solstice23
de25830b2b
Add more test cases
2022-07-22 03:27:08 +08:00
solstice23
52fad1e14d
Add test cases for search length criteria
2022-07-21 18:59:48 +08:00
Dean Herbert
18da9ddfbf
Add test coverage of two beatmaps in same set with different audio files
2022-07-18 17:05:21 +09:00
Dean Herbert
c6b6f41b71
Add test coverage of AudioEquals
2022-07-13 19:41:38 +09:00
Dean Herbert
64edc6888d
Add test coverage of corrupt realm creating backup
2022-07-04 16:45:23 +09:00
andy840119
14ef771290
Remove the nullable disable annotation in the test case.
2022-07-03 21:05:14 +08:00
Dan Balasescu
6644f9a72a
Fix completely incorrect test
2022-07-01 21:14:06 +09:00
Dan Balasescu
b64c0d011c
Isolate client's Room from TestMultiplayerClient
2022-07-01 19:23:25 +09:00
Dean Herbert
10934450cc
Fix directory cleanup occurring too early during realm tests
2022-06-30 16:02:46 +09:00
Dean Herbert
569fde4b47
Add messages to all InvalidOperationException
s
...
Without this, they can be very non-descript and hard to track down
2022-06-28 01:34:25 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511
Merge branch 'master' into c-sharp-10
2022-06-24 21:22:33 +09:00
Dean Herbert
545c04aaf5
Fix dangerous File.Copy
causing intermittent realm migration test failures
...
Resolves an issue I've been able to locally reproduce on windows.
Basically, the `File.Copy` would begin while realm was blocking. The
"restore" operation is posted to the `SynchronizationContext` to run on
next update call, but in the mean time the copy would begin, causing a
conflict of interest.
Very dangerous. Only really noticeable on windows.
2022-06-24 16:18:56 +09:00
Dean Herbert
f71f6302fd
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
5b29ddd2ed
Add further test coverage against paths with extensions
2022-04-07 15:05:08 +03:00
Dean Herbert
b7f8716de9
Add test coverage of skin lookups failing when @2x
and extension are present
2022-04-07 14:11:38 +09:00
Dean Herbert
975883da5c
Move all usages of client.realm
filename to a single const
2022-03-30 13:34:48 +09:00
Dean Herbert
f762af1344
Add test coverage of migrating to folder with existing data
2022-03-29 23:28:07 +09:00
Dean Herbert
05c7e09d79
Make Textures
and Samples
read-only
2022-03-24 00:02:38 +09:00
Dean Herbert
6a08fd57ef
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider()
methods
...
No longer needed since 39f99bf785
.
2022-02-01 21:53:21 +01:00
Dean Herbert
5637fd64d6
Perform ordering using IComparable
instead
2022-01-27 15:59:20 +09:00
Dean Herbert
f30d63107a
Add SortID
to RulesetInfo
to allow stable ordering of rulesets for display
2022-01-27 15:35:16 +09:00
Dean Herbert
0c2ed2f9a7
Add failing test coverage of incorrect filter ruleset matching
2022-01-27 01:25:57 +09:00
Derrick Timmermans
6ec9c5c21a
Use default custom ruleset ID
2022-01-26 16:23:00 +01:00
Derrick Timmermans
e712fab299
Add test for custom ruleset conversion filtering
2022-01-26 16:14:07 +01:00
Dean Herbert
d0a2818847
Fix incorrect testing
2022-01-26 15:14:43 +09:00
Dean Herbert
3491b77c8c
Fix ScoreInfo.RealmUser
not getting deep cloned correctly
...
I'm still not at all happy with the play-to-results flow (with multiple
clones), but this will have to do for now.
2022-01-26 14:27:48 +09:00
Dean Herbert
2d34831b5f
Fix TestMigration
failing due to changes in realm migration logic
...
Fixes failures as seen at https://github.com/ppy/osu/runs/4927916031?check_suite_focus=true .
2022-01-25 12:54:40 +09:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
Bartłomiej Dach
fea4400c03
Remove unused using directive
2022-01-19 18:49:37 +01:00
Dean Herbert
a002dacdce
Add test coverage of various ScoreInfo
mod set operations
2022-01-19 14:34:27 +09:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
bf4133021b
Update migration test to use realm file as test
2022-01-12 17:49:11 +09:00
Dean Herbert
f2f1adb792
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
2022-01-12 17:00:17 +09:00
Dean Herbert
e6f6558ddf
Update mock model usage to set GUID
s instead of int
s
2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dean Herbert
02d8a6359a
Update FilterMatchingTest
and filter code to use ruleset's OnlineID
...
The tests were relying on the `RulesetID` being set to 0 in the example
beatmap, even though the ruleset *instance* was set to ID 5.
This explicitly adds that 0 value to show intent, and also removes the
incorrect specification of 5 (which would cause the convert filter tests
to fail).
Also updates the filter code to use `OnlineID`, which is required in
realm changes.
2022-01-10 12:30:34 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
1c0dc204c4
Fix some regressing behaviour due to CleanRunHeadlessGameHost
's naming structure changing
2021-12-24 20:24:37 +09:00
Dean Herbert
4b88e257e5
Update usages of CleanRunHeadlessGameHost
to match new signature
2021-12-24 20:17:34 +09:00
Dan Balasescu
24c6f8fafa
Fix multiplayer test failures when checking for parted room
2021-12-22 12:55:37 +09:00
Bartłomiej Dach
e35a8cab65
Merge branch 'master' into fix-custom-directory-tests
2021-12-21 13:08:27 +01:00
Dean Herbert
4a3a5054fd
Ensure CustomDataDirectoryTest
methods use a fresh directory to avoid IO errors
...
Resolves test failures like https://github.com/ppy/osu/runs/4592088736?check_suite_focus=true .
2021-12-21 18:42:39 +09:00
Bartłomiej Dach
b6a458a07e
Cover seasonal backgrounds not resetting on inactivity in test
2021-12-21 08:50:25 +01:00
Bartłomiej Dach
979624160f
Do not reset last hover sound playback time on inactivity
2021-12-21 08:47:41 +01:00
Dean Herbert
16fe0e4f89
Fix SessionStaticsTest
never working
...
In headless operation, the test would complete before ever reaching an
idle state. And this test only ran headless..
2021-12-21 15:39:08 +09:00
Dean Herbert
981158ed88
Rename method and simplify SetDefault
calling code
2021-12-21 15:34:32 +09:00
Dan Balasescu
6057037e35
Move playlist item beatmap population to MatchSubScreen
2021-12-10 20:08:59 +09:00
Dean Herbert
0adfb75cf3
Combine similarly named StatefulMultiplayerClient
tests
2021-12-02 14:53:07 +09:00
Dan Balasescu
0479027f64
Apply assertion fix from review
2021-12-01 11:29:02 +09:00
Dan Balasescu
4a34a5c738
Refactor difficulty adjustment mod combinations test
2021-11-30 11:11:42 +09:00
Dean Herbert
183b95cbc2
Rename BeatmapSetOnlineStatus
to BeatmapOnlineStatus
...
This variable is used at more than just a set level.
2021-11-24 18:42:49 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dan Balasescu
69a9fc9732
Fix a few more multiplayer test timeouts
...
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dean Herbert
93fe57d399
Update tests to match new equality not including online ID checks
2021-11-15 14:43:43 +09:00
Dean Herbert
692e846acd
Rename BeatmapSetInfo.OnlineBeatmapSetID
to OnlineID
to match interface
2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Bartłomiej Dach
69809390d3
Fix HUD unstable rate counter not including judgements before load complete
...
Also unifies UR calculation logic with the results screen statistic item
to reduce duplication.
2021-11-11 13:36:05 +01:00
Dean Herbert
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
Dean Herbert
ebe58cee11
Rename BeatmapInfo.StarDifficulty
to StarRating
to match underlying interface
2021-11-11 17:19:46 +09:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Bartłomiej Dach
6a1c27d67a
Merge branch 'master' into fix-more-null
2021-11-06 15:36:15 +01:00
Salman Ahmed
b723975767
Replace pragma with add/remove => throw
2021-11-05 09:10:38 +03:00
Salman Ahmed
af6ae1cce5
Remove hacky code with explicit pragma disable
2021-11-05 03:49:35 +03:00
Dean Herbert
9c926e5514
Remove BeatmapSetInfo.OnlineInfo
and all usages
2021-11-04 15:23:04 +09:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Dean Herbert
91a48084c7
Update asserts in line with framework changes to PlaybackPosition
2021-09-07 17:25:03 +09:00
Dean Herbert
1952ebece9
Update tests to use more correct control point definitions
2021-09-06 22:04:51 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b
Update usages of DifficultyPointAt
2021-09-03 16:58:16 +09:00
Dean Herbert
ccacf56dd8
Move to legacy namespace
2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
5e234fb746
Add try catch to avoid test failures on windows
2021-08-20 22:07:13 +09:00
Dean Herbert
dc44cc0eb3
Update scenarios to use new TestRunHeadlessGameHost
where feasible
2021-08-18 16:01:56 +09:00
Dean Herbert
2b9168157d
Fix CurrentMatchPlayingItem
not being reset on leaving a multiplayer room
2021-08-10 16:53:03 +09:00
Dean Herbert
472c0137ec
Add new extension for formatting time durations
2021-07-31 16:45:53 +09:00
Lucas A
e301a99607
Fix accuracy format unit tests.
2021-07-24 12:39:24 +02:00
Dean Herbert
e507faef29
Add deep cloning support to Score
/ScoreInfo
/Replay
2021-07-19 14:14:28 +09:00
Dean Herbert
3c028ce05c
Add IDeepCloneable
interface and update existing CreateCopy
methods to use it
2021-07-19 12:54:17 +09:00
Dean Herbert
887035c12e
Fix migration target having left over files potentially causing test failures
...
As seen at
https://github.com/ppy/osu/pull/13831/checks?check_run_id=3025050324 .
2021-07-09 12:21:25 +09:00
Dean Herbert
cd2916f778
Fix remaining incorrect filename
2021-07-05 18:56:59 +09:00
Dean Herbert
7645da7d37
Fix incorrect filename
2021-07-05 18:20:04 +09:00
smoogipoo
cc877f88e2
Fix inspection (create a new ruleset every time)
2021-07-05 10:13:01 +09:00
Derrick Timmermans
1facdcf483
Apply changes to tests
2021-07-04 23:23:24 +02:00
Derrick Timmermans
6d2ffe3a94
Add basic tests
2021-07-04 22:51:35 +02:00
smoogipoo
92fa99700e
Merge branch 'master' into rework-multiplayer-test-scenes
2021-06-29 15:39:59 +09:00
Gagah Pangeran Rosfatiputra
4df4afe533
add test for overall difficulty filter query
2021-06-26 21:02:57 +07:00
smoogipoo
81a812e216
Rework MultiplayerTestScene to make use of OnlinePlayTestScene
2021-06-25 15:00:10 +09:00
Dean Herbert
acc06ca398
Merge branch 'master' into realm-key-binding-store
2021-06-16 02:14:58 +09:00
Bartłomiej Dach
24c249b17e
Add test coverage
2021-06-10 22:40:49 +02:00