1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 03:57:25 +08:00
Commit Graph

24921 Commits

Author SHA1 Message Date
Swords
d9f5b578bf Restore class names 2021-05-25 21:08:40 +10:00
Swords
ce845a9f8d Apply the rest of requested changes 2021-05-25 21:00:38 +10:00
Swords
518999ffab Renaming files 2021-05-24 22:49:40 +10:00
Swords
441e4e7d56 Formatting 2021-05-24 22:08:34 +10:00
Swords
ca1d1c58ab RestoreDefaultValueButton implements OsuButton 2021-05-24 21:34:47 +10:00
Dean Herbert
0100b88a86 Move private methods down 2021-05-18 14:12:27 +09:00
Dean Herbert
3a5b21c0f5 Update "reset all bindings" button to better match new key binding row widths 2021-05-18 13:47:39 +09:00
Bartłomiej Dach
0e91a00a7e Revert to previous width spec instead of size 2021-05-17 21:18:45 +02:00
Bartłomiej Dach
ef114f2407 Simplify bindable flow in KeyBindingRow 2021-05-17 21:10:05 +02:00
Bartłomiej Dach
30d7768971 Remove now-redundant null check 2021-05-17 20:47:56 +02:00
Bartłomiej Dach
33fe843ba9 Move value change bindings to LoadComplete()
Also removes a redundant one from the setter of `Current`. If the set to
current comes with an associated value change, the bind-unbind flow that
`BindableWithCurrent` implements will handle that change anyway.
2021-05-17 20:46:30 +02:00
Swords
90f00a7663 Fixes ResotreDefaultValue to use the BindableWithCurrent correctly 2021-05-16 15:01:19 +10:00
Swords
264d8b9b86 Finishing requested changes, and tidy up 2021-05-16 14:48:00 +10:00
Swords
b5e1f78c06
Merge branch 'master' into single-bind-reset-button 2021-05-15 20:29:56 +10:00
Salman Ahmed
34d1490754 Remove null conditional
Shouldn't guard against that here.
2021-05-15 10:00:05 +03:00
Dean Herbert
dc56250a3c
Merge branch 'master' into player-loader-star-rating 2021-05-15 15:39:57 +09:00
Dean Herbert
94b7e89ac0
Merge pull request #12747 from frenzibyte/current-star-rating
Allow changing current star difficulty of a `StarRatingDisplay`
2021-05-15 15:39:39 +09:00
Dean Herbert
bdcb1a624e
Merge pull request #12759 from Naxesss/beatmap-verifier-context
Encapsulate check arguments in context object
2021-05-15 15:39:12 +09:00
Swords
ecc260030a
Merge branch 'master' into single-bind-reset-button 2021-05-15 12:05:42 +10:00
Swords
50d5af9662 Removed unused method 2021-05-15 12:05:22 +10:00
Swords
d988194dd3 Formatting 2021-05-15 11:40:42 +10:00
Swords
d85f17159f Formatting 2021-05-15 11:25:56 +10:00
Swords
304caf8bdf Adding Requested changed 2021-05-15 11:24:08 +10:00
Dean Herbert
7632b8621e
Merge pull request #12805 from peppy/add-user-id-beatmap-metadata
Add database tracking of beatmap creator `user_id`s
2021-05-15 09:03:52 +09:00
Bartłomiej Dach
7665bdfbbb Merge branch 'master' into null-assignment-warning-enable 2021-05-15 01:08:34 +02:00
Bartłomiej Dach
69fc072429 Ignore skin component json data if deserialisation fails instead
Crashing was not really the best thing to do there given the preceding
code that already allowed a few continues in case of a missing file.
2021-05-15 01:08:11 +02:00
Bartłomiej Dach
b51d038088 Ignore possible path-related nulls
They're all in test code anyway, so any issue there will cause a test to
fail.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
fa6b5515b7 Ignore possible null from JsonConvert.DeserializeObject()
Nothing better can be done if a `null` is indeed returned.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
5b2b701915 Ignore possible null in GetResponseString()
A null there indicates a deserialisation error and therefore due to the
catch block immediately succeeding the changed line everything will
continue to work as intended.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
628e7a71ed Ignore possible nulls in Type.GetType() calls
They're mostly used in extensibility scenarios, so everything happens in
runtime. There is no better resolution than to crash with a null
reference exception.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
43c73f9583 Mark access to exception if task faulted as safe
There are seemingly no C#-side compile-time guarantees that it is safe,
but if the task's state is `Faulted` (as is checked right before), the
exception cannot be null as per the documentation.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
c9facf70f9 Use conditional nullability attribute
As it turns out, C# 8 provides an attribute that allows annotating that
an `out` parameter's nullability depends on the method's return value,
which is exactly what is desired here.
2021-05-15 00:09:34 +02:00
Bartłomiej Dach
aaa7c7eb05 Handle null case explicitly in SpectatorState.Equals()
Uses the usual pattern of two `ReferenceEquals` checks against `this`
and `null` before proceeding to inspect field values. Doing this causes
the compiler to infer that at the point that field values are checked,
`other` can no longer viably be `null`.
2021-05-14 23:58:07 +02:00
Bartłomiej Dach
044770f1a2 Locally suppress warning in SerializationReader
`SerializationReader` is not written in a form that would support
turning nullability checking on for the entire class. The biggest
problem there is the inner `DynamicDeserializer` static class, whose
members are initialised via an `initialize()` method, which the compiler
knows nothing about.

For this reason, just opt to suppress the single inspection about
returning a `null` from a method with a return type of `string` (rider
expects `string?`). It would have been also viable to enable nullability
checking for this one method, but that's pretty much the same thing and
adds no safety anyways, so just disable the warning to minimise
surprise.
2021-05-14 23:29:34 +02:00
Bartłomiej Dach
94d80f091f Merge branch 'master' into fix-deleting-skin-elements 2021-05-14 22:33:41 +02:00
Bartłomiej Dach
3d3c5028e6 Trim unnecessary array copy 2021-05-14 22:33:26 +02:00
Bartłomiej Dach
743b4fbff1 Pass correct member name to ArgumentExceptions 2021-05-14 22:16:37 +02:00
Bartłomiej Dach
876f53bf3b Fix copy-paste oversights in xmldoc & exception messages 2021-05-14 22:15:43 +02:00
Bartłomiej Dach
8b4e6d2911 Remove no longer necessary FinishTransforms(true) call
As the component no longer has any transition transforms applied.
2021-05-14 22:03:35 +02:00
Swords
843da30f9d Reformatting 2021-05-15 01:52:16 +10:00
Swords
6a52622b3f Merge branch 'single-bind-reset-button' of https://github.com/holaswords/osu into single-bind-reset-button 2021-05-15 01:31:40 +10:00
Swords
1603b92211 Reformatting 2021-05-15 01:30:54 +10:00
Swords
85174793b1
Merge branch 'master' into single-bind-reset-button 2021-05-15 01:07:32 +10:00
Swords
753bdf2083 Fixed formatting 2021-05-15 01:04:15 +10:00
Swords
0725088fde Well it works, just pretty ugly looking. 2021-05-15 01:01:17 +10:00
Salman Ahmed
7c2fc9b412 Update usage due to nullability removal 2021-05-14 16:12:33 +03:00
Salman Ahmed
93007c1635 Merge branch 'current-star-rating' into player-loader-star-rating 2021-05-14 16:06:00 +03:00
Salman Ahmed
6cc678f497 Remove nullability and transition support from star rating display 2021-05-14 16:05:40 +03:00
Salman Ahmed
0dc3bfd0c1 Apply simple transforms to star rating display when ready if not 2021-05-14 15:55:26 +03:00
Salman Ahmed
e0728a6e19 Make BeatmapDifficultyCache.GetDifficultyAsync virtual 2021-05-14 15:52:36 +03:00