Dean Herbert
|
8dddd8aff5
|
Merge pull request #9883 from swoolcock/confine-during-gameplay
Add "During Gameplay" option for mouse confining
|
2020-10-08 20:25:27 +09:00 |
|
Shane Woolcock
|
f90ac2e76c
|
Ensure we assert after the seek has completed
|
2020-10-07 18:50:02 +10:30 |
|
Shane Woolcock
|
2e0a9f53c1
|
Add test coverage
|
2020-10-07 17:52:39 +10:30 |
|
Dan Balasescu
|
fbb10f6774
|
Merge branch 'master' into fix-first-hitobject-must-be-combo
|
2020-10-07 16:21:00 +09:00 |
|
Dean Herbert
|
1f2dd13b49
|
Update tests
|
2020-10-06 22:10:13 +09:00 |
|
Dan Balasescu
|
50872e3839
|
Merge pull request #10390 from peppy/editor-setup-sections-container
Split editor setup screen up into sections
|
2020-10-06 20:07:56 +09:00 |
|
Dean Herbert
|
98fe5f78ee
|
Split setup screen up into sections (and use a SectionContainer)
|
2020-10-06 17:29:08 +09:00 |
|
Dean Herbert
|
87bf3bdc16
|
Add the most basic implementation of LabelledSliderBar feasible
|
2020-10-06 17:26:06 +09:00 |
|
Bartłomiej Dach
|
9eeac759b8
|
Re-enable and fix gameplay sample playback test
|
2020-10-05 21:22:32 +02:00 |
|
Dan Balasescu
|
141b8eb766
|
Merge pull request #10374 from peppy/ignore-failing-test
Temporarily ignore failing gameplay samples test
|
2020-10-05 20:46:21 +09:00 |
|
Dean Herbert
|
606a08c6ad
|
Temporarily ignore failing gameplay samples test
|
2020-10-05 20:01:12 +09:00 |
|
Dan Balasescu
|
6d50a1ed7d
|
Merge branch 'master' into osu-selection-flip-rotate-buttons
|
2020-10-05 19:17:33 +09:00 |
|
Dan Balasescu
|
2df5ea8ba8
|
Merge branch 'master' into osu-selection-scaling
|
2020-10-05 18:47:17 +09:00 |
|
Dan Balasescu
|
12c84df208
|
Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
Fix seeking in replays not correctly pausing samples
|
2020-10-05 17:13:43 +09:00 |
|
Dan Balasescu
|
0c93de858e
|
Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
Don't stop non-looping samples immediately when pausing
|
2020-10-05 17:13:11 +09:00 |
|
Dean Herbert
|
d43ea68709
|
Merge branch 'master' into fix-gameplay-seek-sample-pausing
|
2020-10-05 16:21:28 +09:00 |
|
Dean Herbert
|
a69b1636be
|
Update tests
|
2020-10-05 15:18:28 +09:00 |
|
Dan Balasescu
|
39f1ceb2ad
|
Merge pull request #10366 from peppy/fix-editor-save-new-beatmap
Fix editor persisting new beatmap even when user chooses not to
|
2020-10-05 14:38:43 +09:00 |
|
Dean Herbert
|
e1c4c8f3d5
|
Add failing test coverage of gameplay sample pausing (during seek)
|
2020-10-05 14:27:51 +09:00 |
|
Dean Herbert
|
432ba7cdf9
|
Add test coverage of exit-without-save
|
2020-10-04 23:57:35 +09:00 |
|
Bartłomiej Dach
|
ad42ce5639
|
Add failing test cases
|
2020-10-04 14:54:51 +02:00 |
|
Bartłomiej Dach
|
a366591d6d
|
Merge branch 'master' into osu-selection-scaling
|
2020-10-04 13:28:59 +02:00 |
|
Dan Balasescu
|
06b55c6aba
|
Merge pull request #10326 from peppy/editor-less-autoplay-regeneration
Only regenerate autoplay on editor state change
|
2020-10-03 20:10:29 +09:00 |
|
Dean Herbert
|
0cb3926e1d
|
Add event on EditorChangeHandler state change
|
2020-10-02 15:44:34 +09:00 |
|
Dean Herbert
|
d6fe5482d3
|
Add failing test showing missing control point removal
|
2020-10-02 15:28:21 +09:00 |
|
Dean Herbert
|
94996f2cc0
|
Merge branch 'master' into osu-selection-scaling
|
2020-10-01 21:09:52 +09:00 |
|
Dan Balasescu
|
3a81602d0c
|
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
|
2020-10-01 18:08:17 +09:00 |
|
Dean Herbert
|
b7ac779760
|
Merge branch 'master' into fix-hitobject-sample-stuck-on-future-seek
|
2020-10-01 16:46:14 +09:00 |
|
Dean Herbert
|
1aff263419
|
Split out classes and simplify construction of buttons
|
2020-10-01 16:34:34 +09:00 |
|
Dean Herbert
|
78c5d57074
|
Add flip event flow and stop passing raw input events to handle methods
|
2020-10-01 16:25:29 +09:00 |
|
smoogipoo
|
7890319802
|
Merge branch 'master' into adjust-hit-result-types
|
2020-10-01 16:19:07 +09:00 |
|
smoogipoo
|
cb6b35116a
|
Merge branch 'master' into scoring-standardisation
|
2020-10-01 12:28:51 +09:00 |
|
Dean Herbert
|
4b70fe8585
|
Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
|
2020-09-30 22:46:09 +09:00 |
|
Dean Herbert
|
367b35bb10
|
Merge branch 'master' into fix-storyboard-sample-pausing
|
2020-09-30 22:42:26 +09:00 |
|
Dan Balasescu
|
6dab5c2ceb
|
Merge branch 'master' into fix-editor-silence-on-seek
|
2020-09-30 21:33:15 +09:00 |
|
Dean Herbert
|
e760ed8e01
|
Fix scroll wheel being handled by base test scene
|
2020-09-30 16:39:02 +09:00 |
|
Dean Herbert
|
1dd354120b
|
Fix beatmap potentially changing in test scene
|
2020-09-30 16:16:14 +09:00 |
|
Dean Herbert
|
2ef09a8730
|
Populate test scene with control points
|
2020-09-30 16:06:58 +09:00 |
|
Dean Herbert
|
414c40d298
|
Reverse inheritance order of SkinnableSound's pause logic
|
2020-09-30 15:45:14 +09:00 |
|
Dean Herbert
|
f1298bed79
|
Combine scale operations and tidy up scale drag handle construction
|
2020-09-30 15:08:56 +09:00 |
|
Dean Herbert
|
f93c72dd92
|
Fix non-matching filename
|
2020-09-29 20:21:13 +09:00 |
|
Dean Herbert
|
265bba1a88
|
Add test coverage of event handling
|
2020-09-29 20:08:56 +09:00 |
|
Dean Herbert
|
cd794eaa65
|
Add basic selection box with drag handles
|
2020-09-29 20:08:56 +09:00 |
|
smoogipoo
|
f439c1afbc
|
Make osu/taiko/catch use Ok+Great
|
2020-09-29 17:16:55 +09:00 |
|
smoogipoo
|
4ef7ab2872
|
Fix tests
|
2020-09-29 16:33:38 +09:00 |
|
smoogipoo
|
bad48d6d44
|
Merge branch 'master' into scoring-standardisation
|
2020-09-29 16:33:38 +09:00 |
|
smoogipoo
|
31fae045fa
|
Update judgement processors with new hit results
|
2020-09-29 16:33:38 +09:00 |
|
Dean Herbert
|
2f26728cdb
|
Add test coverage of editor sample playback
|
2020-09-29 15:29:56 +09:00 |
|
Dean Herbert
|
56c8e4dacf
|
Fix failing tests
|
2020-09-29 14:25:39 +09:00 |
|
Dean Herbert
|
136843c8e4
|
Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
|
2020-09-29 14:25:39 +09:00 |
|