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Commit Graph

55497 Commits

Author SHA1 Message Date
Dan Balasescu
6c59be7be9
Merge pull request #20254 from peppy/fix-update-notification
Fix update progress notification icon overload
2022-09-12 16:01:19 +09:00
Dean Herbert
96951057df Avoid using bindables 2022-09-12 15:56:06 +09:00
Dean Herbert
bcd2445d9b Move helper functions down in file 2022-09-12 15:50:10 +09:00
Dean Herbert
0755289ec3 Apply NRT to HitEventTimingDistributionGraph 2022-09-12 15:48:50 +09:00
Dean Herbert
7a62544923
Merge pull request #19275 from solstice23/search-filter
Add multiple-units support in search length criteria
2022-09-12 15:43:44 +09:00
Dean Herbert
2476cf8fb3 Adjust movement to look less sudden when snapping back to Y=0 2022-09-12 15:37:48 +09:00
Dean Herbert
e06a0f7300 Fix dragged state not being exposed correctly 2022-09-12 15:21:01 +09:00
Dean Herbert
92beb6cbe7 Hide notification read light when in a toast state
Also adds test coverage of read state and light.
2022-09-12 15:17:45 +09:00
Dean Herbert
9b31aa6d7a Fix activation not firing with refactors 2022-09-12 15:04:30 +09:00
Dan Balasescu
1b63459d4c
Merge pull request #20253 from peppy/fix-execute-me-storyboard
Fix `world.execute(me)` storyboard animation incorrectness
2022-09-12 15:02:14 +09:00
Dean Herbert
60b0b909a5 Move update icon to background to avoid colour collission with progress spinner 2022-09-12 14:58:46 +09:00
Dean Herbert
2b79e6b2de Add test coverage of update notification 2022-09-12 14:52:16 +09:00
Dean Herbert
eca241e9a7 Move UpdateProgressNotification to base UpdateManager class 2022-09-12 14:52:11 +09:00
Dean Herbert
bbf906ee06 Remove unnecessary virtual spec 2022-09-12 14:20:48 +09:00
Dean Herbert
cf25ee8e84 Add test coverage of storyboard animation start time 2022-09-12 14:17:15 +09:00
Dean Herbert
24138b65a7 Fix storyboard animations not starting their animation playback from the correct point in time 2022-09-12 14:05:16 +09:00
Acid Chicken (硫酸鶏)
ac324c63e2
fix(osu.Game): handle size changes in timing distribution graph 2022-09-12 04:46:32 +09:00
Acid Chicken (硫酸鶏)
bb3d5bc9f4
test(osu.Game): add slider steps to change the size in timing distribution graph tests 2022-09-12 04:43:15 +09:00
Dean Herbert
9ef23c79ce Disallow forwarding during a drag operation 2022-09-11 22:05:44 +09:00
Dean Herbert
a56cadcf90 Ensure drag position is reset when transferred to tray 2022-09-11 22:03:29 +09:00
Dean Herbert
b5a2f7003e Disallow flinging when not in toast state 2022-09-11 21:47:45 +09:00
Dean Herbert
d6f90e3b9f Add basic fling-to-dismiss support 2022-09-11 21:32:22 +09:00
Dean Herbert
aa823161f1
Merge pull request #20236 from smoogipoo/fix-countdown-serialisation
Fix countdown serialisation
2022-09-11 19:31:04 +09:00
Dan Balasescu
1eb2c74e57 Fix countdown serialisation 2022-09-11 18:50:51 +09:00
ansel
324a3723a5 Rewrite DMD 2022-09-10 23:23:04 +03:00
ansel
3f93ec8538 Expose counter to inheritors 2022-09-10 23:20:28 +03:00
ansel
064fe832c7 Fix test 2022-09-10 23:18:59 +03:00
ansel
667854b034 Make effect display have a built-in counter 2022-09-10 23:18:48 +03:00
Dean Herbert
a9094c6b03 Add test coverage of clicking close button to dismiss 2022-09-10 15:18:32 +09:00
Dean Herbert
efe3b1aa7b Allow dismissing notifications without performing action using middle / right click 2022-09-10 15:10:37 +09:00
ansel
b056cac10a Remove generic and add default implementation for CalculateEffect 2022-09-10 08:34:29 +03:00
andy840119
3d7367a842 Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
andy840119
1398a7e11e Property should accept the nullable state. 2022-09-10 10:46:40 +08:00
andy840119
2f91b5c846 Add missing import. 2022-09-10 10:46:10 +08:00
andy840119
ec86700f29 Add the nullable disable annotation back becuse it will cause the api broken if remove the nullable disable annotation in the mania ruleset. 2022-09-10 10:45:51 +08:00
andy840119
e62999fb16 Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Osu/OsuRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
#	osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Dan Balasescu
7f5fe56c1d
Merge pull request #20213 from frenzibyte/osu-markdown-extensions
Fix markdown container not rendering certain text correctly
2022-09-10 10:02:47 +09:00
Salman Ahmed
5e4e3dfc2c Fix markdown container not rendering certain text correctly 2022-09-10 02:55:20 +03:00
Salman Ahmed
95062c2cc8 Remove center origin specification to avoid single-frame layout issues 2022-09-09 19:42:58 +03:00
Salman Ahmed
ae53e27e6c Adjust test coverage to read better 2022-09-09 19:39:06 +03:00
Salman Ahmed
dd10a06e3d Merge branch 'master' into top-rank-badge-order 2022-09-09 19:38:44 +03:00
solstice23
823078ed2d
Merge branch 'master' into search-filter 2022-09-09 23:12:37 +08:00
Dean Herbert
602ffebd54 Apply NRT and fix code style 2022-09-09 23:29:04 +09:00
Dean Herbert
d961b96897 Merge branch 'master' into search-filter 2022-09-09 23:25:54 +09:00
Dean Herbert
8f9df9c7b4
Merge pull request #18642 from Joehuu/fix-play-button-touch
Fix beatmap card play button not working with touch inputs when not hovered
2022-09-09 19:41:05 +09:00
Dean Herbert
8ea739ef25
Merge pull request #18769 from Pasi4K5/enhance-randomisation
Enhance angle calculations of the Random mod
2022-09-09 19:40:47 +09:00
Dean Herbert
e479a022ef
Merge pull request #19556 from HiddenNode/fix_progress_bar_info
Fix progress bar text orientation and scale
2022-09-09 18:46:34 +09:00
Dean Herbert
7d100c5eec Fix test in line with new expectations 2022-09-09 18:10:10 +09:00
Dean Herbert
e9ce968ae3 Merge branch 'master' into fix-play-button-touch 2022-09-09 18:08:18 +09:00
Dean Herbert
31cd7cdca0 Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00