Dean Herbert
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d01d1ce3f1
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Add initial support for spinner disc skinning
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2020-07-29 16:25:10 +09:00 |
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Dean Herbert
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1560e1786a
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Revert back to bool for application
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2020-07-21 19:48:44 +09:00 |
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Dean Herbert
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7f2ae694cc
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Simplify rewind handling
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2020-07-21 19:21:30 +09:00 |
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Dean Herbert
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947f4e0d4c
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Move tick handling to DrawableSpinner itself
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2020-07-21 19:20:19 +09:00 |
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Dean Herbert
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05102bc1ba
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Split ticks up into bonus and non-bonus
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2020-07-21 18:22:37 +09:00 |
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Dean Herbert
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4dd40542d5
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Rename rotation set method to match others
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2020-07-21 11:31:29 +09:00 |
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Dean Herbert
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35d53139e7
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Merge branch 'master' into add-spinner-bonus-score
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2020-07-21 11:21:17 +09:00 |
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Dean Herbert
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e06d3c5812
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Minor adjustments to tick clearance
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2020-07-20 17:52:59 +09:00 |
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Dean Herbert
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4cbc176cb6
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Add less fill and more transparency
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2020-07-20 17:50:11 +09:00 |
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Dean Herbert
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33e58bb7db
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Fix sizing and colour not correct on hit
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2020-07-20 17:22:30 +09:00 |
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Dean Herbert
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55d921ef85
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Improve feel of animation
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2020-07-20 17:22:30 +09:00 |
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Dean Herbert
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efb2c2f4ae
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Rename variable to be more clear on purpose
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2020-07-09 12:01:00 +09:00 |
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Bartłomiej Dach
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213dfac344
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Fix broken spinner rotation logic
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2020-07-08 22:37:50 +02:00 |
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Bartłomiej Dach
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d229993e5c
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Use RotationAbsolute instead
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2020-07-05 02:12:26 +02:00 |
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Bartłomiej Dach
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cd6bdcdb88
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Replace further spinner transforms with manual lerp
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2020-07-05 00:25:01 +02:00 |
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Dean Herbert
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d1b01095ee
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Rewrite to reduce code changes and complexities in hit object implementation
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2020-03-29 14:31:03 +09:00 |
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Dean Herbert
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ed837d3115
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Use framework extension method for FromHex
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2020-03-11 10:18:41 +09:00 |
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Salman Ahmed
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b7565f5943
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Remove unnecessary using directive
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2019-12-25 05:36:58 +03:00 |
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Salman Ahmed
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949ab4e0d3
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Move spinner bonus scoring to it's own component class
Also fixes counter rewinding issue and does optimizations.
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2019-12-25 05:34:12 +03:00 |
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Dean Herbert
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419656cea4
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Merge branch 'master' into add-spinner-bonus-score
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2019-12-20 19:55:53 +09:00 |
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Salman Ahmed
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cbfbbf9999
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Make SpmCounter public
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2019-12-18 03:04:37 +03:00 |
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Salman Ahmed
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10e1e512fd
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Update the nested hitobject logic inline with new implementation
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2019-12-12 15:15:16 +03:00 |
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Dean Herbert
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06352a95be
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Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
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2019-12-11 20:02:51 +09:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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iiSaLMaN
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a75ae14cb2
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Use foreach loop to avoid too long lines
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2019-10-14 00:40:36 +03:00 |
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iiSaLMaN
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c8593f1215
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Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
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2019-10-13 23:04:05 +03:00 |
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smoogipoo
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5c2c055614
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Set lifetime on initial state update
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2019-09-13 18:49:21 +09:00 |
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Dean Herbert
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f21e47d6d2
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Move expire to DrawableHitObject
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2019-09-12 19:29:08 +09:00 |
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iiSaLMaN
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33f4a6897c
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Assign to the text property directly
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2019-09-07 18:01:15 +03:00 |
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iiSaLMaN
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87d10c6a32
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Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
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2019-09-07 14:50:23 +03:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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iiSaLMaN
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e4179fe440
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Show bonus text if contains bonus points (1,000)
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2019-08-20 21:51:32 +03:00 |
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iiSaLMaN
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07795c9922
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Add logic to gain bonus score from spinner ticks
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2019-08-20 21:50:49 +03:00 |
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Dean Herbert
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be170b4124
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Naming and documentation improvements
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2019-07-22 15:50:02 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
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Dean Herbert
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f1952c0816
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Update font awesome usage
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2019-04-02 19:55:24 +09:00 |
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Dean Herbert
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c39c37a18d
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
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Dean Herbert
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de80fc0eac
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Update icon usage to match framework changes
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2019-03-27 19:29:27 +09:00 |
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Dean Herbert
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26d53d06a9
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
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Dean Herbert
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367bc53a06
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Revert some more instances of 'e' variable names
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2019-02-22 20:15:25 +09:00 |
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smoogipoo
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d8c55bc729
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Adjust namespaces
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2019-02-21 19:05:52 +09:00 |
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smoogipoo
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bca347427f
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Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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52bc47499f
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Fix spinners not having proper lifetimes
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2018-11-29 12:11:45 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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cc8531790a
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Use bindables for hitobject events
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2018-11-09 13:58:46 +09:00 |
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smoogipoo
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af1de01ed6
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Add a spinner selection mask
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2018-10-29 18:23:23 +09:00 |
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smoogipoo
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741ec0021e
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Rename more judgement-related methods to "result"
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2018-08-06 11:31:46 +09:00 |
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smoogipoo
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2a4994e5ce
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Make hitobjects only have one judgement + result
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2018-08-03 15:38:48 +09:00 |
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smoogipoo
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4548d2c87f
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Make Rulesets.Osu use the new judgement result structure
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2018-08-02 20:36:38 +09:00 |
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