..
Audio
Fix audio previews not being adjusted in volume correctly
2021-02-17 20:51:17 +09:00
Beatmaps
Merge branch 'master' into player-loader-star-rating
2021-05-15 15:39:57 +09:00
Collections
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Configuration
Add back ctor doc
2021-04-28 03:54:42 +09:00
Database
Fix incorrect xmldoc for DeleteFile
2021-05-11 18:39:14 +09:00
Extensions
Mark access to exception if task faulted as safe
2021-05-15 00:09:34 +02:00
Graphics
Centralise implementation of cancel button logic
2021-05-11 18:39:14 +09:00
Input
Change default skin editor shortcut to Ctrl+Shift+S
2021-05-13 13:34:04 +09:00
IO
Ignore possible nulls in Type.GetType()
calls
2021-05-15 00:09:34 +02:00
IPC
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Migrations
Add database tracking of beatmap creator user_id
s
2021-05-14 15:40:29 +09:00
Online
Ignore possible null in GetResponseString()
2021-05-15 00:09:34 +02:00
Overlays
Move value change bindings to LoadComplete()
2021-05-17 20:46:30 +02:00
Properties
Replays
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
Rulesets
Merge pull request #12759 from Naxesss/beatmap-verifier-context
2021-05-15 15:39:12 +09:00
Scoring
Fix formatting
2021-04-29 17:19:25 +08:00
Screens
Remove null conditional
2021-05-15 10:00:05 +03:00
Skinning
Merge branch 'master' into null-assignment-warning-enable
2021-05-15 01:08:34 +02:00
Storyboards
Cache last event time value to avoid super expensive LINQ
2021-05-04 16:48:13 +09:00
Tests
Ignore possible path-related nulls
2021-05-15 00:09:34 +02:00
Updater
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Users
Add best count from api
2021-05-02 13:33:25 -07:00
Utils
Use conditional nullability attribute
2021-05-15 00:09:34 +02:00
osu!.res
osu.Game.csproj
Update framework
2021-05-14 09:38:25 +09:00
OsuGame.cs
Merge branch 'master' into skin-components-list
2021-05-06 14:17:33 +09:00
OsuGameBase.cs
Tidy up initialisation code and avoid using DI on inherited class
2021-04-19 11:30:55 +09:00
PerformFromMenuRunner.cs
Add flow to allow MatchSubScreen to handle beatmap presentation locally
2021-03-03 14:13:51 +09:00