Dan Balasescu
2f731f86ba
Adjust ChannelManager to use notifications client
2022-10-28 16:28:58 +09:00
Dean Herbert
f9d2c30c3e
Add user toggle for application of safe areas
2022-10-28 14:05:45 +09:00
Dean Herbert
21f8a91efb
Remove obsoleted int
parsing logic of configuration ruleset
2022-10-28 13:12:21 +09:00
Salman Ahmed
4bf4938b72
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
Salman Ahmed
a44cfe2901
Hide menu cursor when user is idle
2022-10-12 17:50:31 +03:00
Dean Herbert
b783fdf667
Fix clicking a leaderboard score at song select transtiioning briefly to main menu
...
- Regressed in #20567 .
- Closes #20651 .
2022-10-10 16:20:18 +09:00
Dan Balasescu
41082ab928
Fix misplaced parenthesis
2022-10-04 18:21:29 +09:00
Dean Herbert
332d63b53b
Always return to main menu before attempting to present a score from import
2022-10-03 20:29:44 +09:00
Dean Herbert
13ee5c179e
Add missing parenthesis in log message
2022-10-03 18:42:40 +09:00
Dean Herbert
8a7526aaa3
Merge pull request #20344 from frenzibyte/better-tablet-notifications
...
Improve tablet error/warning notifications messaging
2022-09-22 22:45:27 +09:00
Salman Ahmed
fd92bcdff2
Ignore case sensitivity during message comparison
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-09-22 13:21:27 +03:00
Salman Ahmed
794a131954
Update method name and conditions
2022-09-22 13:17:01 +03:00
Salman Ahmed
fa3f53f39f
Remove tablet prefix from error notification
2022-09-22 12:37:24 +03:00
Dean Herbert
b321afc3a6
Update framework
2022-09-22 18:04:31 +09:00
Dean Herbert
8837618ab1
Merge pull request #20342 from smoogipoo/server-shutdown-countdown
...
Implement server shutdown countdown + notification
2022-09-20 20:51:16 +09:00
Salman Ahmed
48527f2d07
Ignore case during logger name comparison
2022-09-16 22:50:49 +03:00
Salman Ahmed
110652592f
Display readable tablet notifications and link to supported list page
2022-09-16 16:32:06 +03:00
Dan Balasescu
433bb5ae24
Add ServerShuttingDownCountdown
2022-09-16 19:56:52 +09:00
Dean Herbert
f31deaef7c
Simplify skin bindable flow
...
Now, nothing touches the configuration apart from `OsuGame`, making
everything else flow better and avoid weird cyclic set bugs.
Closes https://github.com/ppy/osu/issues/20234 .
2022-09-12 19:51:50 +09:00
Dean Herbert
856dbbba69
Fix attempting to use "home" key binding while exiting game causing errors
2022-09-09 14:52:51 +09:00
Dean Herbert
e9cfaa76c9
Change global overlay ordering so notification toasts display above settings
2022-08-30 21:13:43 +09:00
Dean Herbert
e01383b138
Tidy up user passing logic
2022-08-11 13:17:17 +09:00
Andrew Hong
60abe83398
Remove newline
2022-08-10 17:56:36 -04:00
Andrew Hong
396860d9e8
Move Hide() to OsuGame
2022-08-10 13:32:33 -04:00
Andrew Hong
8c7ede6111
Add proper toggling
2022-08-09 14:43:37 -04:00
Andrew Hong
7ed489b56d
Add hotkey to Toolbar
2022-08-09 14:10:38 -04:00
Andrew Hong
aee18135a9
Switch to toggle
2022-08-09 04:09:22 -04:00
Andrew Hong
f65b7ef058
Add keybind for showing profile
2022-08-09 02:49:53 -04:00
Dean Herbert
9c543fef48
Remove CollectionManager
2022-07-27 18:45:33 +09:00
Dean Herbert
6b73f7c7ec
Split out legacy import path from realm manager
2022-07-27 15:04:09 +09:00
Dean Herbert
ef10145d6f
Rename MenuCursorContainer
and clean up code
2022-07-26 14:11:52 +09:00
Dean Herbert
57a41c6897
Add basic background processor
2022-07-21 18:20:46 +09:00
Dean Herbert
75453b78c0
Adjust colours and metrics
2022-07-21 00:09:46 +09:00
Dean Herbert
f54aff2ece
Add global key binding for FPS toggle
2022-07-21 00:09:46 +09:00
Dean Herbert
0a1744faca
Add to game and bind with configuration setting
2022-07-20 23:49:19 +09:00
Dean Herbert
c282e19316
Update language initialisation in line with framework LocalisationManager
changes
2022-06-28 18:19:48 +09:00
Dean Herbert
b28cfc222b
Schedule unregister instead
2022-06-28 01:19:28 +09:00
Dean Herbert
3e3843dcf9
Fix potential crash on CloseAllOverlays
due to collection mutation
2022-06-28 00:32:36 +09:00
Dan Balasescu
d43b980a17
Merge pull request #18872 from peppy/add-working-beatmap-changed-logging
...
Add various logging of global `WorkingBeatmap` state changes
2022-06-27 21:34:05 +09:00
Dean Herbert
50c1c066de
Add various logging of global WorkingBeatmap
state changes
2022-06-27 18:41:31 +09:00
Dean Herbert
10d1bbb131
Log global working beatmap updates in OsuGameBase
instead of OsuGame
2022-06-27 15:58:51 +09:00
Bartłomiej Dach
34f1c80b7c
Add and use ILinkHandler
interface
2022-06-20 20:04:21 +02:00
Dean Herbert
dbae4c6f5a
PostImport
-> PresentImport
2022-06-20 18:36:29 +09:00
Dean Herbert
50e40756c4
Rename GracefullyExit
to AttemptExit
2022-06-19 12:34:44 +09:00
Dean Herbert
56abe54fe6
Redirect graceful exiting to standard exit flow
...
Rather than doing a completely forced exit as we were, this will now
follow a more standard flow with the ability for the user to abort along
the way. This is more in line with how I wanted this to work.
Note that this means a confirmation is now shown. It has been discussed
in the past that this confirmation should only show when there's an
ongoing action implies the user may want to cancel the exit. For now I
think this is fine.
Addresses
https://github.com/ppy/osu/discussions/18399#discussioncomment-2811311
2022-06-18 23:43:46 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
1171d44ad9
Add failing test case
2022-06-15 03:37:04 +03:00
Dean Herbert
c661f2b059
Ensure ChannelManager
has access to API from point of construction
...
Closes https://github.com/ppy/osu/issues/18451 .
2022-06-08 19:15:23 +09:00
Salman Ahmed
3ad1180c48
Use macOS
instead of IsApple
for better safety
2022-06-03 10:32:59 +03:00
Salman Ahmed
6cb8b2d6f4
Set default window mode to "Borderless" rather than "Fullscreen" on macOS
2022-06-03 09:37:21 +03:00
Dean Herbert
f65d2db77f
Remove "V2" suffix from ChatOverlay
components
2022-05-30 17:54:09 +09:00
Jai Sharma
58d39734d0
Integrate ChatOverlayV2
into main game
2022-05-23 21:02:47 +01:00
Dean Herbert
5ec05a8653
Add tags for current screen and ruleset
2022-05-16 15:51:32 +09:00
Dean Herbert
b794deb5c5
Add null checks to screen context insertion
2022-05-12 12:06:51 +09:00
Dean Herbert
843e13a471
Add screen stack context to sentry
2022-05-11 14:10:17 +09:00
Dean Herbert
3338bffce3
Attach user to sentry later in startup flow
2022-05-10 16:09:16 +09:00
Dean Herbert
a5b454edc7
Remove unnecessary DI caching of SentryLogger
2022-05-10 16:09:16 +09:00
Bartłomiej Dach
a45ca2ad10
Fix focused overlays not registering as such
...
Also fixes bug wherein opening skin editor at song select with mod
select open would show mod select on top of the skin editor.
2022-05-07 22:50:14 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 10:59:30 +02:00
Dean Herbert
ce14fddcb2
Use above-1 offset instead for more correct feeling parallax
2022-05-07 14:02:07 +09:00
Salman Ahmed
8080f784fd
Apply offset by a factor of 0.8x from screen offset
2022-05-06 22:20:09 +03:00
Salman Ahmed
049fed42e2
Fix side overlay offsetting not affecting fullscreen overlays
2022-05-06 21:42:20 +03:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
1744d7e4f0
Fix new mod select overlay dimming itself
2022-05-05 22:16:54 +02:00
Dean Herbert
7d8cf1bbb6
Merge branch 'master' into first-run-setup
2022-04-21 15:49:39 +09:00
Dan Balasescu
825368cccd
Merge pull request #17879 from peppy/localisation-debug-store
...
Add debug language to help with localisation efforts
2022-04-19 17:50:39 +09:00
Dean Herbert
a195d4f5aa
Use a culture name that doesn't cause everything to fall over
2022-04-19 16:49:41 +09:00
Dean Herbert
8bfa59d12f
Ensure all other dialogs and overlays are dismissed when the first run wizard is shown
2022-04-19 14:53:01 +09:00
Dean Herbert
ae07b2b512
Initial setup
2022-04-19 14:53:01 +09:00
Dean Herbert
feeff16476
Add debug language to help with localisation efforts
...
The idea is to allow a developer to immediately see which text on a
component or screen has already got localisation support. It can be a
bit of a challenge to see this when creating a new component that
doesn't yet have any translations populated.
Curious to hear thoughts on this. I could see it working very well as a
visual tests checkbox (implemented at o!f side), potentially in addition
to having this at the game level, or replacing this PR.
2022-04-19 14:30:50 +09:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay
2022-04-19 06:03:56 +09:00
Dan Balasescu
94e892df1c
Merge pull request #17862 from peppy/i-dialog-overlay
...
Split out `IDialogOverlay` to allow for easier testing
2022-04-19 05:24:05 +09:00
Dean Herbert
043599081b
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Dean Herbert
fea4632e83
Convert assert to hard throw
2022-04-18 20:04:19 +09:00
Dean Herbert
25f1f772f3
Allow caching via loadComponentSingleFile
with interface specification
2022-04-18 18:36:26 +09:00
Dean Herbert
2202863e1a
Split out IPerformFromScreenRunner
to allow for easier testing
2022-04-18 17:49:28 +09:00
Dean Herbert
88306a6180
Disable ability to select random skin from within the skin editor
...
Reasoning is explained in inline comment.
I knowingly only applied this to the shortcut key. It's still feasible a
user can choose the option from the skin dropdown while the editor is
open, but that's less of an issue (because a user won't get the same
compulsion that I get to mash the key, only to be greeted with 100 new
mutable skins created).
2022-04-01 14:22:32 +09:00
Dean Herbert
2f18c512cd
Convert SkinEditorOverlay
to an OverlayContainer
to allow it to block input
2022-03-21 17:33:56 +09:00
Dean Herbert
86960c791f
Close overlays and toolbar on entering the skin editor
2022-03-16 19:00:23 +09:00
Dean Herbert
9a1ade4f79
Refactor SkinEditor
to support switching target screens without full reload
2022-03-11 23:08:40 +09:00
Dean Herbert
32c7a023f8
Make OsuGame.ScreenChanged
private
and non-virtual
...
Just reducing complexity scope here.
2022-03-11 19:54:15 +09:00
Dan Balasescu
48ed9c6144
Enable high chat polling rate
2022-02-25 16:03:56 +09:00
Dean Herbert
5d73691de4
Use existing HandleLink
flow rather than reimplmenting
2022-02-23 17:02:39 +09:00
Bartłomiej Dach
d1d6847d32
Add comment about split usage in osu:// protocol link handling
2022-02-22 22:24:37 +01:00
Dean Herbert
29c5683ba3
Add handling of beatmap links on startup
2022-02-18 16:14:37 +09:00
Dean Herbert
465e7d29fe
Avoid showing the external link warning
2022-01-27 14:53:11 +09:00
Dean Herbert
cd71ec0edd
Remove ILive<>
interface (and use abstract Live<>
instead)
2022-01-26 13:38:56 +09:00
Dean Herbert
5601f6f1fe
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-17 12:29:02 +09:00
Susko3
084b1fb470
Load the VersionManager earlier
2022-01-16 15:25:21 +01:00
Susko3
6e4214de4d
Move VersionManager
from osu.Desktop
to osu.Game
2022-01-15 19:42:38 +01:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Dean Herbert
c33fe7bcc6
Remove one more unnecessary Detach
operation
2022-01-13 18:32:59 +09:00
Dean Herbert
0bd34253e7
Increase chat polling rate during multiplayer lobby / games
2022-01-13 17:31:49 +09:00
Dean Herbert
902dc0eaec
Detach rather than consume live when presenting a beatmap
2022-01-12 17:49:10 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce
Detach and reattach scores to make work
2022-01-12 17:00:16 +09:00
Dean Herbert
1d536fd0bc
Start introducing ILive
2022-01-12 17:00:16 +09:00
Dean Herbert
4f6a05ce3d
Reimplement all query methods
2022-01-12 16:57:27 +09:00
Dean Herbert
aac2aa341c
Update some more incorrect types for primary key access/set
2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd
Update many score-related classes to move closer to being able to persist to realm
2022-01-12 16:57:27 +09:00