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Commit Graph

32468 Commits

Author SHA1 Message Date
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Dean Herbert
585b857a0c Handle paused state correctly 2020-09-29 12:17:38 +09:00
Dean Herbert
cc9bf67d42
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust 2020-09-29 12:10:24 +09:00
Bartłomiej Dach
2fb9a5d734 Remove no longer required field 2020-09-28 17:53:32 +02:00
Bartłomiej Dach
f6f267a43a Switch to strong sprite exactly once 2020-09-28 17:53:12 +02:00
Bartłomiej Dach
0900661b23 Use IsHit for strong hit instead of checking result type 2020-09-28 16:34:04 +02:00
Bartłomiej Dach
40dea0e2db Merge branch 'master' into taiko-explosion-rework 2020-09-28 16:32:15 +02:00
Dan Balasescu
66e89f56d9
Merge pull request #10280 from peppy/editor-fix-spinner-extending
Fix extending spinners in editor causing them to disappear temporarily
2020-09-28 19:41:44 +09:00
Max Hübner
54852991f3 Move SpinnerNoBlink to OsuSkinConfiguration 2020-09-28 12:24:30 +02:00
Max Hübner
40a4654ef9 Invert spinnerNoBlink to spinnerBlink locally 2020-09-28 12:21:43 +02:00
Dan Balasescu
892806f060
Merge pull request #10281 from peppy/editor-fix-slider-drag-after-snaking
Fix sliders not dragging correctly after snaking has begun
2020-09-28 18:22:55 +09:00
Dean Herbert
4f0c0ea5f9 Fix hit samples playing while paused / seeking in the editor 2020-09-28 18:17:47 +09:00
smoogipoo
b6bc829bd5 Guard against nulls (load not run) 2020-09-28 17:46:22 +09:00
Dean Herbert
fd58a24183
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust 2020-09-28 17:45:48 +09:00
Dan Balasescu
1b6ef60f36
Merge branch 'master' into editor-fix-slider-drag-after-snaking 2020-09-28 17:45:04 +09:00
Dan Balasescu
2f5a2d3bba
Merge pull request #10277 from peppy/editor-implicit-autoplay
Add autoplay support to editor
2020-09-28 17:41:26 +09:00
Dean Herbert
e60e47ff66 Unbind events on disposal 2020-09-28 17:41:10 +09:00
Dean Herbert
63b5b8b841 Fix sliders not dragging correctly after snaking has begun
Closes #10278.
2020-09-28 17:33:00 +09:00
Dean Herbert
8692c24dfc Fix extending spinners in editor causing them to disappear temporarily 2020-09-28 17:20:36 +09:00
Dan Balasescu
89c8fca3fa
Merge pull request #10270 from peppy/editor-fix-noop-states-saving
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 17:03:50 +09:00
Dan Balasescu
06ab33645e
Merge branch 'master' into editor-implicit-autoplay 2020-09-28 16:43:08 +09:00
Dean Herbert
5237fa7bf2 Remove unused local in case statement 2020-09-28 16:37:54 +09:00
Dan Balasescu
5cceb3c724
Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
Dan Balasescu
895828c06a
Merge pull request #10274 from peppy/autoplay-fix-empty-generation
Fix autoplay generators failing on empty hitobjects lists
2020-09-28 16:34:10 +09:00
Dan Balasescu
ef195015c0
Merge pull request #10275 from peppy/frame-stability-attach-without-enabling
Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
2020-09-28 16:33:55 +09:00
Dean Herbert
467a16bf75 Fix fade out extension logic (and make it generally look better for sliders) 2020-09-28 16:21:20 +09:00
Dan Balasescu
3fd8830f5b
Merge pull request #10271 from peppy/editor-fix-unnecessary-updates
Avoid unnecessary object updates from SelectionHandlers
2020-09-28 16:13:26 +09:00
Dean Herbert
7949eabaac Remove left-over using 2020-09-28 15:49:45 +09:00
Dean Herbert
524c2b678c Forcefully regenerate autoplay on editor changes 2020-09-28 15:48:42 +09:00
Dean Herbert
ff7c904996 Add autoplay mod in editor specific ruleset construction 2020-09-28 15:48:42 +09:00
Dean Herbert
d9ac5866b6 Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay 2020-09-28 15:48:37 +09:00
Dean Herbert
e924a83c12 Merge branch 'editor-fix-missing-update-after-drag' into editor-implicit-autoplay 2020-09-28 15:48:36 +09:00
Dean Herbert
3de588f289 Merge branch 'autoplay-fix-empty-generation' into editor-implicit-autoplay 2020-09-28 15:48:33 +09:00
Dean Herbert
e8220cf1b6 Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off 2020-09-28 15:47:11 +09:00
Dean Herbert
6095446f10 Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00
Dean Herbert
a4e9c85333 Trigger a hitobject update after blueprint drag ends 2020-09-28 15:37:06 +09:00
Dean Herbert
0ae2266b82 Fix new placement hitobjects in the editor not getting the default sample added 2020-09-28 15:36:13 +09:00
Dean Herbert
1aa8b400d4 Avoid unnecessary object updates from SelectionHandlers 2020-09-28 15:33:49 +09:00
Dean Herbert
3cf430f494 Avoid saving state changes if nothing has changed (via binary comparison) 2020-09-28 15:30:51 +09:00
Dan Balasescu
600d37cc04
Merge pull request #10254 from peppy/fix-pancake-scrollbar
Fix scroll container's scrollbar not respecting minimum size on first resize
2020-09-28 13:31:21 +09:00
Dan Balasescu
b3151c12ef
Merge pull request #10265 from bdach/fix-overlay-activation-instability
Fix potential instability of overlay activation tests
2020-09-28 13:29:13 +09:00
Bartłomiej Dach
4944128631 Ensure both sprites are centered 2020-09-27 18:11:12 +02:00
Bartłomiej Dach
2f7c0b4934 Allow switching between legacy sprites 2020-09-27 16:07:19 +02:00
Bartłomiej Dach
eb62ad4e55 Look up both sprites for legacy explosions 2020-09-27 16:06:59 +02:00
Bartłomiej Dach
d5f1d94b51 Allow specifying two sprites for legacy hit explosions 2020-09-27 15:52:40 +02:00
Bartłomiej Dach
deb207001a Remove schedule causing default skin explosion regression 2020-09-27 15:23:34 +02:00
Bartłomiej Dach
8d9945dea8 Change until step to assert for consistency 2020-09-27 11:28:23 +02:00
Bartłomiej Dach
00aea77489 Fix potential instability of overlay activation tests 2020-09-27 11:18:13 +02:00
Dean Herbert
78d2c0ce1d
Merge pull request #10261 from bdach/fix-flying-hit-colour
Fix drum rolls only spawning centre flying hits
2020-09-27 15:40:05 +09:00
Dean Herbert
df9dd75436
Merge branch 'master' into fix-flying-hit-colour 2020-09-27 15:01:57 +09:00