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Add test coverage of corrupt realm creating backup

This commit is contained in:
Dean Herbert 2022-07-04 16:45:21 +09:00
parent 925d7b1fdc
commit 64edc6888d
3 changed files with 39 additions and 11 deletions

View File

@ -138,7 +138,7 @@ namespace osu.Game.Tests.Collections.IO
{
string firstRunName;
using (var host = new CleanRunHeadlessGameHost(bypassCleanup: true))
using (var host = new CleanRunHeadlessGameHost(bypassCleanupOnDispose: true))
{
firstRunName = host.Name;

View File

@ -315,6 +315,26 @@ namespace osu.Game.Tests.NonVisual
}
}
[Test]
public void TestBackupCreatedOnCorruptRealm()
{
using (var host = new CustomTestHeadlessGameHost())
{
try
{
File.WriteAllText(host.InitialStorage.GetFullPath(OsuGameBase.CLIENT_DATABASE_FILENAME, true), "i am definitely not a realm file");
LoadOsuIntoHost(host);
Assert.That(host.InitialStorage.GetFiles(string.Empty, "*_corrupt.realm"), Has.One.Items);
}
finally
{
host.Exit();
}
}
}
private static string getDefaultLocationFor(CustomTestHeadlessGameHost host)
{
string path = Path.Combine(TestRunHeadlessGameHost.TemporaryTestDirectory, host.Name);
@ -347,7 +367,7 @@ namespace osu.Game.Tests.NonVisual
public Storage InitialStorage { get; }
public CustomTestHeadlessGameHost([CallerMemberName] string callingMethodName = @"")
: base(callingMethodName: callingMethodName)
: base(callingMethodName: callingMethodName, bypassCleanupOnSetup: true)
{
string defaultStorageLocation = getDefaultLocationFor(this);

View File

@ -15,30 +15,38 @@ namespace osu.Game.Tests
/// </summary>
public class CleanRunHeadlessGameHost : TestRunHeadlessGameHost
{
private readonly bool bypassCleanupOnSetup;
/// <summary>
/// Create a new instance.
/// </summary>
/// <param name="bindIPC">Whether to bind IPC channels.</param>
/// <param name="realtime">Whether the host should be forced to run in realtime, rather than accelerated test time.</param>
/// <param name="bypassCleanup">Whether to bypass directory cleanup on host disposal. Should be used only if a subsequent test relies on the files still existing.</param>
/// <param name="bypassCleanupOnSetup">Whether to bypass directory cleanup on <see cref="SetupForRun"/>.</param>
/// <param name="bypassCleanupOnDispose">Whether to bypass directory cleanup on host disposal. Should be used only if a subsequent test relies on the files still existing.</param>
/// <param name="callingMethodName">The name of the calling method, used for test file isolation and clean-up.</param>
public CleanRunHeadlessGameHost(bool bindIPC = false, bool realtime = true, bool bypassCleanup = false, [CallerMemberName] string callingMethodName = @"")
public CleanRunHeadlessGameHost(bool bindIPC = false, bool realtime = true, bool bypassCleanupOnSetup = false, bool bypassCleanupOnDispose = false,
[CallerMemberName] string callingMethodName = @"")
: base($"{callingMethodName}-{Guid.NewGuid()}", new HostOptions
{
BindIPC = bindIPC,
}, bypassCleanup: bypassCleanup, realtime: realtime)
}, bypassCleanup: bypassCleanupOnDispose, realtime: realtime)
{
this.bypassCleanupOnSetup = bypassCleanupOnSetup;
}
protected override void SetupForRun()
{
try
if (!bypassCleanupOnSetup)
{
Storage.DeleteDirectory(string.Empty);
}
catch
{
// May fail if a logging target has already been set via OsuStorage.ChangeTargetStorage.
try
{
Storage.DeleteDirectory(string.Empty);
}
catch
{
// May fail if a logging target has already been set via OsuStorage.ChangeTargetStorage.
}
}
// base call needs to be run *after* storage is emptied, as it updates the (static) logger's storage and may start writing