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Commit Graph

61404 Commits

Author SHA1 Message Date
Bartłomiej Dach
7af5b6ee5a
Merge pull request #24142 from peppy/fix-gameplay-samepl-trigger-source-rewind
Fix `GameplaySampleTriggerSource` not handling rewinds correctly
2023-07-08 14:12:30 +02:00
Bartłomiej Dach
cdaf8e4b0f
Flip and rename CompletedOrCancelled to Ongoing 2023-07-08 14:11:58 +02:00
Bartłomiej Dach
3a9b259f8a
Add back removed .ToUpper() case transform 2023-07-08 14:10:05 +02:00
Bartłomiej Dach
287418e214
Merge branch 'master' into skin-retry-sound 2023-07-08 14:00:52 +02:00
Bartłomiej Dach
832c1c0009
Merge branch 'master' into fix-gameplay-samepl-trigger-source-rewind 2023-07-08 13:33:04 +02:00
Bartłomiej Dach
9dae806734
Use IsRewinding in a few more places 2023-07-08 13:32:24 +02:00
Dean Herbert
a76cd9b0e6
Update osu.Game.Rulesets.Taiko/UI/DrumSamplePlayer.cs
Co-authored-by: Jamie Taylor <me@nekodex.net>
2023-07-08 00:44:26 +09:00
Dean Herbert
2cd5a4c6c2 Add generated code hints in editorconfig / dotsettings 2023-07-07 22:38:07 +09:00
Dean Herbert
214908514f
Merge pull request #24102 from Susko3/framework-IWindow-changes
Update `SDL2{Desktop}Window` usages in line with framework `IWindow` changes
2023-07-07 22:16:29 +09:00
Dean Herbert
0e85a33ca2 Update framework 2023-07-07 20:58:04 +09:00
Dean Herbert
1d9d90e6e3 Merge branch 'master' into framework-IWindow-changes 2023-07-07 20:57:48 +09:00
Dean Herbert
82babbf8fa Adjust results screen transition tweens to feel better 2023-07-07 17:39:54 +09:00
Dean Herbert
03f311d086
Merge pull request #24145 from nekodex/more-notification-sounds
Add new notification sounds
2023-07-07 17:33:23 +09:00
Dean Herbert
0049f3fed4
Merge branch 'master' into more-notification-sounds 2023-07-07 16:39:31 +09:00
Dean Herbert
ba0ab7383d Fix broken test nullability 2023-07-07 16:28:49 +09:00
Dean Herbert
9732e5733c Update resources 2023-07-07 15:45:21 +09:00
Dean Herbert
d72765b6f8
Merge pull request #24114 from peppy/editor-save-local-score-management
Ensure scores always have the correct linked `BeatmapInfo`
2023-07-07 15:40:54 +09:00
Dean Herbert
67746e1369 Move retry sample playback to PlayerLoader 2023-07-07 15:36:17 +09:00
Dean Herbert
e0fc97bb93 Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
Dean Herbert
8b5d5c9ae2 Fix rewinding causing incorrectly stronged non-strong hits 2023-07-07 15:13:25 +09:00
Dean Herbert
755b82a308 Implement flourish trigger source via base class 2023-07-07 14:54:49 +09:00
Dean Herbert
9bdc80a749 Move flourish playback to own trigger source 2023-07-07 14:46:36 +09:00
Dean Herbert
6bfbcca2fd Move VolumeAwareHitSampleInfo to own file 2023-07-07 14:45:33 +09:00
Dean Herbert
48f27ff340 Move trigger source to own file
Having such a large nested class inside a small top level class is VERY
confusing.
2023-07-07 14:31:14 +09:00
Dean Herbert
d4c252ddf9 Revert cancelling logic changes based on review feedback 2023-07-07 14:28:57 +09:00
Dean Herbert
04a1550215 Redesign "local input" toggle in manual input tests to be more user-friendly
- Only displays when required (there's literally zero case we want to
  return input to the test, as this is automatic on next action)
- No longer hugs the right side of the screen (blocking visibility of
  some tests).
2023-07-07 13:32:16 +09:00
Dean Herbert
f8be6d41f7 Play basic notification test first 2023-07-07 13:23:45 +09:00
Dean Herbert
d93548f4ea Add back "clear all" button for progress notifications but only clear cancelled 2023-07-07 13:18:23 +09:00
Dean Herbert
0b5a3d6a91
Merge pull request #24120 from peppy/fix-taiko-animation-timing
Fix taiko hit overlay animation timing not accounting for timing section start time
2023-07-07 13:05:20 +09:00
Dean Herbert
ddd65f5fe7
Merge pull request #24135 from peppy/update-realm
Bring realm library up-to-date
2023-07-07 10:59:38 +09:00
Dean Herbert
8978f2ddd8 Remove all usage of !something!.something
aka don't mix NRT forgiving syntax with not syntax
2023-07-07 10:15:33 +09:00
Bartłomiej Dach
e3fd88db59
Merge pull request #24137 from peppy/remove-wedge-rotation
Remove beatmap info wedge rotation animation
2023-07-06 22:43:12 +02:00
Bartłomiej Dach
ae2896ba7e
Sprinkle some more null-forgiving operators 2023-07-06 22:08:48 +02:00
Bartłomiej Dach
1473abd909
Remove outdated xmldoc 2023-07-06 22:01:02 +02:00
Bartłomiej Dach
1b390cc1da
Merge pull request #24141 from peppy/fix-exit-crash
Fix potential crash when mashing exit key
2023-07-06 21:41:39 +02:00
Bartłomiej Dach
f3f4bb6356
Add one more safety against processing scores with missing beatmap 2023-07-06 20:56:24 +02:00
Jamie Taylor
a55ba963a9
Don't play 'popout' sample when ProgressNotification completes 2023-07-07 01:51:58 +09:00
Jamie Taylor
d4f5d0c878
Revert "Remove sound from notification closing/hiding"
This reverts commit 244f3c6098bb27b66f5ff7fb8c76f38f56cfb4cd.
2023-07-07 01:51:57 +09:00
Jamie Taylor
6e2b7f433b
Add a sound for 'cancelling' ProgessNotification 2023-07-07 01:51:57 +09:00
Jamie Taylor
4ff4c3a12e
Remove sound from notification closing/hiding 2023-07-07 01:51:57 +09:00
Jamie Taylor
fdb572fdea
Add more/different notification sounds 2023-07-07 01:51:57 +09:00
Dean Herbert
070b3883ce Remove the ability to cancel all "in progress" tasks 2023-07-07 00:31:32 +09:00
Dean Herbert
753db044b4 Fix GameplaySampleTriggerSource not handling rewinds correctly 2023-07-06 19:08:42 +09:00
Dean Herbert
2e98ab0a48 Expose rewinding state of IGameplayClocks
The implementation of this requires a bit of a special case
for 0, so makes sense to implement in a central place.
2023-07-06 19:08:42 +09:00
Dean Herbert
7a3a14e50d Add sample trigger tests covering rewinding of gameplay 2023-07-06 19:08:42 +09:00
Dean Herbert
001d09057e
Merge pull request #24139 from peppy/fix-tourney-read-bracket
Fix tournament bracket parsing regression
2023-07-06 19:03:12 +09:00
Dean Herbert
c9fd435402 Fix potential crash when mashing exit key 2023-07-06 17:58:36 +09:00
Dean Herbert
b40532dde1 Fix tournament bracket parsing regression
Closes #24136.
Regressed in #24037.
2023-07-06 17:17:17 +09:00
Dean Herbert
f69f6adf67 Remove beatmap info wedge rotation animation
It looks jank and also causes framebuffer overheads.

But mostly because it looks jank.
2023-07-06 16:15:42 +09:00
Dean Herbert
de74c9eb8b Fix GameplaySampleTriggerSource not handling rewinds correctly 2023-07-06 14:16:31 +09:00