Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
ee522253cb
Remove a couple of unnecessary volume
declarations
2023-05-18 14:12:57 +09:00
Dean Herbert
83dcd78826
Make HitSampleInfo.Bank
non-nullable
2023-05-16 18:12:56 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
smoogipoo
2840405112
Volume should be 0 by default
2020-12-01 18:14:14 +09:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Bartłomiej Dach
35ff25940b
Add sample playback to juice stream test scene
2020-08-20 18:16:32 +02:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
...
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Salman Ahmed
92df4e3a9e
Remove PlayerTestScene
constructor and use CreateRuleset
method instead
2020-04-17 11:17:51 +03:00
Dean Herbert
5200633f9f
Centralise TestPlayer implementations as much as possible
2020-03-05 11:25:07 +09:00
Dean Herbert
bc31146560
Mods -> SelectedMods
2019-12-13 21:45:38 +09:00
Dean Herbert
f33a5bc54c
Centralise and update WorkingBeatmap creation in test cases
2019-05-31 14:40:53 +09:00
Roman Kapustin
459a285cd8
Rename test cases to test scenes inline with the framework change
2019-05-14 22:37:25 +03:00