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Commit Graph

67 Commits

Author SHA1 Message Date
Dan Balasescu
10dc08a855 Store server-side playlist instead of mutating client-side version 2021-11-22 11:18:21 +09:00
Dan Balasescu
6420971660 Adjust test client with new queue-changing logic 2021-11-22 11:10:10 +09:00
Dan Balasescu
4c8c34b43f Use full name for round robin 2021-11-19 18:42:34 +09:00
Dan Balasescu
4e625b78e2 Update queue mode names 2021-11-19 18:28:43 +09:00
Dean Herbert
0c289bf8e5 Remove pointless namespace 2021-11-19 14:46:53 +09:00
Dan Balasescu
29d0d5badf Rename QueueModes -> QueueMode 2021-11-16 14:53:10 +09:00
Dan Balasescu
41e46f158f Fix tests following playlist changes
Also more closely follows the server implementation.
2021-11-16 14:37:33 +09:00
Dan Balasescu
9076519710 Give MultiplayerRoom a playlist, remove RequestAllPlaylistItems() 2021-11-16 14:13:43 +09:00
Dan Balasescu
f0593115b2 Remove RemovePlaylistItem() server method for the time being 2021-11-16 12:08:53 +09:00
Dan Balasescu
f743a3647f Rename APIPlaylistItem -> MultiplayerPlaylistItem 2021-11-15 23:14:27 +09:00
Dan Balasescu
ce47f456ec Change API for retrieving playlist items on join 2021-11-13 04:42:14 +09:00
Dan Balasescu
4aaf412ac9 Ensure one non-expired item when switching to host-only 2021-11-13 03:35:41 +09:00
Dan Balasescu
dbc23e224f Fix further test failures 2021-11-13 03:34:45 +09:00
Dan Balasescu
e31d7e8ad7 Fix new failing test 2021-11-13 02:32:20 +09:00
Dan Balasescu
867403d947 Update TestMultiplayerClient to be more in line with server 2021-11-13 01:42:54 +09:00
Dan Balasescu
3b24ec3643 Merge branch 'master' into multi-queueing-modes 2021-11-12 22:16:04 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
Dan Balasescu
5c8c121446 Update behaviour to match server (removing playlist items) + tests 2021-11-11 23:39:15 +09:00
Dan Balasescu
07a7b4bcdc Merge branch 'master' into multi-queueing-modes 2021-11-11 22:19:30 +09:00
Bartłomiej Dach
f38d6ef8db
Add failing test steps 2021-11-11 09:01:50 +01:00
Dan Balasescu
c51cb62315 Adjust TestMultiplayerClient for correctness 2021-11-10 21:31:13 +09:00
Dan Balasescu
78793d8624 Update interface to remove items 2021-11-10 19:58:25 +09:00
smoogipoo
c716051530 Merge branch 'master' into multi-queueing-modes 2021-11-08 19:19:50 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
smoogipoo
e6deb0c873 Merge branch 'master' into multi-queueing-modes 2021-11-05 15:57:25 +09:00
Dean Herbert
5a078da4d9 Fix APIBeatmapSet.Beatmaps being IEnumerable, causing stupid issues 2021-11-04 16:50:14 +09:00
Dean Herbert
3453160a8b Change PlaylistItem.Beatmap to be an IBeatmapInfo 2021-11-04 13:16:56 +09:00
Dean Herbert
1bfa1365a0 Rename "null user" tests to better explain purpose 2021-11-02 17:13:37 +09:00
smoogipoo
f076b72fbe Merge branch 'master' into multi-queueing-modes 2021-10-29 10:48:16 +09:00
smoogipoo
f3dba49aae Rename room managers 2021-10-27 19:36:32 +09:00
smoogipoo
a4397ee68c Add playlist continuation flow 2021-10-22 22:07:41 +09:00
smoogipoo
1b4be61ed1 Fix finished-play state not handled correctly 2021-10-22 21:16:10 +09:00
smoogipoo
4e6a02bde9 Fix missing QueueMode copies 2021-10-22 20:14:04 +09:00
smoogipoo
db87e42d47 Remove beatmap/ruleset/etc from MultiplayerRoomSettings 2021-10-22 16:48:28 +09:00
smoogipoo
eed8fa8d69 Expand comment a bit 2021-10-15 00:20:45 +09:00
smoogipoo
e6ee360511 Fix intermittent multiplayer tests 2021-10-15 00:10:39 +09:00
smoogipoo
b672d4b936 Refactor RequestHandlingMultiplayerRoomManager to avoid confusion 2021-08-17 09:43:37 +09:00
Salman Ahmed
f82ed64aa7 Fix participant panel null user test no longer functioning properly
I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.

Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
Dean Herbert
e6b3aba6e1 Fix incorrectly directed call in TestMultiplayerClient 2021-08-14 14:08:29 +09:00
Dean Herbert
e8ad0fba75 Add required server methods for kicking users 2021-08-11 17:20:41 +09:00
Dean Herbert
ea6e441dec Simplify method of marking players as playing in test scenes 2021-08-09 19:21:22 +09:00
Dean Herbert
75426f84f1 Fire initial match user states in TestMultiplayerClient 2021-08-03 23:42:37 +09:00
Dean Herbert
9bfb0f1294 Add basic team vs handling to TestMultiplayerClient
Not sure this is the best place to do so... I can foresee this class
getting much larger than we want it to.
2021-08-03 23:42:37 +09:00
Dean Herbert
70da58323a Drop MatchRuleset terminology completely 2021-08-03 15:45:17 +09:00
Dean Herbert
9d1e95caf0 Add flow for sending match ruleset specific messages to the server 2021-08-02 18:47:26 +09:00
Dean Herbert
888954747c Rename class, add commenting and avoid firing requests to create rooms for testing purposes 2021-07-26 15:47:13 +09:00
smoogipoo
d6aa15e5d7 Remove local APIRoom from test multiplayer client 2021-07-19 20:19:23 +09:00
smoogipoo
8c0daa89a0 Make test multiplayer client validate password 2021-07-19 20:03:27 +09:00
Dean Herbert
5148069efe Update signatures in line with no-overload methods (unsupported by signalr) 2021-07-12 15:49:19 +09:00
smoogipoo
04279e7f5c Add some xmldocs 2021-06-25 18:02:53 +09:00