Dean Herbert
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a4e2f34ee7
|
Make a RulesetDatabase.
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2017-04-17 17:43:48 +09:00 |
|
smoogipooo
|
4a149c4ab8
|
Better default values + don't set Mode from outside.
|
2017-04-15 06:14:31 +09:00 |
|
smoogipooo
|
a89af273be
|
Make BeatmapInfo expose Ruleset instead of PlayMode.
|
2017-04-15 05:01:36 +09:00 |
|
Dean Herbert
|
2c3fa30386
|
Metric -> Metrics.
|
2017-04-12 21:09:39 +09:00 |
|
Jorolf
|
50b6bcd574
|
Merge branch 'master' into details
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2017-04-11 19:06:58 +02:00 |
|
Dean Herbert
|
24fea2809b
|
Map beatmap md5 from online response to BeatmapInfo.
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2017-04-11 13:44:55 +09:00 |
|
Jorolf
|
24b4b3ad7d
|
update to everything
|
2017-04-10 16:42:23 +02:00 |
|
smoogipooo
|
0107772737
|
Fix using.
|
2017-04-06 16:25:46 +09:00 |
|
Dan Balasescu
|
6fc1384927
|
Merge branch 'master' into taiko-fixes
|
2017-04-06 16:23:22 +09:00 |
|
Dean Herbert
|
4783d17d94
|
Merge branch 'master' into better-hitsounds
|
2017-04-06 16:00:56 +09:00 |
|
smoogipooo
|
cec8bca78a
|
Implement IJsonSerializable, BeatmapInfo IJsonSerializable.
|
2017-04-06 15:54:50 +09:00 |
|
Dean Herbert
|
18ff8efd46
|
Mark TODO for BeatmapVersion.
|
2017-04-06 13:15:33 +09:00 |
|
smoogipooo
|
eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
|
2017-04-06 11:41:16 +09:00 |
|
smoogipooo
|
4b424263ce
|
Fully parse control points.
|
2017-04-04 13:13:27 +09:00 |
|
smoogipooo
|
19b5555ef2
|
Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
|
2017-04-03 20:26:46 +09:00 |
|
Dean Herbert
|
cd98af29c4
|
Only calculate difficulties on import for now.
|
2017-03-17 11:53:13 +09:00 |
|
smoogipooo
|
e0a8c3b1e5
|
Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
|
2017-03-16 23:18:02 +09:00 |
|
smoogipooo
|
3480dca0ad
|
Remove PlayMode enum requirement. Clean things up a lot.
|
2017-03-12 14:32:50 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
95e2e2b027
|
Replay loading via drag-drop huzzah!
|
2017-03-04 19:02:43 +09:00 |
|
Dean Herbert
|
68a359698d
|
Fix potential nullref caused by test data.
|
2017-03-02 18:35:24 +09:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
|
2017-02-26 11:22:58 +09:00 |
|
Thomas Müller
|
f7d985fe18
|
Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
|
2017-02-24 19:36:17 +01:00 |
|
Dean Herbert
|
3a89348413
|
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
|
2017-02-24 13:43:21 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Thomas Müller
|
417f146386
|
Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
|
2017-02-19 17:41:51 +01:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
0272c4b559
|
Add StarDifficulty property and correct colouring of difficulty icons.
|
2017-01-30 15:26:28 +09:00 |
|
柯十六夜
|
acfbf2e32e
|
Add prefix Online to BeatmapID and BeatmapSetID
|
2017-01-09 21:05:01 +08:00 |
|
柯十六夜
|
ef11c3f389
|
Add default Beatmap ID
|
2016-12-21 14:47:56 +08:00 |
|
柯十六夜
|
02f6e46105
|
Add support for v9 beatmaps
|
2016-12-20 23:56:49 +08:00 |
|
Dean Herbert
|
f356640cb7
|
Add missing licence headers.
|
2016-12-06 19:07:15 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Huo Yaoyuan
|
ef5968e243
|
More robust metadata handling.
|
2016-11-07 23:12:49 +08:00 |
|
Huo Yaoyuan
|
c59cad2478
|
AudioEquals method for BeatmapInfo.
|
2016-11-07 21:52:23 +08:00 |
|
Dean Herbert
|
74f1a9622f
|
Add initial game-wide beatmap flow.
|
2016-10-28 19:55:48 +09:00 |
|
Dean Herbert
|
ee6c810df5
|
Fix cascading inserts.
|
2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
|
6da092ab30
|
Fix additional bugs, tweak L+F
|
2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
|
8d4a211419
|
Fix initialization of BeatmapInfo
|
2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
|
c41b3d92c6
|
Fix up wrt upstream development
|
2016-10-24 11:39:18 -04:00 |
|
Dean Herbert
|
c81c4cbbcd
|
Fix missing Metadata initialisation.
|
2016-10-19 12:28:48 +09:00 |
|
Drew DeVault
|
ad14462369
|
Add lifecycle management to BeatmapDatabase
|
2016-10-18 15:38:59 -04:00 |
|
Drew DeVault
|
449f04c07b
|
Refactor the database code
|
2016-10-18 13:38:27 -04:00 |
|