Dean Herbert
3de3bb31f8
Merge remote-tracking branch 'upstream/master' into aQaTL-mapping-del
2018-04-25 18:10:28 +09:00
aQaTL
1dc8986c22
Switched back to switch
2018-04-18 15:06:03 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
aQaTL
90beff83f6
Updated KeyBindingRow sprite text, adjusted KeyBindingOverlay width
2018-04-11 08:07:26 +02:00
aQaTL
38277bff35
Changed mapping of deleting key binding to shift+delete
2018-04-10 18:00:22 +02:00
aQaTL
dbee936748
Allow mapping delete key via alt+delete key combination
2018-04-09 18:48:47 +02:00
smoogipoo
c39fb9a200
Update with framework changes
2018-04-03 20:10:26 +09:00
smoogipoo
e9ec544bf6
Implement joystick keybindings
2018-04-03 02:04:40 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
smoogipoo
b4cd8ea716
GlobalKeyBindingContainer -> GlobalActionContainer
...
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
Aergwyn
f6c168be27
add skip cutscene as "in game" keybinding
2018-01-08 18:22:43 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
Dean Herbert
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Shane Woolcock
98044a17d3
Fix misaligned settings buttons
2017-10-21 13:16:06 +10:30
Dean Herbert
9ee6d1e3f9
Correct and simplify KeyBindingStore
2017-10-16 18:42:49 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
MrTheMake
1e0ce6dabd
Removed unnecessary casting of KeyBindingRow.FilterTerms
2017-09-14 13:18:50 +02:00
MrTheMake
89b5a6670e
Changed type of IHasFilterTerms.FilterTerms according to framework update
2017-09-13 16:18:02 +02:00
Dean Herbert
70154d1036
Update usage of FadeEdgeEffect
...
Improves the visual appearance of DirectPanels' shadows too.
2017-08-25 14:58:19 +09:00
Dean Herbert
c99ed6fd44
Add reset button
...
Also fixes a regression causing multiple rows to be displayed for a single action
2017-08-23 19:26:49 +09:00
Dean Herbert
efdd5eb152
Fix global key bindings being fetched with a non-null variant
2017-08-23 16:10:31 +09:00
smoogipooo
68e7cf854f
Add variant names.
2017-08-23 14:19:14 +09:00
smoogipooo
c1860f2ce2
Make KeyBindingOverlay support variants as settings sub sections.
2017-08-23 12:49:30 +09:00
smoogipooo
a6266850d6
Make KeyBindingRow take a non-action enum.
2017-08-23 12:46:28 +09:00
Dean Herbert
97acff535d
Tidy up conditionals
2017-08-22 18:21:00 +09:00
Dean Herbert
ff8ad30127
Add support for binding mousewheel actions
2017-08-22 14:44:34 +09:00
Dean Herbert
d6249e7a63
Add support for binding mouse buttons to actions
2017-08-18 20:01:41 +09:00
Thomas Müller
4ef1be3080
More localised key binding hover colour logic
2017-08-17 08:43:45 +09:00
Dean Herbert
e64f455ff7
Escape to cancel, again
2017-08-16 23:01:10 +09:00
Dean Herbert
5ebec53970
Integrate key binding config with main settings
2017-08-16 22:56:32 +09:00
Dean Herbert
3df51540e1
Code review fixes
2017-08-16 17:39:57 +09:00
Dean Herbert
dc82a88bb8
Improve namespaces of key bindings
2017-08-16 17:24:01 +09:00