing clicking future objects to be too greedy 2022-05-12 23:37:29 +09:00
Dean Herbert
0c335592b3 Tidy up interpolation and move const to new home 2022-05-12 19:44:07 +09:00
Dean Herbert
1b2c07e142 Extend lifetime of OsuSelectionBlueprint to allow for lingering display 2022-05-12 19:25:51 +09:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Dean Herbert
f2e56bd306 Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
Dean Herbert
f5c974dd89 Hide non-alive selection blueprints by default 2020-05-27 13:40:16 +09:00
Dean Herbert
bd96cf94a6 Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
bddaead72e Make hitobject pieces able to update dynamically 2019-09-27 18:45:22 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
smoogipoo
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00