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Commit Graph

36 Commits

Author SHA1 Message Date
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
4045083dcd Update sorting comparers in line with framework changes 2017-07-11 21:21:58 +03:00
Dean Herbert
724e5aa99e Merge master into better-input 2017-07-05 13:59:40 -07:00
Thomas Müller
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
Dean Herbert
28f0da606a Add OsuFocusedOverlayContainer with predefined sounds. 2017-06-28 10:18:12 -07:00
Dean Herbert
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
Thomas Müller
e3489928b7 Remove now obsolete InternalContains 2017-06-24 09:21:08 +02:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
DrabWeb
e030573436 Add ReverseDepthFillFlowContainer to remove code duplication 2017-05-19 23:44:36 -03:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
eaaba11586 Change all instances of options to settings where applicable 2017-05-15 10:55:29 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
3d8ec4fa05 FIx transition not always being correct. 2017-03-19 02:33:25 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
Huo Yaoyuan
f97e8ae97f Fix typo and warnings. 2017-03-14 21:20:38 +08:00
Huo Yaoyuan
c939897a8a Revert "Auto assign hotkeys for BeatmapOptionsButton."
This reverts commit beb0a8ff03.
2017-03-14 21:13:57 +08:00
Huo Yaoyuan
beb0a8ff03 Auto assign hotkeys for BeatmapOptionsButton. 2017-03-14 20:50:43 +08:00
Huo Yaoyuan
35a60a8f7d Use depth to arrange buttons. 2017-03-14 20:19:05 +08:00
Huo Yaoyuan
3871a350f8 Move BeatmapOptions buttons to derived class and simplify. 2017-03-14 19:38:21 +08:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
Dean Herbert
bdb130fabc
Avoid using right-to-left fill direction for now. 2017-03-03 16:54:59 +09:00
Dean Herbert
47845a7fbd
Fix button input handling. 2017-03-03 16:54:43 +09:00
Dean Herbert
b0ee728528
Remove full-screen background layer and add half-height holder.
Doesn't interact well with dialog popups. May add back later with complementing logic.
2017-03-03 16:11:23 +09:00
Dean Herbert
fb6c25edf8
Fix more silly hacks. 2017-03-03 13:58:46 +09:00
Dean Herbert
2e01857782
Better constants. 2017-03-03 13:58:46 +09:00
Dean Herbert
00b139b3df
Remove hack (fixed at framework level). 2017-03-03 13:58:46 +09:00
DrabWeb
7a4b9c5571 osu.Game.Overlays.BeatmapOptions -> osu.Game.Screens.Select.Options 2017-03-02 21:20:30 -04:00