This sort of thing has been showing up on flyte designs more and more
so I want to start using it more over that rather ugly "overlined" text
that's there on multiplayer screens right now.
The point is to apply the transitions against a container that's inside of `ScreenFooterButton`, because the `ScreenFooterButton` drawable's position is being controlled by the flow container it's contained within, and we cannot apply the transitions on it directly.