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Commit Graph

382 Commits

Author SHA1 Message Date
smoogipooo
d04353aed0 Legacy mania hit objects don't have a "column", this should be determined by the beatmap converter. 2017-04-18 11:13:11 +09:00
smoogipooo
5a78ce15a1 Fix CanConvert not returning correctly. 2017-04-18 10:23:49 +09:00
smoogipooo
0cef14ca63 CI fixes. 2017-04-18 09:51:02 +09:00
smoogipooo
0e1ce333e3 Make IBeatmapProcessor a class with virtual methods. 2017-04-18 09:43:43 +09:00
smoogipooo
efc050a95a Make IBeatmapConverter an abstract class instead of an interface. 2017-04-18 09:38:52 +09:00
smoogipooo
456aee63ca Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace. 2017-04-18 09:36:08 +09:00
smoogipooo
c61e3265bb A few xmldoc additions/fixes. 2017-04-18 09:20:38 +09:00
smoogipooo
09208adf81 Re-implement legacy hit object conversion. 2017-04-18 08:58:21 +09:00
smoogipooo
2767fbd81a Implement Beatmap conversion testing. 2017-04-18 08:57:09 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
smoogipooo
4a149c4ab8 Better default values + don't set Mode from outside. 2017-04-15 06:14:31 +09:00
smoogipooo
0333e1a050 Remove unused usings. 2017-04-15 05:57:18 +09:00
smoogipooo
6dbc75283c Re-implement config value. 2017-04-15 05:52:58 +09:00
smoogipooo
0a1376c2db Remove PlayMode game-wide. 2017-04-15 05:22:41 +09:00
smoogipooo
59bfc7abad Move statics to RulesetCollection to avoid conflicts later on. 2017-04-15 04:53:37 +09:00
Dan Balasescu
31ce66bfdc Trim whitespace. 2017-04-15 01:31:42 +09:00
Dan Balasescu
3de3b94978 Merge branch 'master' into song-progress-graph 2017-04-15 01:29:02 +09:00
Dean Herbert
52ddc414d5
Fix errors. 2017-04-14 20:17:17 +09:00
Dean Herbert
ac3b435f00
Merge remote-tracking branch 'upstream/master' into hud-improvements
# Conflicts:
#	osu.Game.Modes.Osu/Scoring/OsuScoreProcessor.cs
2017-04-14 19:29:59 +09:00
Dean Herbert
acd7a5b254
Hook up beatmap object density to progress display. 2017-04-14 17:58:37 +09:00
Dean Herbert
09195a03a2
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
#	osu.Game/Overlays/DragBar.cs
2017-04-14 11:25:00 +09:00
smoogipooo
3054697f98 Expose AccentColour/GlowColour from hud elements, and set from HudOverlay. 2017-04-13 10:04:12 +09:00
Dan Balasescu
6ab274abc0 Trim whitespace 2017-04-12 15:06:46 +09:00
smoogipooo
f8076ec792 Better comment. 2017-04-12 15:04:11 +09:00
smoogipooo
0c90ef79fa Make TestCaseTaikoPlayfield work again. 2017-04-12 12:37:02 +09:00
smoogipooo
a922e67754 Because Ruleset only exposes HitRenderer, we need to have AspectAdjust in the base class. 2017-04-12 12:06:56 +09:00
Dean Herbert
c615762da6
wip 2017-04-11 18:56:25 +09:00
Dean Herbert
001836f535
Rename variables and make public for now. 2017-04-11 16:48:11 +09:00
Dean Herbert
ecfe68d6fb
Hide deprecated API storage variables and populate Score.User automatically. 2017-04-11 16:36:47 +09:00
Dean Herbert
b9ce98efd6
Add AspectAdjust to HitRenderer to allow playfield to consume ful HitRenderer size when needed. 2017-04-10 19:22:27 +09:00
Dean Herbert
960ea27684
Make all Playfields completely relative. 2017-04-10 19:22:27 +09:00
Dean Herbert
1fe6b84dfc Update with new input changes from framework. 2017-04-10 01:24:50 +09:00
Dean Herbert
06a655af5d
Move initial position of KeyCounter upwards. 2017-04-07 20:51:37 +09:00
Dean Herbert
12d2102a88
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Modes/UI/HudOverlay.cs
#	osu.Game/Screens/Play/PauseOverlay.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-04-07 09:22:18 +09:00
Huo Yaoyuan
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Dan Balasescu
6fc1384927 Merge branch 'master' into taiko-fixes 2017-04-06 16:23:22 +09:00
Dean Herbert
4783d17d94 Merge branch 'master' into better-hitsounds 2017-04-06 16:00:56 +09:00
smoogipooo
37129bf03d Make combo be changed by the base ScoreProcessor. 2017-04-06 14:37:21 +09:00
Dean Herbert
2bb99eac72 fix typo 2017-04-06 14:27:23 +09:00
Dean Herbert
efe82ef88c Merge branch 'master' into hud_visibility 2017-04-06 13:40:10 +09:00
Dan Balasescu
326baae615 Merge branch 'master' into taiko-wtf 2017-04-06 12:30:44 +09:00
smoogipooo
982dbb5bba Cleanup + bow down to resharper. 2017-04-06 12:27:35 +09:00
smoogipooo
73e2ddaf26 Revert DrawableHitObject changes, make them less conflicting. 2017-04-06 12:24:17 +09:00
smoogipooo
4cc309e5a7 Make hit sounds into consts. 2017-04-06 12:14:06 +09:00
smoogipooo
acfcd30cc6 Simplify lambda. 2017-04-06 11:51:04 +09:00
smoogipooo
5beab4c43d Absolute default bank should be normal. 2017-04-06 11:48:48 +09:00
smoogipooo
c73d6a52ec Add a few comments. 2017-04-06 11:47:54 +09:00
smoogipooo
eb82a4c090 Back to using SampleInfo + fix taiko beatmap conversion. 2017-04-06 11:41:16 +09:00
Dean Herbert
8354fb5eb5
Fix judgements being constructed too late. 2017-04-06 09:57:12 +09:00
smoogipooo
e903241c7b Implement sample + addition sample reading from hit objects. 2017-04-06 09:43:47 +09:00