Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dan Balasescu
a633501687
Change FilterTerms to use LocalisableString
2022-05-16 14:09:37 +09:00
Dean Herbert
9532454e2a
Remove ILive
remnants
2022-01-26 15:12:07 +09:00
Dean Herbert
dda513dd08
Change PlaylistOverlay
to use ILive
2022-01-26 12:19:59 +09:00
Dean Herbert
2a786f9ec0
Load text only after it comes on screen (and tidy up selection handling logic)
2022-01-25 16:51:21 +09:00
Dean Herbert
ace2bd2208
Apply some initial optimisations to PlaylistItem
2022-01-25 16:51:21 +09:00
Bartłomiej Dach
494d582830
Fix PlaylistItem
attempting to read from OsuColour
dependency too early
2021-11-02 23:19:45 +01:00
Bartłomiej Dach
d218e7d935
Remove manual romanisation handling in PlaylistItem
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
98367fc482
Update usages of GetLocalised{-> Bindable}String
2021-11-02 21:42:01 +01:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model
2021-10-29 06:34:08 +02:00
Dean Herbert
d3b9660148
Move common interface implementations to extension methods
2021-10-05 14:41:14 +09:00
Dean Herbert
e82eaffaed
Flip order back to original for romanisable strings
2021-02-25 14:14:07 +09:00
Dean Herbert
8a97e2e28d
Update LocalisedString usages to RomanisedString
2021-02-22 19:01:42 +09:00
smoogipoo
fcc8683629
Hook up now playing overlay to collections
2020-09-11 16:46:11 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
Dean Herbert
2f4c252fc0
Fix playlist items potentially not updating to the correct selected state
2020-02-18 19:19:04 +09:00
smoogipoo
eb75d26c8f
Extract common rearrangeable list design
2020-02-14 15:36:16 +09:00
Dean Herbert
48350638a2
Hide drag handles of all playlist items not currently being dragged
2020-02-06 18:38:00 +09:00
smoogipoo
b6cfb987f3
Make drag handles not pop into existence
2020-02-04 17:00:36 +09:00
smoogipoo
0c4540b551
Rename PlaylistItem
2020-01-30 19:23:53 +09:00
smoogipoo
00a7adcdca
Further refactorings
2020-01-30 19:21:24 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Joehu
6ca17bdfd5
Center icon and text using anchor and origin instead of margin
2019-09-02 10:42:21 -07:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
Dean Herbert
2f5668f4e7
Fix remaining framework changes
2019-03-29 00:29:14 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
...
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7
Made medium the default font weight
2019-02-20 16:52:36 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Roman Kapustin
4c866e7940
Add PlaylistItemHandle.HandlePositionalInput override
2019-02-01 22:37:27 +03:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
450e4cd223
Hook up API
2018-12-12 19:04:11 +09:00
smoogipoo
9af2b49c01
Merge remote-tracking branch 'peppy/polling-component' into timeshift-api-integration
...
# Conflicts:
# osu.Game/osu.Game.csproj
2018-12-12 16:22:14 +09:00
smoogipoo
41c7d10dff
Fix compilation issues (+ use updated framework)
2018-12-10 13:48:05 +09:00
Dean Herbert
2a2561e5c8
Update framework and otehr nuget packages
2018-12-07 19:39:54 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
28f31540c4
Apply changes in-line with framework localisation changes
2018-09-19 14:07:46 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
f4ddc0717b
Fix incorrect PlaylistItem drag handling
2018-02-13 20:08:59 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00