Add conversion algorithm for lazer slider curves to work with stable
DrawableHitObject.AccentColour
SampleBankInfo
currentEffectPoint
DefinitelyBigger
AlmostBigger
LifetimeStart
HitObject
DrawableHitObject.ClearInternal
createLifetimeEntry
HitObjectEntryManager
- Fix nested hit objects are leaked when parent hit object is edited or deleted
Playfield
RemoveInternal
HitObjectProperty<T>
null
IDistanceSnapProvider
IPositionSnapProvider