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mirror of https://github.com/ppy/osu.git synced 2025-03-09 22:47:20 +08:00

4269 Commits

Author SHA1 Message Date
Lucas A
a50bbf7f42 Make appveyor happy. 2019-05-05 21:32:23 +02:00
Lucas A
d5d31282e5 Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes 2019-05-05 20:55:42 +02:00
Lucas A
88b8afbb6a Make UserPanel show current user activity when
user status is online.
2019-05-05 20:51:55 +02:00
Lucas A
fa986bb5e9 Rework OsuScreen user activity logic 2019-05-05 20:26:56 +02:00
Dean Herbert
7fdc79dd68 Improve skip boundary logic to be closer to expectations
Supersedes #4693.
Closes #4676.
2019-05-05 20:20:41 +09:00
Dean Herbert
3e3f12f277 Use more local bindables 2019-05-04 17:53:17 +09:00
Dean Herbert
b9a39fb788 Fix instant pausing when game becomes inactive
Resolves #4685.
2019-05-04 14:54:29 +09:00
Dean Herbert
41ab82cdc3
Merge branch 'master' into refactor-select-footer 2019-05-03 21:46:41 +09:00
LeNitrous
31341bfeb1 use SongSelect's SelectedMods property to ensure it exists 2019-05-03 16:51:33 +08:00
LeNitrous
009eaa647a fixes to FooterButtonRandom 2019-05-03 16:38:15 +08:00
Dean Herbert
6bdaca1e3b Fix mod equality checks not working as intended 2019-05-03 10:09:47 +09:00
Lucas A
a4a2ce5ec0 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-02 21:36:28 +02:00
Lucas A
5d4aa5a12e Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus 2019-05-02 20:51:19 +02:00
Lucas A
84b41b3886 Split out setUserStatus() logic to multiple lines. +
Make UserStatusDoNotDisturb inherit from UserStatus
2019-05-02 19:44:07 +02:00
Lucas A
a3541339f5 Handle the restoring of the screen status when the user status is changed back to online after having being set to DND / offline via the login overlay 2019-04-30 21:40:44 +02:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2 2019-04-30 18:55:35 +03:00
Lucas A
7e42068a14 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-28 19:48:35 +02:00
Dean Herbert
5a9277ec0e
Merge branch 'master' into fix-retry-sound 2019-04-28 23:38:14 +09:00
Dean Herbert
fa340a9eff
Merge branch 'master' into profile-header-update 2019-04-27 23:48:23 +09:00
Dean Herbert
db75516e79
Merge branch 'master' into fix-lead-in-issues 2019-04-27 21:01:21 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2 2019-04-26 10:38:10 +03:00
Dean Herbert
a680a38e81
Merge pull request #4675 from nyquillerium/playerloader-tracking
Prevent PlayerLoader from tracking the logo after it has been exited.
2019-04-26 13:21:13 +09:00
KingLuigi4932
4e0f21102b Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2 2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
smoogipoo
3b0d4c1bad Merge branch 'turn-on-warnings' into profile-header-update 2019-04-25 17:43:10 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa Don't play screen "back" sample when retrying 2019-04-25 14:15:07 +09:00
Dan Balasescu
b911322c92
Merge branch 'master' into fix-lead-in-issues 2019-04-25 12:34:29 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework 2019-04-25 12:25:17 +09:00
David Zhao
8222923ab8 Only track logo if we're still the current screen 2019-04-24 16:20:51 +09:00
Dean Herbert
bb69330e9f Call ProcessFrame on the userOffsetClock after a seek
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08 Fix (legacy) AudioLeadIn being used incorrectly.
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Joehu
0838206ddd Shorten multiplayer header to multi 2019-04-22 22:44:43 -07:00
Dan Balasescu
0bf17081f6
Merge branch 'master' into update-framework 2019-04-23 11:31:17 +09:00
Dean Herbert
c88a11a38f
Merge branch 'master' into fix-multiplayer-crash 2019-04-23 09:28:03 +09:00
smoogipoo
414d555484 Fix possible exit from non-current screen 2019-04-22 19:24:57 +09:00
Dean Herbert
5fe45c9bed
Merge branch 'master' into update-framework 2019-04-22 19:17:14 +09:00
Dan Balasescu
8fc0bf24c7
Merge branch 'master' into fix-hold-for-menu-icon 2019-04-22 18:57:43 +09:00
Dean Herbert
48e82d4b1c Fix hold for menu button's icon being incorrect 2019-04-22 18:47:28 +09:00
Dean Herbert
6856571f17 Fix incorrect seek target 2019-04-22 18:45:58 +09:00
Dean Herbert
55c5ef898d Remove delay on entering player 2019-04-22 18:29:58 +09:00
Dean Herbert
908eee9942 Fix pause tests 2019-04-22 18:29:51 +09:00
Dean Herbert
b3c496d72c Remove delay on entering player 2019-04-22 17:06:40 +09:00
Dean Herbert
034643b835 Fix pause tests 2019-04-22 17:06:22 +09:00
Dean Herbert
6f2bc943eb Fix rank display on break info display 2019-04-21 12:04:15 +08:00
Lucas A
fe8c705f1b Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-20 09:42:32 +02:00
David Zhao
6502e26d09 Add draw size invalidation to ZoomableScrollContainer 2019-04-19 16:21:15 +09:00
Dean Herbert
2d7b3094ba
Merge branch 'master' into player-mod-reinstantiation 2019-04-17 16:42:57 +08:00
smoogipoo
12b6bc48bd Use .With() wherever possible 2019-04-17 17:24:09 +09:00