Bartłomiej Dach
4d9c3091a1
Merge branch 'master' into availability-fixes
2023-07-05 18:44:27 +09:00
Dean Herbert
759cd5aec7
Warm up pool with argon-specific drum samples
2023-07-05 18:44:27 +09:00
Dean Herbert
f086908831
Don't attempt to play drum samples when rewinding
2023-07-05 18:44:27 +09:00
Dean Herbert
16f1a7694d
Add time-based flourish support
2023-07-05 18:44:27 +09:00
Dean Herbert
c72ebcfd53
Fix skin fallback not working as expected
2023-07-05 18:44:27 +09:00
Dean Herbert
010262c764
Change strong hit sample handling to be user input based, not hit object based
2023-07-05 18:44:27 +09:00
Dean Herbert
a9587fd1aa
Move strong hit handling to DrumSamplePlayer
and separte trigger sources
2023-07-05 18:44:27 +09:00
Dean Herbert
27af07b74b
Add basic implementation of argon osu!taiko hitsounds (volume / flourish / strong)
2023-07-05 18:44:27 +09:00
Dean Herbert
beed390031
Add balance adjust to base implementation of DrumSampleTriggerSource
2023-07-05 18:44:27 +09:00
Dean Herbert
ae86fc736a
Add argon-specific DrumSamplePlayer
2023-07-05 18:44:27 +09:00
Dean Herbert
6d4fa6569f
Add back required pieces to GameplaySampleTriggerSource
from old PR
2023-07-05 18:44:27 +09:00
Dean Herbert
f54eb8d7fa
Move DrumSamplePlayer
to be a skinnable component
2023-07-05 18:44:27 +09:00
Dean Herbert
4bb65a54b8
Merge branch 'master' into taiko-hitsounding-drum-sample-player
2023-07-05 18:44:24 +09:00
Dean Herbert
9a7bf1bedd
Fix reversed order of sample return
2023-07-05 18:44:01 +09:00
Dean Herbert
e21dc56fcb
Add test coverage of Judged
state
2023-07-05 18:20:25 +09:00
Dean Herbert
3f8dfc7cb0
Fix fallback for Judged
to be more correct
...
Without this change, when the `Judged` value is checked on an
`HitObjectLifetimeEntry` it would return `true` if a `DrawableHitObject`
has not yet been associated with the entry. Which is completely wrong.
Of note, the usage in `DrawableHitObject` will have never fallen through
to this incorrect value as they always have a result populated:
f26f001e1d/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs (L721-L726)
2023-07-05 18:03:58 +09:00
Dean Herbert
3b9d7af9ee
Fix taiko hit overlay animation timing not accounting for timing section start time
2023-07-05 17:25:31 +09:00
Dean Herbert
5947c2b298
Throw if a null BeatmapInfo
arrives during score import process
2023-07-05 16:08:06 +09:00
Dean Herbert
674ade0c24
Merge pull request #24118 from bdach/nested-entries
...
Add links to nested objects' lifetime entries to `HitObjectLifetimeEntry`
2023-07-05 14:10:14 +09:00
Bartłomiej Dach
b0f6b22fa7
Add assertions covering correctness of judged flags on entry
2023-07-04 23:48:46 +02:00
Bartłomiej Dach
6c4e52821d
Redirect judgement-related flags from DHO to HOLE
2023-07-04 23:45:08 +02:00
Bartłomiej Dach
0ceaf3c451
Ensure synthetic entries from non-pooled DHO are linked to parents
2023-07-04 23:45:08 +02:00
Bartłomiej Dach
bae7670855
Redirect HitObjectEntryManager
child mapping to HOLE
2023-07-04 23:41:06 +02:00
Bartłomiej Dach
2b098bdf61
Add test coverage for mixed pooled/non-pooled usages
2023-07-04 23:41:06 +02:00
Bartłomiej Dach
6dc8c7b617
Add HitObjectLifetimeEntry.NestedEntries
2023-07-04 23:39:56 +02:00
Bartłomiej Dach
e2ddcb2349
Silence a few remaining nullability warnings
2023-07-04 22:39:26 +02:00
Bartłomiej Dach
bcdbdf57ef
Reword comment
2023-07-04 22:22:57 +02:00
Bartłomiej Dach
a55809733d
Expand ScoreInfo.BeatmapInfo
xmldoc
2023-07-04 22:20:50 +02:00
Bartłomiej Dach
b13e2c5d87
Merge pull request #24115 from peppy/fix-progress-cancelled
...
Fix cancelled progress notifications requiring exit confirmation
2023-07-04 21:48:56 +02:00
Dean Herbert
f2aa80f413
Rename and adjust xmldoc on TotalScoreVersion
2023-07-04 20:04:02 +09:00
Dean Herbert
aee89e5e4b
Rewrite comment regarding LegacyTotalScore
2023-07-04 19:59:57 +09:00
Dean Herbert
664294cef4
Fix cancelled progress notifications requiring exit confirmation
2023-07-04 18:39:19 +09:00
Dean Herbert
dd9998127e
Count missing beatmaps as errored items
2023-07-04 18:35:03 +09:00
Dean Herbert
d3eb06578e
Improve messaging around failed scores
2023-07-04 18:34:53 +09:00
Dean Herbert
56bfb92ba6
Allow user cancellation
2023-07-04 18:22:10 +09:00
Dean Herbert
257a96ef60
Fix background beatmap processor thread not correctly exiting
2023-07-04 18:21:22 +09:00
Dean Herbert
4de15f975e
Fix realm silly business
2023-07-04 18:08:26 +09:00
Dean Herbert
a0c3fa9c13
Move preconditions to realm migration step to simplify marker version logic
2023-07-04 17:53:53 +09:00
Dean Herbert
1629024111
ILegacyScoreProcessor
-> ILegacyScoreSimulator
2023-07-04 17:32:54 +09:00
Dean Herbert
3b5f3b67a7
Tidy up and improve messaging on completion notification
2023-07-04 15:53:24 +09:00
Dean Herbert
1a6381bcbb
Reduce code repetition for sleep logic
2023-07-04 15:35:09 +09:00
Dean Herbert
a0bed0fcec
Add full flow test of UpdateLocalScores
2023-07-04 15:18:51 +09:00
Dean Herbert
64fc5e40e8
Move score attach logic to a helper method and call during editor save
2023-07-04 15:07:40 +09:00
Dean Herbert
f30dc59afe
Update tests to show expected score retention behaviour when saving a beatmap
2023-07-04 15:07:27 +09:00
Dean Herbert
d74b1e148d
Make ScoreInfo.BeatmapInfo
nullable
2023-07-04 14:50:34 +09:00
Dean Herbert
67650831bd
Remove unnecessary null check
2023-07-04 14:19:25 +09:00
Dean Herbert
4203e2183d
Merge branch 'master' into diffcalc-total-scorev1
2023-07-04 14:15:24 +09:00
Bartłomiej Dach
f6939223b3
Merge pull request #24071 from peppy/availability-fixes
...
Add handling of "unknown" beatmap availability in multiplayer flow
2023-07-02 21:32:40 +02:00
Bartłomiej Dach
21f758947d
Merge branch 'master' into availability-fixes
2023-07-02 20:38:37 +02:00
Bartłomiej Dach
7b3cb5b410
Merge pull request #24068 from peppy/fix-sign-out-string
...
Use more correct localised string source for "sign out" text
2023-07-02 19:20:24 +02:00