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Merge pull request #7075 from peppy/editor-timeline-hitobject-display
Editor timeline hitobject display
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commit
07efd66287
@ -13,6 +13,8 @@ using osu.Framework.Graphics.Shapes;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osuTK;
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using osuTK.Graphics;
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@ -25,6 +27,7 @@ namespace osu.Game.Tests.Visual.Editor
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(TimelineArea),
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typeof(TimelineHitObjectDisplay),
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typeof(Timeline),
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typeof(TimelineButton),
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typeof(CentreMarker)
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@ -35,6 +38,8 @@ namespace osu.Game.Tests.Visual.Editor
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{
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Beatmap.Value = new WaveformTestBeatmap(audio);
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var editorBeatmap = new EditorBeatmap<HitObject>((Beatmap<HitObject>)Beatmap.Value.Beatmap);
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Children = new Drawable[]
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{
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new FillFlowContainer
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@ -50,6 +55,7 @@ namespace osu.Game.Tests.Visual.Editor
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},
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new TimelineArea
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{
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Child = new TimelineHitObjectDisplay(editorBeatmap),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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@ -34,7 +34,9 @@ namespace osu.Game.Rulesets.Edit
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where TObject : HitObject
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{
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protected IRulesetConfigManager Config { get; private set; }
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protected EditorBeatmap<TObject> EditorBeatmap { get; private set; }
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protected new EditorBeatmap<TObject> EditorBeatmap { get; private set; }
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protected readonly Ruleset Ruleset;
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[Resolved]
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@ -148,7 +150,7 @@ namespace osu.Game.Rulesets.Edit
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beatmapProcessor = Ruleset.CreateBeatmapProcessor(playableBeatmap);
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EditorBeatmap = new EditorBeatmap<TObject>(playableBeatmap);
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base.EditorBeatmap = EditorBeatmap = new EditorBeatmap<TObject>(playableBeatmap);
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EditorBeatmap.HitObjectAdded += addHitObject;
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EditorBeatmap.HitObjectRemoved += removeHitObject;
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EditorBeatmap.StartTimeChanged += UpdateHitObject;
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@ -333,6 +335,11 @@ namespace osu.Game.Rulesets.Edit
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/// </summary>
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public abstract IEnumerable<DrawableHitObject> HitObjects { get; }
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/// <summary>
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/// An editor-specific beatmap, exposing mutation events.
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/// </summary>
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public IEditorBeatmap EditorBeatmap { get; protected set; }
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/// <summary>
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/// Whether the user's cursor is currently in an area of the <see cref="HitObjectComposer"/> that is valid for placement.
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/// </summary>
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@ -14,12 +14,14 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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/// <summary>
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/// Represents a part of the summary timeline..
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/// </summary>
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public abstract class TimelinePart : CompositeDrawable
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public abstract class TimelinePart : Container
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{
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protected readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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private readonly Container timeline;
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protected override Container<Drawable> Content => timeline;
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protected TimelinePart()
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{
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AddInternal(timeline = new Container { RelativeSizeAxes = Axes.Both });
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@ -50,8 +52,6 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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timeline.RelativeChildSize = new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
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}
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protected void Add(Drawable visualisation) => timeline.Add(visualisation);
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protected virtual void LoadBeatmap(WorkingBeatmap beatmap)
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{
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timeline.Clear();
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@ -36,7 +36,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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this.adjustableClock = adjustableClock;
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Child = waveform = new WaveformGraph
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Add(waveform = new WaveformGraph
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Blue.Opacity(0.2f),
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@ -44,7 +44,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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MidColour = colours.BlueDark,
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HighColour = colours.BlueDarker,
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Depth = float.MaxValue
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};
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});
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// We don't want the centre marker to scroll
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AddInternal(new CentreMarker());
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -11,17 +12,18 @@ using osuTK;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class TimelineArea : CompositeDrawable
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public class TimelineArea : Container
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{
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private readonly Timeline timeline;
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private readonly Timeline timeline = new Timeline { RelativeSizeAxes = Axes.Both };
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public TimelineArea()
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protected override Container<Drawable> Content => timeline;
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[BackgroundDependencyLoader]
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private void load()
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{
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Masking = true;
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CornerRadius = 5;
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OsuCheckbox hitObjectsCheckbox;
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OsuCheckbox hitSoundsCheckbox;
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OsuCheckbox waveformCheckbox;
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InternalChildren = new Drawable[]
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@ -60,8 +62,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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Spacing = new Vector2(0, 4),
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Children = new[]
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{
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hitObjectsCheckbox = new OsuCheckbox { LabelText = "Hit objects" },
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hitSoundsCheckbox = new OsuCheckbox { LabelText = "Hit sounds" },
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waveformCheckbox = new OsuCheckbox { LabelText = "Waveform" }
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}
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}
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@ -107,7 +107,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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}
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}
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},
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timeline = new Timeline { RelativeSizeAxes = Axes.Both }
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timeline
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},
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},
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ColumnDimensions = new[]
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@ -119,8 +119,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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}
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};
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hitObjectsCheckbox.Current.Value = true;
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hitSoundsCheckbox.Current.Value = true;
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waveformCheckbox.Current.Value = true;
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timeline.WaveformVisible.BindTo(waveformCheckbox.Current);
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@ -0,0 +1,108 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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internal class TimelineHitObjectDisplay : TimelinePart
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{
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private IEditorBeatmap beatmap { get; }
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public TimelineHitObjectDisplay(IEditorBeatmap beatmap)
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{
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RelativeSizeAxes = Axes.Both;
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this.beatmap = beatmap;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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foreach (var h in beatmap.HitObjects)
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add(h);
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beatmap.HitObjectAdded += add;
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beatmap.HitObjectRemoved += remove;
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beatmap.StartTimeChanged += h =>
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{
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remove(h);
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add(h);
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};
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}
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private void remove(HitObject h)
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{
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foreach (var d in Children.OfType<TimelineHitObjectRepresentation>().Where(c => c.HitObject == h))
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d.Expire();
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}
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private void add(HitObject h)
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{
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var yOffset = Children.Count(d => d.X == h.StartTime);
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Add(new TimelineHitObjectRepresentation(h) { Y = -yOffset * TimelineHitObjectRepresentation.THICKNESS });
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}
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private class TimelineHitObjectRepresentation : CompositeDrawable
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{
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public const float THICKNESS = 3;
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public readonly HitObject HitObject;
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public TimelineHitObjectRepresentation(HitObject hitObject)
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{
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HitObject = hitObject;
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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Width = (float)(hitObject.GetEndTime() - hitObject.StartTime);
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X = (float)hitObject.StartTime;
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RelativePositionAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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if (hitObject is IHasEndTime)
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{
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AddInternal(new Container
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{
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CornerRadius = 2,
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Masking = true,
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Size = new Vector2(1, THICKNESS),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativePositionAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Colour = Color4.Black,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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});
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}
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AddInternal(new Circle
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{
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Size = new Vector2(16),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.X,
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AlwaysPresent = true,
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Colour = Color4.White,
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BorderColour = Color4.Black,
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BorderThickness = THICKNESS,
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});
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}
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}
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}
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}
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@ -3,32 +3,35 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Compose.Components.Timeline;
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using osu.Game.Skinning;
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namespace osu.Game.Screens.Edit.Compose
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{
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public class ComposeScreen : EditorScreenWithTimeline
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{
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private HitObjectComposer composer;
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protected override Drawable CreateMainContent()
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{
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var ruleset = Beatmap.Value.BeatmapInfo.Ruleset?.CreateInstance();
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composer = ruleset?.CreateHitObjectComposer();
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var composer = ruleset?.CreateHitObjectComposer();
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if (ruleset == null || composer == null)
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return new ScreenWhiteBox.UnderConstructionMessage(ruleset == null ? "This beatmap" : $"{ruleset.Description}'s composer");
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if (composer != null)
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{
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var beatmapSkinProvider = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
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var beatmapSkinProvider = new BeatmapSkinProvidingContainer(Beatmap.Value.Skin);
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// the beatmapSkinProvider is used as the fallback source here to allow the ruleset-specific skin implementation
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// full access to all skin sources.
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var rulesetSkinProvider = new SkinProvidingContainer(ruleset.CreateLegacySkinProvider(beatmapSkinProvider));
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// the beatmapSkinProvider is used as the fallback source here to allow the ruleset-specific skin implementation
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// full access to all skin sources.
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var rulesetSkinProvider = new SkinProvidingContainer(ruleset.CreateLegacySkinProvider(beatmapSkinProvider));
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// load the skinning hierarchy first.
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// this is intentionally done in two stages to ensure things are in a loaded state before exposing the ruleset to skin sources.
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return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(ruleset.CreateHitObjectComposer()));
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}
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return new ScreenWhiteBox.UnderConstructionMessage(ruleset == null ? "This beatmap" : $"{ruleset.Description}'s composer");
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// load the skinning hierarchy first.
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// this is intentionally done in two stages to ensure things are in a loaded state before exposing the ruleset to skin sources.
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return beatmapSkinProvider.WithChild(rulesetSkinProvider.WithChild(composer));
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}
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protected override Drawable CreateTimelineContent() => new TimelineHitObjectDisplay(composer.EditorBeatmap);
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}
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}
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@ -20,6 +20,8 @@ namespace osu.Game.Screens.Edit
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private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
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private TimelineArea timelineArea;
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[BackgroundDependencyLoader(true)]
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private void load([CanBeNull] BindableBeatDivisor beatDivisor)
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{
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@ -64,7 +66,7 @@ namespace osu.Game.Screens.Edit
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = 5 },
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Child = CreateTimeline()
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Child = timelineArea = CreateTimelineArea()
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},
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new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
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},
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@ -97,11 +99,15 @@ namespace osu.Game.Screens.Edit
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{
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mainContent.Add(content);
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content.FadeInFromZero(300, Easing.OutQuint);
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LoadComponentAsync(CreateTimelineContent(), timelineArea.Add);
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});
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}
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protected abstract Drawable CreateMainContent();
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protected virtual Drawable CreateTimeline() => new TimelineArea { RelativeSizeAxes = Axes.Both };
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protected virtual Drawable CreateTimelineContent() => new Container();
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protected TimelineArea CreateTimelineArea() => new TimelineArea { RelativeSizeAxes = Axes.Both };
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}
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}
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@ -23,6 +23,11 @@ namespace osu.Game.Screens.Edit
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/// Invoked when a <see cref="HitObject"/> is removed from this <see cref="IEditorBeatmap"/>.
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/// </summary>
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event Action<HitObject> HitObjectRemoved;
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/// <summary>
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/// Invoked when the start time of a <see cref="HitObject"/> in this <see cref="EditorBeatmap{T}"/> was changed.
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/// </summary>
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event Action<HitObject> StartTimeChanged;
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}
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/// <summary>
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