Dan Balasescu
dc45816566
Fix inspection
2024-11-21 20:41:14 +09:00
Dan Balasescu
6870c99eb2
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
Dean Herbert
6fba6de4dc
Merge branch 'master' into multiplayer-remove-cmc-and-composite
2024-11-20 17:24:55 +09:00
Dan Balasescu
bfbae9458a
Remove OnlinePlayComposite
2024-11-15 15:59:28 +09:00
Dan Balasescu
34c0f72dd6
Make Room.Playlist
non-bindable
2024-11-15 15:51:01 +09:00
Dan Balasescu
89de4f0f87
Make Room.AutoStartDuration
non-bindable
2024-11-15 14:42:45 +09:00
Dan Balasescu
b8bae30b66
Make Room.ParticipantCount
& Room.MaxParticipants
non-bindable
2024-11-15 14:42:45 +09:00
Dan Balasescu
f001cce24a
Make Room.AutoSkip
non-bindable
2024-11-15 14:42:18 +09:00
Dan Balasescu
ec5be6dbc3
Make Room.Password
& Room.HasPassword
non-bindable
2024-11-15 14:42:18 +09:00
Dan Balasescu
198681e644
Make Room.QueueMode
non-bindable
2024-11-15 14:42:18 +09:00
Dan Balasescu
5d4838a08b
Make Room.Status
non-bindable
2024-11-15 14:42:18 +09:00
Dan Balasescu
81e4cb348f
Make Room.Type
non-bindable
2024-11-15 14:42:18 +09:00
Dan Balasescu
6160df1586
Make Room.Name
non-bindable
2024-11-15 14:29:15 +09:00
Dean Herbert
3262b6d989
Refactor to avoid dual-boolean mess
2024-11-14 22:10:45 +09:00
Dan Balasescu
5b2568d18b
Fix cases where the bindable is resolved directly
2024-11-13 16:38:49 +09:00
Dan Balasescu
99762da7b8
Make RoomID non-bindable
...
Most important changes are to `RoomSubScreen` and `PlaylistsRoomSubScreen`, because those are the only two cases that now bind to the event instead.
2024-11-13 16:28:54 +09:00
Dan Balasescu
72564b5c98
Make CurrentPlaylistItem
not a bindable
2024-11-12 18:17:24 +09:00
Dan Balasescu
788ecc1e7b
Replace MultiplayerRoomComposite with local bindings
2024-11-06 15:31:27 +09:00
Dean Herbert
8773c34fdd
Rename enum to non-plural now that it won't conflict
2024-10-01 19:55:46 +09:00
Dean Herbert
ad3007eaad
Adjust ILocalUserPlayInfo
to expose whether gameplay is in a paused/break state
2024-10-01 17:53:46 +09:00
Dean Herbert
7b13943377
Handle changes to the automatic download setting immediately
2024-09-02 19:20:05 +09:00
Dean Herbert
872d14ed88
Fix incorrect handling of ordered playlist items
2024-09-02 19:18:43 +09:00
Dean Herbert
6227e4f848
Apply NRT to MultiplayerSpectateButton
2024-09-02 16:37:38 +09:00
Dean Herbert
38a62eed44
Add automatic downloading support when spectating a multiplayer room
2024-09-02 16:37:38 +09:00
Dean Herbert
3bc42db3a6
Fix event leak in Multiplayer
implementation
...
Very likely closes #29088 . It's the only thing I could find odd in the
memory dump.
2024-08-30 16:14:19 +09:00
kstefanowicz
775f76f472
Have placeholder text change while focused
2024-08-07 07:47:35 -04:00
Dan Balasescu
f92e2094c1
Adjust localisation string name + formatting
2024-08-05 12:34:24 +09:00
kstefanowicz
b0757a13c2
Add "enter" hint to chatbox placeholder text while in-game
2024-08-04 12:32:08 -04:00
Bartłomiej Dach
b29e535ca5
Add results screen for displaying arbitrary daily challenge scores
...
At this point its primary usage is the daily challenge event feed, but
the leaderboard will be using this too shortly.
Because the playlists results screen that exists in `master` is
hard-coupled to showing the *local user's* best result on a given
playlist by way of hard-coupling itself to the relevant API request,
allowing show of *arbitrary* score by ID requires a whole bunch of
subclassery as things stand. Oh well.
Class naming is... best effort, due to the above.
2024-07-04 13:45:24 +02:00
Salman Ahmed
16bae4f004
Update naming of enum fields in StartMode
2024-05-01 17:22:42 +03:00
Dean Herbert
fb2d28f7e0
Fix audio being paused in a spectator session when all players finish playing
2024-04-26 15:30:26 +08:00
Dean Herbert
21d6556865
Remove managed clocks from SpectatorSyncManager
on gameplay completion / abort
2024-04-26 15:29:59 +08:00
Dean Herbert
e0e790fa94
Fix a couple of xmldoc typos
2024-04-26 15:28:52 +08:00
Bartłomiej Dach
da953b34a7
Apply nullability annotations to ResultsScreen
& inheritors
2024-04-25 10:58:28 +02:00
Bartłomiej Dach
1e53503608
Show user statistics after completing a playlists / multiplayer score
2024-02-22 20:35:50 +01:00
Bartłomiej Dach
0074bdc5a1
Change ResultsScreen
constructor boolean params to init-only properties
2024-02-22 20:15:03 +01:00
Salman Ahmed
64b61108ad
Move solution to multiplayer flow instead
2024-01-28 00:42:04 +03:00
Bartłomiej Dach
9aa7c7f591
Revert incorrect removal of exitConfirmed
flag
...
Removing it meant that it was _literally impossible_ to exit
multiplayer.
2024-01-22 15:35:03 +01:00
Dean Herbert
3dd18c777a
Remove a couple more overrides
2024-01-22 17:00:35 +09:00
Bartłomiej Dach
744cb8e10c
Merge pull request #26538 from peppy/save-multiplayer-filter-mode
...
Remember multiplayer room filter mode
2024-01-15 19:53:50 +01:00
Dean Herbert
6940579b9e
Remember multiplayer room filter mode
...
As proposed in https://github.com/ppy/osu/discussions/26218 .
2024-01-15 14:30:34 +09:00
Salman Ahmed
c514550dfa
Fix multiplayer potentially selecting mods of wrong ruleset when starting match
2024-01-13 11:17:08 +03:00
Dean Herbert
0bbc27e380
Add a gameplay configuration flag to disable fail animation
2024-01-04 17:13:24 +09:00
Lena
17656e9b9c
update the current activity when the multiplayer room updates
2024-01-02 18:38:25 +01:00
Bartłomiej Dach
4644c4e7a2
Remove unused class
2023-12-05 12:43:32 +01:00
Dean Herbert
02178d8e61
Remove usage of case-when
2023-12-05 16:58:16 +09:00
Dean Herbert
f317e06da1
Use DangerousActionDialog
2023-12-05 16:54:44 +09:00
Dan Balasescu
8587652869
Fix countdown button being enabled
2023-12-04 11:00:11 +09:00
Dan Balasescu
c2644a5d5e
Correctly implement button enabled state
2023-12-04 10:18:37 +09:00
Dan Balasescu
1b0fc8ca9d
Refactor
2023-12-01 20:41:41 +09:00