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Commit Graph

33110 Commits

Author SHA1 Message Date
Dan Balasescu
b20dc793cc
Merge pull request #10321 from LittleEndu/trail-density
Try to match stable's cursor trail density
2020-10-05 19:02:28 +09:00
Dan Balasescu
b8ee9c3793
Merge pull request #10312 from peppy/more-timeline-toggles
Move control points display to base timeline class (and add toggles)
2020-10-05 18:57:27 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling 2020-10-05 18:47:17 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support 2020-10-05 17:48:06 +09:00
Dean Herbert
f0b5ba9534
Merge branch 'master' into skin-slider-end-circle-support 2020-10-05 17:45:51 +09:00
Dean Herbert
365a38e92f
Merge branch 'master' into dynamic-difficulty-icon 2020-10-05 17:37:01 +09:00
Dan Balasescu
16a599850c
Merge branch 'master' into more-timeline-toggles 2020-10-05 17:33:18 +09:00
Dan Balasescu
12c84df208
Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
Fix seeking in replays not correctly pausing samples
2020-10-05 17:13:43 +09:00
Dan Balasescu
0c93de858e
Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
Don't stop non-looping samples immediately when pausing
2020-10-05 17:13:11 +09:00
Dan Balasescu
38b99a5f42
Merge pull request #10352 from peppy/fix-spinner-rewind-crash
Fix spinner crashing on rewind
2020-10-05 16:26:22 +09:00
Dean Herbert
c622adde7a Rename method back and add xmldoc 2020-10-05 16:24:02 +09:00
Dean Herbert
d43ea68709
Merge branch 'master' into fix-gameplay-seek-sample-pausing 2020-10-05 16:21:28 +09:00
Dean Herbert
0605bb9b8d Fix incorrect parent state transfer 2020-10-05 16:20:29 +09:00
Dan Balasescu
421e061fd1
Merge pull request #10330 from peppy/editor-timing-screen-change-handling
Add change handler callbacks from timing screen / components
2020-10-05 16:10:46 +09:00
Dan Balasescu
d3e1da5922
Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
Dan Balasescu
692ca87bec
Merge branch 'master' into fix-spinner-rewind-crash 2020-10-05 15:32:52 +09:00
Dean Herbert
a69b1636be Update tests 2020-10-05 15:18:28 +09:00
Dean Herbert
9f43dedf59 Fix missing line 2020-10-05 15:12:34 +09:00
Dean Herbert
758088672c Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Dan Balasescu
39f1ceb2ad
Merge pull request #10366 from peppy/fix-editor-save-new-beatmap
Fix editor persisting new beatmap even when user chooses not to
2020-10-05 14:38:43 +09:00
Dean Herbert
ae8bf8cdd4 Fix StabilityGameClock not being updated 2020-10-05 14:27:51 +09:00
Dean Herbert
e4710f82ec Fix sample disabled status not being updated correctly from seek state 2020-10-05 14:27:51 +09:00
Dean Herbert
af7d10afe0 Fix FrameStabilityContainer not re-caching its GameplayClock correctly 2020-10-05 14:27:51 +09:00
Dean Herbert
2a46f905ff Remove unnecessary IsSeeking checks from taiko drum implementation 2020-10-05 14:27:51 +09:00
Dean Herbert
e1c4c8f3d5 Add failing test coverage of gameplay sample pausing (during seek) 2020-10-05 14:27:51 +09:00
Dean Herbert
e41085dbb5
Merge pull request #10349 from bdach/health-adjustments 2020-10-05 11:02:13 +09:00
Shane Woolcock
a483dfd2d7 Allow confineMouseTracker to be null 2020-10-05 11:54:39 +10:30
Shane Woolcock
5859755886 Use current OverlayActivationMode to determine confine logic 2020-10-05 11:11:46 +10:30
Shane Woolcock
4b6f893408 Merge branch 'master' into confine-during-gameplay
# Conflicts:
#	osu.Game/Configuration/OsuConfigManager.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dean Herbert
e56b2ad06b
Merge pull request #10365 from peppy/update-framework
Update framework
2020-10-05 00:21:01 +09:00
Dean Herbert
e3d9687be4
Merge pull request #10363 from bdach/fix-spinners-crashing-on-unpause
Fix spinners crashing on unpause
2020-10-05 00:06:31 +09:00
Dean Herbert
432ba7cdf9 Add test coverage of exit-without-save 2020-10-04 23:57:35 +09:00
Dean Herbert
9ca0e48acc Change exit logic to be more test-friendly 2020-10-04 23:57:28 +09:00
Dean Herbert
1b02c814d6 Update framework 2020-10-04 23:47:47 +09:00
Dean Herbert
02e4f3ddaf Fix the editor saving new beatmaps even when the user chooses not to 2020-10-04 23:47:16 +09:00
Bartłomiej Dach
6f2b991b32 Ensure true gameplay rate is finite when paused externally 2020-10-04 14:54:51 +02:00
Bartłomiej Dach
ad42ce5639 Add failing test cases 2020-10-04 14:54:51 +02:00
Dean Herbert
5dea37792c
Merge branch 'master' into health-adjustments 2020-10-04 21:38:40 +09:00
Dean Herbert
ec30ca24c5
Merge pull request #10343 from bdach/hitresult-miss-fixes
Replace direct references to HitResult.Miss wherever applicable
2020-10-04 21:36:26 +09:00
Bartłomiej Dach
a366591d6d
Merge branch 'master' into osu-selection-scaling 2020-10-04 13:28:59 +02:00
Bartłomiej Dach
7957773d58
Merge branch 'master' into more-timeline-toggles 2020-10-04 12:53:10 +02:00
Bartłomiej Dach
1559bc7c3b
Merge pull request #10331 from peppy/fix-broken-ctor-tests
Fix tests specifying steps in their constructors
2020-10-04 12:51:36 +02:00
Bartłomiej Dach
439f4a2e3f
Merge branch 'master' into fix-broken-ctor-tests 2020-10-04 11:31:36 +02:00
Bartłomiej Dach
26eff0120d Apply same fix for miss-triggering case
See 5888ecd - the same fix is applied here, but in the miss case.
2020-10-03 21:11:34 +02:00
Dean Herbert
5888ecdeb1 Fix spinner crashing on rewind 2020-10-04 01:08:24 +09:00
Lucas A
27cc6c5046 Rename HitCirclesCount -> HitCircleCount. 2020-10-03 16:52:33 +02:00
Lucas A
d7747ebb2d Remove unused WorkingBeatmap argument. 2020-10-03 16:51:22 +02:00
Dean Herbert
a864f2906f
Merge branch 'master' into health-adjustments 2020-10-03 22:50:19 +09:00
Endrik Tombak
d87e4c524c Test HitResultExtensions methods 2020-10-03 14:21:40 +03:00
Dan Balasescu
06b55c6aba
Merge pull request #10326 from peppy/editor-less-autoplay-regeneration
Only regenerate autoplay on editor state change
2020-10-03 20:10:29 +09:00