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Commit Graph

24160 Commits

Author SHA1 Message Date
smoogipoo
bfbb9aa18e Remove outdated assert 2019-12-09 18:01:02 +09:00
smoogipoo
883d5bc11d Remove automatic slider path offsetting 2019-12-09 17:54:22 +09:00
smoogipoo
fa1468325e Refactor hitobjects to remove default control point 2019-12-09 17:48:27 +09:00
smoogipoo
9cb649436c Default to linear control point type 2019-12-09 17:47:05 +09:00
smoogipoo
5a093c039c Simplify path/point construction 2019-12-09 17:46:40 +09:00
smoogipoo
53f7c753fb General cleanups 2019-12-09 16:44:19 +09:00
smoogipoo
c18f2e6436 Merge remote-tracking branch 'refs/remotes/origin/master' into segmented-slider-paths-3 2019-12-09 15:34:49 +09:00
Dan Balasescu
6fa2910674
Merge pull request #7095 from mcendu/legacy-cursor
Add skin-controlled cursor rotation
2019-12-09 15:31:33 +09:00
Dan Balasescu
f0014963e3
Merge branch 'master' into legacy-cursor 2019-12-09 14:53:36 +09:00
Dan Balasescu
07efd66287
Merge pull request #7075 from peppy/editor-timeline-hitobject-display
Editor timeline hitobject display
2019-12-09 14:53:25 +09:00
Dan Balasescu
65fda87c65
Merge pull request #7107 from EVAST9919/replay-fix
Fix unavailable replays can be accessed via leaderboard
2019-12-09 14:46:07 +09:00
smoogipoo
aff1b93a07 Move config retrieval into LegacySliderBall 2019-12-09 14:43:23 +09:00
Dan Balasescu
5738ef5fab
Merge branch 'master' into editor-timeline-hitobject-display 2019-12-09 14:34:55 +09:00
mcendu
340b709e43
Merge branch 'master' into legacy-cursor 2019-12-09 12:32:16 +08:00
Andrei Zavatski
69deb0ca96 Fix unavailable replays can be accessed via leaderboard 2019-12-09 07:19:55 +03:00
smoogipoo
4905709ea4 Remove unused usings 2019-12-09 13:19:21 +09:00
mcendu
76aabdd297 rename field rotate to spin 2019-12-09 12:11:04 +08:00
Dean Herbert
003eef8595
Fix mod buttons being selected when drag scrolling overlay (#7099)
Fix mod buttons being selected when drag scrolling overlay
2019-12-09 12:24:48 +09:00
Dean Herbert
ad2ecf4dff
Fix key config search not clearing after pressing escape (#7105)
Fix key config search not clearing after pressing escape
2019-12-09 12:22:30 +09:00
Dean Herbert
d2d1c03af5
Highlight own score in BeatmapSetOverlay (#7093)
Highlight own score in BeatmapSetOverlay

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-12-09 11:56:07 +09:00
mcendu
eb065286ae fix ci 2019-12-09 08:49:44 +08:00
mcendu
1cf81c4906 rm unnecessary curlies 2019-12-09 08:37:32 +08:00
mcendu
b2b252a1cc Allow skin to disable spin 2019-12-09 08:36:07 +08:00
Joehu
9974fff5cc Make sub panel back button inherit osu button 2019-12-08 10:51:25 -08:00
Joehu
5cf35869e9 Fix key config search not clearing after pressing escape 2019-12-08 10:40:39 -08:00
Dean Herbert
c2a40c574d Split out if statement for readability 2019-12-09 02:13:47 +09:00
Joehu
e394b28799 Remove redundant transform 2019-12-08 09:12:32 -08:00
Joehu
463b6c0030 Remove whitespace 2019-12-08 09:04:34 -08:00
Joehu
8956768fe0 Fix mod buttons being selected when drag scrolling overlay 2019-12-08 08:55:45 -08:00
mcendu
4cd0dd7856 Move transformation to LoadComplete 2019-12-08 20:47:28 +08:00
mcendu
13b891f3f4 Crude legacy cursor rotation support 2019-12-08 20:05:02 +08:00
Andrei Zavatski
929be3e9e7 Highlight own score in BeatmapSetOverlay 2019-12-08 12:34:07 +03:00
Dean Herbert
4d4e17f7c0
Add explicit app manifest to desktop project (#7088)
Add explicit app manifest to desktop project
2019-12-08 17:31:55 +09:00
Bartłomiej Dach
ff8544597c Add explicit app manifest to desktop project
After the .NET Core bump to version 3.0 in the 2019.1011.0 release,
reports popped up of the game not starting any more on some computers
using Intel graphics cards (HD 3000 in particular).

After investigation the auto-generated application manifest changed in
.NET Core 3.0. In particular this seems to be a root cause for the
failed start-ups on Intel cards, due to a Windows version compatibility
section appearing. The section in turn affects some WinAPI calls like
GetVersionEx, which will return major version 10 instead of 6 if
compatibility with Windows 10 is declared. This combined with a broken
check in the Intel OpenGL driver caused the crashes.

To resolve this without having to patch binaries, add an explicit
application manifest to the desktop project with the compatibility
section removed.
2019-12-07 19:55:09 +01:00
Dan Balasescu
52a0d98012
Merge pull request #7077 from peppy/fix-player-loader-speed
Fix mod speed adjustments unapplying if exiting the player loading screen early
2019-12-08 03:53:55 +09:00
Dan Balasescu
58074df11a
Merge pull request #7078 from peppy/dont-confine-skins
Always display skins at native sizes for now
2019-12-08 03:39:31 +09:00
Dan Balasescu
54798b134e
Add accessibility modifiers 2019-12-08 03:16:41 +09:00
Dan Balasescu
299daa26da
Merge branch 'master' into dont-confine-skins 2019-12-08 03:14:24 +09:00
smoogipoo
b9d12e5fe4 Fix nested hitobjects not updating 2019-12-06 20:53:40 +09:00
smoogipoo
41437242a2 Add initial path type progression support 2019-12-06 19:39:25 +09:00
Dean Herbert
f958485be1 Add comment about size change 2019-12-06 18:54:54 +09:00
Dean Herbert
af2305bb77 Add null check 2019-12-06 18:53:30 +09:00
smoogipoo
52dd7bf716 Fix deleting the first control point not working 2019-12-06 18:49:14 +09:00
smoogipoo
16f8341a02 Handle control point positional updates within SliderPath 2019-12-06 18:49:01 +09:00
smoogipoo
2b5f9515de Fix multiple control point deletions 2019-12-06 17:03:54 +09:00
smoogipoo
d29ccdc25e Fix selection blueprint not re-snapping the path 2019-12-06 16:36:08 +09:00
smoogipoo
b4e1b5fa98 Explose + use the full calculated length of the path 2019-12-06 15:53:19 +09:00
smoogipoo
3358ab9f8a Adjust diffcalc test expected value
The difference is caused by the reworked calculateLength() of SliderPath. This comes as a result of the increased accuracy of path lengthenings due to calculating the final position relative to the second-to-last point, rather than relative to the last point.
2019-12-06 15:53:01 +09:00
smoogipoo
2654710d91 Add tests and fix negative expected distances 2019-12-06 15:37:06 +09:00
Dean Herbert
f4bc9f087e Merge remote-tracking branch 'upstream/master' into fix-player-loader-speed 2019-12-06 15:29:06 +09:00