Dan Balasescu
c6ad184d94
Move Ruleset method to ILegacyRuleset interface
2023-06-29 17:24:37 +09:00
Dan Balasescu
af25ffbe81
Remove JSON output
2023-06-28 16:15:44 +09:00
Dan Balasescu
09bc8e45de
Refactoring
2023-06-28 16:14:32 +09:00
Dan Balasescu
a9c65d200a
Initial conversion of scores
2023-06-26 22:19:01 +09:00
Dan Balasescu
e1d723a2cc
Merge branch 'master' into diffcalc-total-scorev1
2023-06-26 14:32:14 +09:00
Bartłomiej Dach
25842105ce
Merge pull request #23976 from peppy/gameplay-sample-trigger-source-correctness
...
Adjust `GameplaySampleTriggerSource` to only switch samples when close enough to the next hit object
2023-06-25 08:23:55 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Bartłomiej Dach
e273c223a8
Fix some more missed CI inspections
2023-06-24 17:11:38 +02:00
Dean Herbert
2bda63c2c8
Merge branch 'master' into mass-nrt
2023-06-24 09:59:15 +09:00
Dean Herbert
58e6b3782b
Fix a couple of remaining issues
2023-06-24 09:58:36 +09:00
Dan Balasescu
5fadadc3d0
Merge branch 'master' into diffcalc-total-scorev1
2023-06-24 02:46:15 +09:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dan Balasescu
06565871d6
Add flag to disable computing legacy scoring values
2023-06-24 01:03:18 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
08b3c0cce0
Change "floating fruits" mod to only apply adjustments to the playfield
...
Avoids things like touch screen inputs also being flipped.
Note that these adjustments can't be applied directly to the playfield
due to how playfields are used in various rulesets (basically relying on
the `PlayfieldAdjustContainer` to get things in the right place).
Closes #24000 .
2023-06-23 14:18:43 +09:00
Dean Herbert
64b726d5ec
Fix nested logic not being completely correct (favouring already-passed rather than near-future)
2023-06-23 13:48:13 +09:00
Bartłomiej Dach
79606317ab
Remove redundant parentheses
2023-06-22 20:02:10 +02:00
Dean Herbert
4ff5275208
Make IGameplayClock
optional in GameplaySampleTriggerSource
to ease testing
2023-06-21 17:33:42 +09:00
Dean Herbert
cb07f2399f
Apply NRT to GameplaySampleTriggerSource
2023-06-20 21:03:55 +09:00
Dean Herbert
04dad6c6e8
Use IGameplayClock
to ensure our clock source is correct
2023-06-20 20:47:56 +09:00
Dean Herbert
0e86102681
Fix nested lookups
2023-06-20 20:45:02 +09:00
Dean Herbert
786d5a394b
Add back optimisation and increase time allowance slightly
2023-06-20 20:30:07 +09:00
Dean Herbert
555ce7684b
Adjust GameplaySampleTriggerSource
to only switch samples when close enough to the next hit object
...
Closes #23963 .
To simplify things, I've removed the optimisation of using
`AliveObject`s because it would break the way this whole lookup works.
2023-06-20 20:06:07 +09:00
Dan Balasescu
bfa449e47a
Adjust attribute data
2023-06-19 21:38:13 +09:00
Dean Herbert
aa96fefae2
Merge branch 'master' into snap-colour-mod
2023-06-19 20:01:36 +09:00
Dan Balasescu
0844a21a51
Merge branch 'master' into diffcalc-total-scorev1
2023-06-15 19:33:29 +09:00
Dean Herbert
3334323eb7
Run updateScore
on Reset
for good measure
2023-06-14 01:54:57 +09:00
Dean Herbert
0ab9a48f00
Fix score not updating when TrackHitEvents
is set to false
2023-06-13 11:44:52 +09:00
Dean Herbert
e9fb1f8932
Avoid tracking hit events altogether during migration
2023-06-13 02:15:41 +09:00
Dean Herbert
e0ebb000d6
Avoid unnecessary operations during score processor simulation
2023-06-13 02:05:11 +09:00
Dan Balasescu
446807e7f6
Add combo score / bonus score attributes
2023-06-12 23:00:29 +09:00
Dean Herbert
1ab3b43b59
Fix weird right-toolbox distance snapping display in osu!catch editor
2023-06-09 14:36:17 +09:00
John Biddle
d07437f810
Added recommendations from bdach:
...
Fixed null checking in ApplyToDrawableHitObject
Renamed mod to "Synesthesia"
Moved to the "Fun" mod category
2023-06-08 00:52:28 -07:00
Dean Herbert
a842f79ad4
Refactor IWorkingBeatmap.Background
to GetBackground()
2023-06-08 16:19:32 +09:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Bartłomiej Dach
244e6cc008
Merge pull request #23767 from peppy/fix-playfield-border-animation-in-editor
...
Fix gameplay playfield border being affected by beatmap track time
2023-06-06 22:10:18 +02:00
Dean Herbert
247fa088db
Add IHasNoTimedInputs
interface to scope change further
2023-06-06 22:22:42 +09:00
Dan Balasescu
77c745cc94
"TotalScoreV1" -> "LegacyTotalScore"
2023-06-06 17:25:28 +09:00
Dean Herbert
c0016fa5d2
Fix gameplay playfield border being affected by beatmap track time
...
Closes https://github.com/ppy/osu/issues/23470 .
2023-06-06 16:08:24 +09:00
Bartłomiej Dach
331e90f720
Merge branch 'master' into tidy-results-grid-usage
2023-06-03 19:45:23 +02:00
Dan Balasescu
e402c6d2b4
Write max combo attribute from base class
2023-06-02 21:53:25 +09:00
Dan Balasescu
bfe80fe143
Fix legacy diffcalc creating all mods unnecessarily
2023-06-02 17:37:43 +09:00
Dan Balasescu
02111e3854
Implement ScoreV1 calculation for OsuRuleset
2023-06-02 17:36:45 +09:00
Dean Herbert
985604fab5
Return StatisticItem
s rather than StatisticRow
s from ruleset
...
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.
Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
John
ed850196d9
Reverted to applying the color change in OnUpdate, removed EnableComboColour flag from DrawableHitObject.cs
2023-05-30 01:43:08 -07:00
Dean Herbert
14a376c041
Merge branch 'master' into scorev2
2023-05-30 14:34:43 +09:00
Bartłomiej Dach
5604dfb758
Merge branch 'master' into acc-challenge
2023-05-29 22:33:57 +02:00
Bartłomiej Dach
314a0f80f3
Reword setting name & description
2023-05-29 22:12:37 +02:00
Dean Herbert
b3ca409339
Rename a few remaining CountAccuracyJudgement
variable
2023-05-29 20:08:22 +09:00
Dean Herbert
1558723420
Merge branch 'master' into scorev2
2023-05-29 20:06:32 +09:00