1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 12:07:23 +08:00
Commit Graph

50565 Commits

Author SHA1 Message Date
Dan Balasescu
d482ab0287 Fix ParticleSpewer outputting NaN in vertices 2022-04-09 22:29:55 +09:00
Salman Ahmed
2702f7b9f9
Merge pull request #17731 from peppy/fix-highlight-null-ref 2022-04-08 20:20:03 +03:00
Salman Ahmed
134d9b5ddf Perform Show() at the bottom of the method
Probably not affecting behaviour, but makes more sense.
2022-04-08 19:28:04 +03:00
Salman Ahmed
34adc1d410 Add quick test coverage 2022-04-08 19:21:37 +03:00
Dean Herbert
57fb8616b8 Fix potential null reference when attempting to highlight a message before overlay has been displayed 2022-04-09 00:31:00 +09:00
Dean Herbert
ae1e126837 Make HighlightMessage implicitly show chat overlay 2022-04-09 00:30:28 +09:00
Dean Herbert
53484eb7de
Merge pull request #17728 from smoogipoo/fix-breaking-assert
Remove some incorrectly-firing asserts
2022-04-08 22:58:57 +09:00
Dan Balasescu
9ea6f9b1fe Remove some incorrectly-firing asserts 2022-04-08 21:44:44 +09:00
Dan Balasescu
62f5409191
Merge pull request #17725 from peppy/multiplayer-hotifx
Avoid multiplayer crashes when events arrive in unexpected order
2022-04-08 20:23:37 +09:00
Dan Balasescu
1f5e435bb3
Merge pull request #17726 from peppy/update-framework
Update framework
2022-04-08 19:48:24 +09:00
Dan Balasescu
e6e475118f
Merge pull request #17724 from peppy/fix-disconnect-assert-issue
Fix potential assert failure due to `Room` access from disconnection event
2022-04-08 19:44:20 +09:00
Dean Herbert
ea4ca6d2ad Update framework 2022-04-08 18:09:57 +09:00
Dean Herbert
5c571996d8 Avoid multiplayer crashes when events arrive in unexpected order
Intended to be a temporary fix for
https://github.com/ppy/osu/issues/17713 while a more permanent solution
is established. A proper fix is actually quite simple, but updating the
test to work with it is... *slightly* more complicated.

This hotfix will mean that if a `UserJoined` event arrives during the
unobserved window during room join (of the local user), the local user
still won't see the joining user, but the game won't crash as a result.
2022-04-08 17:55:47 +09:00
Dean Herbert
6bb8243212 Fix potential assert failure due to Room access from disconnection event 2022-04-08 17:41:03 +09:00
Dan Balasescu
975bb8cc2a
Merge pull request #17703 from peppy/fix-storyboard-fallback-animation-frame-count-weirdness
Fix `DrawableStoryboardAnimation` to handle skin fallback frame count similar to stable
2022-04-08 17:01:17 +09:00
Dan Balasescu
c48f8d7b9b
Merge pull request #17714 from bdach/mod-overlay/multimod-incompatibility
Ensure that mods grouped into multi mods are pairwise incompatible
2022-04-08 16:43:06 +09:00
Dan Balasescu
21b81b693d
Merge pull request #17721 from peppy/multiplayer-client-thread-safety
Add and assert thread safety of `MultiplayerClient.Room`
2022-04-08 16:31:08 +09:00
Dean Herbert
879267862c Fix typo in DrawableOsuHitObject 2022-04-08 15:20:22 +09:00
Dean Herbert
933a722cfc Remove secondary null checks which cannot exist (were on wrong thread) 2022-04-08 14:56:04 +09:00
Dean Herbert
24c2d465a9 Move null assert in MultiplayerPlayer on to update thread 2022-04-08 14:53:14 +09:00
Dean Herbert
64c63fe93a Move null check in JoinRoom on to update thread 2022-04-08 14:52:56 +09:00
Dean Herbert
d50f41225f Rename scheduleAsync to runOnUpdateThreadAsync 2022-04-08 14:43:53 +09:00
Dean Herbert
9ba99ed57d Ensure all access to MultiplayerClient.Room is on the update thread
This was an implicit requirement until now, but not well documented
everywhere. Adding this makes it much easier to understand the
requirement (and probably safer).
2022-04-08 14:42:56 +09:00
Bartłomiej Dach
282b220d94
Fix test failure due to checking incompaatibility of flattened multi mods 2022-04-08 00:16:50 +02:00
Bartłomiej Dach
e99d0f9fae
Make all OsuModObjectScaleTween implementations incompatible with each other 2022-04-07 22:38:47 +02:00
Bartłomiej Dach
5e02ba353b
Make OsuMod{Blinds,Flashlight} incompatible 2022-04-07 22:38:46 +02:00
Bartłomiej Dach
6630b38c08
Make all ModRateAdjust implementations incompatible with each other 2022-04-07 22:38:46 +02:00
Bartłomiej Dach
112096768b
Add test checking incompatibility of multi mods 2022-04-07 22:38:46 +02:00
Bartłomiej Dach
8175741a6c
Merge branch 'master' into fix-storyboard-fallback-animation-frame-count-weirdness 2022-04-07 21:49:32 +02:00
Bartłomiej Dach
d256bd2cc7
Merge pull request #17704 from peppy/bindable-safety-skin-editor
Fix multiple issues with bindable safety in `SkinEditor` components
2022-04-07 21:43:56 +02:00
Bartłomiej Dach
71c0216c55
Add null check guards to unsubscriptions in Dispose() 2022-04-07 21:37:42 +02:00
Bartłomiej Dach
04db80848b
Remove unused using directives 2022-04-07 21:24:50 +02:00
Bartłomiej Dach
3016ce7817
Merge branch 'master' into bindable-safety-skin-editor 2022-04-07 20:59:44 +02:00
Bartłomiej Dach
926710beac
Merge pull request #17670 from perrymacmurray/clock
Add support for 12-hour time on toolbar clock
2022-04-07 20:58:58 +02:00
Bartłomiej Dach
e658b63dbc
Merge branch 'master' into clock 2022-04-07 20:27:23 +02:00
Salman Ahmed
a616f5bc2a Fix regressed digital clock width conditional 2022-04-07 19:24:15 +03:00
Dean Herbert
11b4c5ca87 Fix potential null ref if UpdateTargetScreen is called too early 2022-04-07 23:42:42 +09:00
Dean Herbert
0e92486240 Update various licence years to 2022 2022-04-07 22:05:04 +09:00
Dean Herbert
c40b1bf30c
Merge pull request #17708 from frenzibyte/fix-texture-lookups-no-longer-handling-paths
Fix skin texture lookups not handling paths with extensions
2022-04-07 22:01:40 +09:00
Salman Ahmed
c323020fcf Fix Use24HourDisplay conditional flipped 2022-04-07 15:56:28 +03:00
Salman Ahmed
fb9fe4213d Fix skin texture lookups not handling paths with extensions 2022-04-07 15:07:30 +03:00
Salman Ahmed
5b29ddd2ed Add further test coverage against paths with extensions 2022-04-07 15:05:08 +03:00
Dean Herbert
a4d3afd06d Fix multiple issues with bindable safety in SkinEditor components 2022-04-07 19:12:12 +09:00
Dean Herbert
b2c0eaeab4 Make string read better 2022-04-07 18:20:15 +09:00
Dean Herbert
555aee7b6a Remove incorrect and pointless complexity to width changes 2022-04-07 18:16:14 +09:00
Dean Herbert
7530fe5adf Move default specification to configuration initial value 2022-04-07 18:13:23 +09:00
Dean Herbert
37509e04a9 Rename variable and fix inspections 2022-04-07 18:11:30 +09:00
Dean Herbert
0674862b6c Fix failing tests 2022-04-07 17:52:08 +09:00
Dean Herbert
040afff670 Change DrawableStoryboardAnimation to derive from TextureAnimation 2022-04-07 17:35:59 +09:00
Dean Herbert
cbc4e5319d Fix DrawableStoryboardAnimation to handle skin fallback frame count similar to stable
Reasoning is explained in the inline comment (basically, stable doesn't
care what the user specifies as the frame count when falling back to
skin resources).

This change also removes on to two layers of drawables, which should be
a win in heavy storyboards.
2022-04-07 17:35:56 +09:00