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Merge pull request #17670 from perrymacmurray/clock

Add support for 12-hour time on toolbar clock
This commit is contained in:
Bartłomiej Dach 2022-04-07 20:58:58 +02:00 committed by GitHub
commit 926710beac
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5 changed files with 41 additions and 3 deletions

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@ -3,6 +3,7 @@
using System;
using System.Diagnostics;
using System.Globalization;
using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Extensions;
@ -102,6 +103,9 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.MenuParallax, true);
// See https://stackoverflow.com/a/63307411 for default sourcing.
SetDefault(OsuSetting.Prefer24HourTime, CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern.Contains(@"tt"));
// Gameplay
SetDefault(OsuSetting.PositionalHitsounds, true); // replaced by level setting below, can be removed 20220703.
SetDefault(OsuSetting.PositionalHitsoundsLevel, 0.2f, 0, 1);
@ -287,6 +291,7 @@ namespace osu.Game.Configuration
MenuVoice,
CursorRotation,
MenuParallax,
Prefer24HourTime,
BeatmapDetailTab,
BeatmapDetailModsFilter,
Username,

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@ -29,6 +29,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString PreferOriginalMetadataLanguage => new TranslatableString(getKey(@"prefer_original"), @"Prefer metadata in original language");
/// <summary>
/// "Prefer 24-hour time display"
/// </summary>
public static LocalisableString Prefer24HourTimeDisplay => new TranslatableString(getKey(@"prefer_24_hour_time_display"), @"Prefer 24-hour time display");
/// <summary>
/// "Updates"
/// </summary>

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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Extensions;
using osu.Game.Localisation;
@ -19,7 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
protected override LocalisableString Header => GeneralSettingsStrings.LanguageHeader;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
private void load(FrameworkConfigManager frameworkConfig, OsuConfigManager config)
{
frameworkLocale = frameworkConfig.GetBindable<string>(FrameworkSetting.Locale);
@ -34,6 +35,11 @@ namespace osu.Game.Overlays.Settings.Sections.General
LabelText = GeneralSettingsStrings.PreferOriginalMetadataLanguage,
Current = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowUnicode)
},
new SettingsCheckbox
{
LabelText = GeneralSettingsStrings.Prefer24HourTimeDisplay,
Current = config.GetBindable<bool>(OsuSetting.Prefer24HourTime)
},
};
if (!LanguageExtensions.TryParseCultureCode(frameworkLocale.Value, out var locale))

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@ -29,6 +29,23 @@ namespace osu.Game.Overlays.Toolbar
}
}
private bool use24HourDisplay;
public bool Use24HourDisplay
{
get => use24HourDisplay;
set
{
if (use24HourDisplay == value)
return;
use24HourDisplay = value;
updateMetrics();
UpdateDisplay(DateTimeOffset.Now); //Update realTime.Text immediately instead of waiting until next second
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
@ -50,13 +67,14 @@ namespace osu.Game.Overlays.Toolbar
protected override void UpdateDisplay(DateTimeOffset now)
{
realTime.Text = $"{now:HH:mm:ss}";
realTime.Text = use24HourDisplay ? $"{now:HH:mm:ss}" : $"{now:h:mm:ss tt}";
gameTime.Text = $"running {new TimeSpan(TimeSpan.TicksPerSecond * (int)(Clock.CurrentTime / 1000)):c}";
}
private void updateMetrics()
{
Width = showRuntime ? 66 : 45; // Allows for space for game time up to 99 days (in the padding area since this is quite rare).
Width = showRuntime || !use24HourDisplay ? 66 : 45; // Allows for space for game time up to 99 days (in the padding area since this is quite rare).
gameTime.FadeTo(showRuntime ? 1 : 0);
}
}

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@ -20,6 +20,7 @@ namespace osu.Game.Overlays.Toolbar
public class ToolbarClock : OsuClickableContainer
{
private Bindable<ToolbarClockDisplayMode> clockDisplayMode;
private Bindable<bool> prefer24HourTime;
private Box hoverBackground;
private Box flashBackground;
@ -38,6 +39,7 @@ namespace osu.Game.Overlays.Toolbar
private void load(OsuConfigManager config)
{
clockDisplayMode = config.GetBindable<ToolbarClockDisplayMode>(OsuSetting.ToolbarClockDisplayMode);
prefer24HourTime = config.GetBindable<bool>(OsuSetting.Prefer24HourTime);
Children = new Drawable[]
{
@ -94,6 +96,8 @@ namespace osu.Game.Overlays.Toolbar
analog.FadeTo(showAnalog ? 1 : 0);
}, true);
prefer24HourTime.BindValueChanged(prefer24H => digital.Use24HourDisplay = prefer24H.NewValue, true);
}
protected override bool OnClick(ClickEvent e)