Dan Balasescu
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be3fed3072
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Merge pull request #11024 from peppy/fix-slider-point-drag-offset
Fix slider control point dragging not correctly accounting for drag deadzone
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2020-12-02 11:10:06 +09:00 |
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Dean Herbert
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b256c54619
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Scale slider control point display in line with circle size
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2020-12-01 14:17:36 +09:00 |
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Dean Herbert
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c8c1848bb8
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Fix slider control point dragging not correctly accounting for drag deadzone
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2020-12-01 13:46:30 +09:00 |
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Dean Herbert
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af30d1201f
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Fix slider path control point blueprint not working correctly
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2020-05-22 18:57:28 +09:00 |
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Dean Herbert
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c46bfc2532
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Create SnapResult class to hold various snapping results
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2020-05-20 21:00:47 +09:00 |
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Dean Herbert
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3354d48a38
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Change snapping to be screen space coordinate based
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2020-05-20 21:00:29 +09:00 |
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smoogipoo
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8d5732aabd
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Make placements happen on mouse down
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2020-04-23 12:17:11 +09:00 |
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Dean Herbert
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2b2ab2bf19
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Show new segments as red points even when hovered
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2020-04-13 21:59:23 +09:00 |
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smoogipoo
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575b061dd7
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Add change state support to more editor components
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2020-04-09 22:02:42 +09:00 |
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smoogipoo
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bfb056c612
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
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Dean Herbert
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50377e7286
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Add summary xmldoc
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2019-12-11 20:14:16 +09:00 |
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smoogipoo
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e9ec6591a9
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Separate path connections from control points
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2019-12-10 11:20:08 +09:00 |
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smoogipoo
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1b14b0e5b6
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Fix pieces blocking context menu
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2019-12-10 00:08:38 +09:00 |
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smoogipoo
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0ee303f7d6
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Remove unused using
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2019-12-09 22:45:44 +09:00 |
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smoogipoo
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af90b45c40
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Refactor path visualisers to use bindables
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2019-12-09 20:49:59 +09:00 |
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smoogipoo
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247609388f
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Clean up unused/unnecessary properties
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2019-12-06 12:31:22 +09:00 |
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smoogipoo
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3ebbf62b2a
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Initial game-wide update with the new SliderPath
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2019-12-05 19:53:36 +09:00 |
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smoogipoo
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c56503ee88
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Select single control point on right click
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2019-11-13 17:29:00 +09:00 |
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smoogipoo
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4c0bca5c07
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Add ability to delete control points via right-click option
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2019-11-13 16:38:15 +09:00 |
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smoogipoo
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b1da81571f
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Implement slider head control point snapping
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2019-11-07 14:00:12 +09:00 |
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Dean Herbert
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66253a0bd4
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Handle selection on mouse down instead of click
This is how other elements work, and feels better with drag preselection
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2019-11-05 02:21:50 +09:00 |
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Dean Herbert
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bcf8a6d514
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Fix slider creation regressing with path selection changes
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2019-11-03 19:59:37 +09:00 |
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Dean Herbert
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4dbdfcdd3c
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Change control to toggle rather than always select
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2019-11-03 18:41:29 +09:00 |
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smoogipoo
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8d50b155e8
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Make selection happen on click only
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2019-10-31 17:13:10 +09:00 |
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smoogipoo
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e23a75c64a
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Implement control point selection
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2019-10-31 16:23:54 +09:00 |
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smoogipoo
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0af5706db6
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Snap path during control point movement
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2019-10-24 19:02:59 +09:00 |
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smoogipoo
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bddaead72e
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Make hitobject pieces able to update dynamically
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2019-09-27 18:45:22 +09:00 |
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David Zhao
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b3e046c4d1
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Rename PathWidth to PathRadius
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2019-03-07 17:39:19 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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f3ba429701
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Make sure control points is internally initialised
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2018-11-12 17:14:06 +09:00 |
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smoogipoo
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d594ce3530
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Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793 .
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 16:20:38 +09:00 |
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smoogipoo
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3b88d94793
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Make SliderPath.ControlPoints read-only
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2018-11-12 14:03:54 +09:00 |
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smoogipoo
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54ab256c8e
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Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 13:50:19 +09:00 |
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smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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