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Commit Graph

18091 Commits

Author SHA1 Message Date
David Zhao
3fe52be77f Better tests, add documentation 2019-03-26 17:22:36 +09:00
Dean Herbert
7cfc2f7dcb Add back adjustment container 2019-03-26 17:11:14 +09:00
Dean Herbert
15821c7511 Fix cursor adding 2019-03-26 17:04:14 +09:00
Dean Herbert
a88f23e555 Convert remaining two flags to ctor parameters 2019-03-26 16:53:44 +09:00
Dean Herbert
4c77899738 Add storyboard ordering test 2019-03-26 16:37:52 +09:00
Dean Herbert
92184adef5 Add stable sorting of storyboard elements 2019-03-26 16:37:52 +09:00
Dean Herbert
83076e32c7 Fix TestWorkingBeatmap not running for times below zero 2019-03-26 16:35:34 +09:00
Dean Herbert
83863d35c3 Remove AllowLeadIn flag 2019-03-26 16:35:00 +09:00
Dean Herbert
fe3520c02a Merge branch 'key-counter-display' into resume-cursor-2 2019-03-26 14:01:33 +09:00
Dean Herbert
c21dd326e9 Merge branch 'gameplay-cursor-last-state' into resume-cursor-2 2019-03-26 14:01:29 +09:00
Dean Herbert
dde7788c44 Merge branch 'universal-playfield-adjust' into resume-cursor-2 2019-03-26 13:58:48 +09:00
Dean Herbert
233e564d98 Merge branch 'testability-improvements' into resume-cursor-2 2019-03-26 13:58:15 +09:00
Dean Herbert
fb302e7ad8 Remove using 2019-03-26 13:58:07 +09:00
Dean Herbert
8658de5108 Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
2951d3e0e4 Apply CI fixes 2019-03-26 13:50:30 +09:00
Dean Herbert
27cb4ce0d1 Remove poop 2019-03-26 13:48:35 +09:00
Dean Herbert
fbc97edc55 Add base cursor class to retrieve true visibility state 2019-03-26 13:41:30 +09:00
Dean Herbert
b4d785c76c Don't update gameplay loop while paused 2019-03-26 13:36:17 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
e512d88899 Apply required refactor 2019-03-26 13:29:26 +09:00
Dean Herbert
5d166a011d Update framework 2019-03-26 13:28:59 +09:00
Dean Herbert
868367511e Add ManualInputManager to screen tests
Also sanitises content init order (ctor for content; bdl for other)
2019-03-26 13:26:55 +09:00
Dean Herbert
85c63f14f2 Add comprehensive player resume testing 2019-03-26 13:18:33 +09:00
Dean Herbert
256a579de0 Allow player to not pause on focus loss 2019-03-26 13:17:00 +09:00
Dean Herbert
c403dede20 Add ManualInputManager to screen tests
Also sanitises content init order (ctor for content; bdl for other)
2019-03-26 13:16:46 +09:00
Dean Herbert
4c0121a112 Merge remote-tracking branch 'upstream/master' into resume-cursor-2 2019-03-26 11:31:23 +09:00
Dean Herbert
b75ea295db Rename KeyCounterCollection -> KeyCounterDisplay
Also fix not working
2019-03-26 11:28:43 +09:00
David Zhao
be9ac39f54 Cleanup 2019-03-26 11:11:27 +09:00
David Zhao
35bf262d19 Merge remote-tracking branch 'upstream/master' into facade-container 2019-03-26 11:11:13 +09:00
David Zhao
a0f6718145 Better tests and implementation 2019-03-26 10:48:29 +09:00
smoogipoo
f4aeb390ef Initial re-layout of score table 2019-03-26 10:21:34 +09:00
Dean Herbert
82140c38fc Apply CI fixes 2019-03-25 22:00:33 +09:00
Dean Herbert
a642f10131 Remove redundant cast 2019-03-25 21:52:01 +09:00
Dean Herbert
15aea7f745 Update framework 2019-03-25 21:50:28 +09:00
Dean Herbert
245f463e3f Don't update gameplay loop while paused 2019-03-25 20:31:55 +09:00
Dean Herbert
a23dfb58ad Add base cursor class to retrieve true visibility state 2019-03-25 20:31:55 +09:00
Dean Herbert
06d4856e17 Remove unnecessary CursorTargetContainer 2019-03-25 20:31:55 +09:00
Dean Herbert
9588944048 Fix multiple cursors appearing 2019-03-25 20:31:55 +09:00
Dean Herbert
c79d187a89 Add final osu! resume screen implementation 2019-03-25 20:31:55 +09:00
Dean Herbert
38e481686f Make PlayfieldAdjustmentContainer universal 2019-03-25 20:31:55 +09:00
Dean Herbert
650a5c993a Add test 2019-03-25 20:31:55 +09:00
Dean Herbert
57b3b7b54b Add back resume overlay 2019-03-25 20:31:55 +09:00
Dean Herbert
a694626cc6 Add proper resume request logic 2019-03-25 20:31:55 +09:00
Dean Herbert
8ad4009c33 osu! resume overlay 2019-03-25 20:31:55 +09:00
smoogipoo
6a9f005ed4 Merge remote-tracking branch 'Joehuu/master' into update-beatmap-scores-design
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
2019-03-25 15:21:29 +09:00
Dean Herbert
bc16a82494 Move osu! cursor to its own class 2019-03-25 14:19:38 +09:00
Dean Herbert
fa7a0a0742
Merge branch 'master' into drawable-clear-safety 2019-03-25 13:58:57 +09:00
Dean Herbert
a63bcff5cc
Merge pull request #4525 from LeNitrous/skinnable-scaling-container-background
Make the scaling background customisable to current skin background

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-03-25 13:49:52 +09:00
Dean Herbert
39df8cce19 Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
5b83e97e9d
Fix typo 2019-03-25 13:38:50 +09:00