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h1or4dme8
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osu-lazer
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2026-05-17 01:43:01 +08:00
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60,561
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791
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c40887eee867b8d9bf5312e0df106862435dba39
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14 Commits
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
More test hardening around ClientAPIRoom usages
Dan Balasescu
·
2022-07-01 19:49:27 +09:00
93c68e4329
Isolate client's Room from TestMultiplayerClient
Dan Balasescu
·
2022-07-01 19:23:25 +09:00
b64c0d011c
Rename APIRoom -> ClientAPIRoom, remove unused asserts
Dan Balasescu
·
2022-07-01 19:21:59 +09:00
0be858b5bf
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Rename MatchStarted() -> GameplayStarted()
Dan Balasescu
·
2022-04-21 22:39:24 +09:00
08d250fe58
Merge branch 'master' into remove-playlistitem-beatmap
Dean Herbert
·
2022-02-16 14:24:57 +09:00
7e24b36f26
Rename "client" fields in tests to specify whether spectator or multiplayer
Dean Herbert
·
2022-02-16 09:52:18 +09:00
6a08fd57ef
Remove beatmap bindable from PlaylistItem
Dan Balasescu
·
2022-02-15 23:50:08 +09:00
bdc3b76df0
Remove ruleset and mod bindables from PlaylistItem
Dan Balasescu
·
2022-02-15 16:28:15 +09:00
efeba30b9f
Move playlist item beatmap population to MatchSubScreen
Dan Balasescu
·
2021-12-10 20:08:59 +09:00
6057037e35
Fix failing multiplayer player test
Dan Balasescu
·
2021-11-13 02:01:48 +09:00
060b4fa526
Fix multiplayer crashing when entering gameplay
smoogipoo
·
2021-08-24 13:22:06 +09:00
df170afbc4
Add test scene for
MultiplayerPlayer
Dean Herbert
·
2021-08-17 16:16:49 +09:00
e3b29df299