Dean Herbert
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d06b3c898f
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Update framework with new DI changes.
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2017-05-02 15:32:47 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
|
smoogipooo
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1be1683a4f
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Merge remote-tracking branch 'smoogipooo/remove-playmode' into better-conversion
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2017-04-18 09:58:39 +09:00 |
|
Dean Herbert
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4393c2cb25
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Add unit tests to ensure all rulesets' beatmaps are added successfully.
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2017-04-18 09:46:14 +09:00 |
|
smoogipooo
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786446354e
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Fix post-rebase errors.
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2017-04-18 09:00:53 +09:00 |
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smoogipooo
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09208adf81
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Re-implement legacy hit object conversion.
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2017-04-18 08:58:21 +09:00 |
|
Dean Herbert
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4b6ba565f8
|
Fix forgotten revert.
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2017-04-17 20:10:51 +09:00 |
|
Dean Herbert
|
af13f97435
|
Fix regressions and test cases.
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2017-04-17 19:44:03 +09:00 |
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Dean Herbert
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a4e2f34ee7
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Make a RulesetDatabase.
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2017-04-17 17:43:48 +09:00 |
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smoogipooo
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0a1376c2db
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Remove PlayMode game-wide.
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2017-04-15 05:22:41 +09:00 |
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smoogipooo
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a89af273be
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Make BeatmapInfo expose Ruleset instead of PlayMode.
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2017-04-15 05:01:36 +09:00 |
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smoogipooo
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59bfc7abad
|
Move statics to RulesetCollection to avoid conflicts later on.
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2017-04-15 04:53:37 +09:00 |
|
Huo Yaoyuan
|
411988f038
|
Remove all trailing whitespaces in this repo.
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2017-04-06 16:21:18 +08:00 |
|
smoogipooo
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4cc309e5a7
|
Make hit sounds into consts.
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2017-04-06 12:14:06 +09:00 |
|
smoogipooo
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2a16eafe8f
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Fix assertions.
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2017-04-06 11:54:05 +09:00 |
|
smoogipooo
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eb82a4c090
|
Back to using SampleInfo + fix taiko beatmap conversion.
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2017-04-06 11:41:16 +09:00 |
|
smoogipooo
|
d607207b69
|
Ability to contain multiple sample banks. Get default bank name from control point.
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2017-04-05 21:59:07 +09:00 |
|
smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
smoogipooo
|
4b424263ce
|
Fully parse control points.
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2017-04-04 13:13:27 +09:00 |
|
smoogipooo
|
15db37d9e0
|
Cleanup.
|
2017-04-03 20:27:25 +09:00 |
|
smoogipooo
|
19b5555ef2
|
Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
|
2017-04-03 20:26:46 +09:00 |
|
Dean Herbert
|
a61cb078e3
|
Increase timeout on IPC wait.
|
2017-03-23 17:32:57 +09:00 |
|
smoogipooo
|
e0a8c3b1e5
|
Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
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2017-03-16 23:18:02 +09:00 |
|
smoogipooo
|
1f43370886
|
Fix failing unit test, move legacy hitobjects to Objects/Legacy/.
|
2017-03-14 18:06:32 +09:00 |
|
Dean Herbert
|
4430255ec4
|
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
|
2017-03-07 13:50:08 +09:00 |
|
Dean Herbert
|
1751532a01
|
Fix a few regressions.
|
2017-03-07 13:30:36 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
aa9d85624d
|
Change IPC to make sense.
|
2017-03-04 18:51:16 +09:00 |
|
Mikal Stodal
|
866dbf0b1d
|
Added new test
When file is in use, we expect it to presist removal, in other words, fail to delete.
|
2017-03-02 15:24:12 +01:00 |
|
Mikal Stodal
|
7e72911d3a
|
Update tests
|
2017-02-28 14:36:11 +01:00 |
|
Dean Herbert
|
686372a7f9
|
Update with framework structural changes.
|
2017-02-26 20:54:32 +09:00 |
|
Thomas Müller
|
6a67ffa5b3
|
Attempt to fix failing beatmap import test case
|
2017-02-25 08:31:29 +01:00 |
|
Dean Herbert
|
9067907789
|
Better assertions.
|
2017-02-25 11:55:30 +09:00 |
|
Dean Herbert
|
fdf5867a1a
|
Add more informative asserts in unit tests.
|
2017-02-25 11:46:04 +09:00 |
|
Dean Herbert
|
3a89348413
|
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
|
2017-02-24 13:43:21 +09:00 |
|
Dean Herbert
|
c5552dfb27
|
Merge remote-tracking branch 'upstream/master' into remove-usings
|
2017-02-24 11:29:34 +09:00 |
|
Thomas Müller
|
2689de0c0c
|
Update framework and add "Async" suffix to asynchronous methods
|
2017-02-23 22:32:10 +01:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Dean Herbert
|
da2bfe6d3c
|
Framework updates.
|
2017-02-23 16:42:12 +09:00 |
|
Thomas Müller
|
417f146386
|
Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
|
2017-02-19 17:41:51 +01:00 |
|
Dean Herbert
|
f207da6041
|
Add/update license headers.
|
2017-02-14 18:17:35 +09:00 |
|
Dean Herbert
|
11643d2e09
|
Remove unnecessary methods and local variables.
|
2017-02-13 18:30:51 +09:00 |
|
柯十六夜
|
acfbf2e32e
|
Add prefix Online to BeatmapID and BeatmapSetID
|
2017-01-09 21:05:01 +08:00 |
|
Dean Herbert
|
027d71ffd8
|
Fix unit tests failing.
|
2016-11-21 12:34:03 +09:00 |
|
Dean Herbert
|
da1f6eeab5
|
Circle -> HitCircle.
|
2016-11-16 16:16:45 +09:00 |
|
Dean Herbert
|
d3f810f72f
|
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
|
2016-11-14 22:03:39 +09:00 |
|
Dean Herbert
|
4590be552f
|
Move play modes to their own projects.
|
2016-11-14 18:54:24 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Drew DeVault
|
19fd6fe249
|
Introduce dependency injection
|
2016-11-10 16:38:25 -05:00 |
|