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Don't attempt to play drum samples when rewinding

This commit is contained in:
Dean Herbert 2023-07-03 13:49:14 +09:00
parent 16f1a7694d
commit f086908831

View File

@ -44,6 +44,9 @@ namespace osu.Game.Rulesets.Taiko.UI
public bool OnPressed(KeyBindingPressEvent<TaikoAction> e)
{
if (Time.Elapsed < 0)
return false;
HitType hitType;
DrumSampleTriggerSource triggerSource;