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Commit Graph

243 Commits

Author SHA1 Message Date
apollo-dw
9b60abe486
Merge branch 'ppy:master' into no-combo-scaling 2024-05-11 13:24:16 +01:00
TextAdventurer12
e2a5d1904b adjust count difficult strains formula 2024-04-17 01:21:06 +12:00
TextAdventurer12
b32d73ec9b adjust weighting function 2024-04-13 02:43:33 +12:00
TextAdventurer12
9f5f6b5d37 stop capping difficult strains per note 2024-04-06 21:39:27 +13:00
TextAdventurer12
0db910deb9 cap each note at adding 1 difficult strain count 2024-02-22 15:20:32 +13:00
TextAdventurer12
7d34542c12 use difficulty instead of topstrain 2024-02-22 15:14:56 +13:00
Berkan Diler
6adf0ac01e Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
apollo-dw
23d0c03fc8 Merge branch 'master' into no-combo-scaling 2022-10-24 02:17:39 +01:00
apollo-dw
b5779508d0 Retrieve great hit window from the hit object 2022-09-06 17:10:32 +01:00
apollo-dw
ad650adab0 Fix speed note count sum 2022-08-30 18:03:44 +01:00
MBmasher
b082dc1fe4 Slightly buff flashlight multiplier 2022-08-27 18:31:07 +10:00
MBmasher
b0e7f63361 Update angle multiplier to nerf repeated angles 2022-08-26 12:34:33 +10:00
MBmasher
037f56077b Apply Flashlight grid nerf 2022-08-12 13:29:04 +10:00
StanR
163c3f9c2d Adjust multipliers to account for speed changes 2022-07-20 16:10:34 +03:00
StanR
45258b3f14 Buff aim slightly 2022-07-04 19:53:34 +03:00
Dan Balasescu
d4aa18112b
Merge pull request #15035 from emu1337/speed-acc-scaling
Change speed accuracy scaling to be closer to worst case scenario
2022-06-29 18:04:23 +09:00
Dan Balasescu
6d91c0f375 Resolve inspection issue 2022-06-29 16:57:11 +09:00
Dan Balasescu
ad95f037de Prevent another case of potential div-by-0 2022-06-29 16:42:53 +09:00
Dan Balasescu
0211fe7ae8 Fix exception + possible div-by-0 2022-06-29 16:29:14 +09:00
Dan Balasescu
34b9118fb3 Cleanup by using const value 2022-06-29 16:10:06 +09:00
apollo-dw
630bd244d5 Inherit StrainSkill instead 2022-06-21 10:01:11 +01:00
apollo-dw
0f6f000188 Remove difficulty spike nerf 2022-06-21 09:13:44 +01:00
emu1337
ecbbd29c9b Merge branch 'master' into speed-acc-scaling
# Conflicts:
#	osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
#	osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
#	osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
#	osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
2022-06-20 04:15:35 +02:00
Dan Balasescu
1bd6198da2
Merge pull request #18692 from apollo-dw/dbltap
Rework doubletap detection in osu!'s Speed evaluator
2022-06-19 11:03:16 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
apollo-dw
737197591d Change doubletap algorithm 2022-06-13 17:49:56 +01:00
Dan Balasescu
f73142c50f Remove for loop 2022-06-13 20:43:56 +09:00
Dan Balasescu
b300bc1e24 Fix ever-increasing flashlight-strain 2022-06-13 20:41:32 +09:00
apollo-dw
b631cefc55 Move object difficulty calculation to evaluator methods 2022-05-28 13:29:09 +01:00
apollo-dw
26985ca8af Store hitobject history in the hitobject 2022-05-22 16:26:22 +01:00
Dan Balasescu
b71274265f
Merge pull request #15665 from MBmasher/fl-opacity
Consider opacity of hit objects in Flashlight skill
2022-05-12 19:00:21 +09:00
Dan Balasescu
4463a26f4e Refactor opacity computation algorithm 2022-05-12 18:31:10 +09:00
Dan Balasescu
637f817696 Ignore zero-sections on a per-case basis 2022-05-03 16:06:20 +09:00
apollo-dw
c18df86720 Remove clockrate factor 2022-02-19 15:33:28 +00:00
apollo-dw
da31ca17e7 Use note strains instead of sectional strains 2022-02-14 01:53:03 +00:00
apollo-dw
dcb969316d Weight difficult strain count against the top strain 2022-01-04 17:33:23 +00:00
Luminiscental
132079004c
Remove unnecessary truncation 2022-01-04 12:30:05 +00:00
Luminiscental
75be4e83d6
Remove abusable 0.66 threshold by averaging 2022-01-03 22:32:21 +00:00
apollo-dw
fd1028f3bb Use clockrate in the difficult strain count method 2021-12-29 23:49:07 +00:00
apollo-dw
d51456741c Merge master 2021-12-29 18:12:30 +00:00
apollo-dw
5640918c8c New miss penalty formula, using relevant difficult notes in each skill (targets diffspikes) 2021-12-26 23:51:49 +00:00
MBmasher
2aafcd3628 Refactor code regarding hidden boolean 2021-12-21 20:58:05 +11:00
MBmasher
c5de203aa5 Multiply opacityBonus to base strain 2021-12-21 20:10:19 +11:00
MBmasher
5d8968498c Adjust skillMultiplier after merging #15728, #15867 2021-12-21 20:08:57 +11:00
MBmasher
3d3de00581 Move hidden initialisation to Flashlight constructor 2021-12-21 20:06:53 +11:00
MBmasher
a7aea49cb3 Rename osuPreviousHitObject to currentHitObject 2021-12-21 20:06:07 +11:00
MBmasher
0a33f336b0
Merge branch 'master' into fl-opacity 2021-12-21 19:48:49 +11:00
Dan Balasescu
05b79f864e
Merge pull request #15867 from MBmasher/fl-cumulative-strain
Fix cumulative strain time calculation in Flashlight skill
2021-12-21 17:19:09 +09:00
Dan Balasescu
f366cdc73e Extract initial set out of loop 2021-12-21 12:39:34 +09:00