Fix slider sometimes not updating anchor position of nested objects
Fix blueprint container not handling right clicks correctly while moving a blueprint
Simplify gameplay pause sequence
Reduce allocation overhead in `BeatmapCarousel`
See https://github.com/ppy/osu/actions/runs/7607677219/job/20715418536?pr=26660.
Update framework
ScrollContent
FillFlow
Enable masking for `Triangles` backgrounds where possible
- Moq held back because dicks - NUnit held back because large API changes (trivial but effort) - SignalR held back due to api deprecations
FollowPointConnection
Closes https://github.com/ppy/osu/issues/26642. I think this applied to all pooling cases here.
Remove local vertex batching from triangles backgrounds