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Commit Graph

444 Commits

Author SHA1 Message Date
sh0ckR6
bde092f816
Clear UR bar display on seek with mouse 2021-09-09 20:08:16 -04:00
sh0ckR6
bf0150bab4
Clear UR bar display on keyboard input 2021-09-09 16:21:51 -04:00
Dean Herbert
c25ab6835c Remove IJsonSerializable interface
Was pretty pointless and made it hard to use the custom serialisation
terms arbitrarily in tests.
2021-08-31 14:39:20 +09:00
Salman Ahmed
e374ef163d Update localisable formattable extensions usages inline with framework change 2021-08-29 15:00:28 +03:00
Dean Herbert
a10ba17b64
Merge pull request #14250 from peppy/leaderboard-limit-player-count
Add ability for gameplay leaderboard scroll when too many users are displayed
2021-08-14 14:08:18 +09:00
Bartłomiej Dach
e2cc96097f
Unify match score display formatting
Commas are already applied on the multiplayer leaderboard, as well as
the results screen.
2021-08-13 23:57:51 +02:00
Bartłomiej Dach
00317c0e30
Round when totalling up team scores instead of truncating
Matches score handling in `ScoreManager`.
2021-08-13 23:44:07 +02:00
Dean Herbert
90755c0307 Replace condition with matching precalculated bool 2021-08-13 14:50:59 +09:00
Dean Herbert
93574acf72 Fix exception messaging 2021-08-13 14:46:57 +09:00
Dean Herbert
641d57e5e1 Change scroll container subclass name to hopefully read better 2021-08-13 14:46:28 +09:00
Dean Herbert
e84224f64c Rename AddPlayer method now that there's no conflict 2021-08-12 16:20:37 +09:00
Dean Herbert
68dbbc17e8 Add support for automatic scrolling in gameplay leaderboard 2021-08-12 16:20:37 +09:00
Dean Herbert
735c5085dd Fix match score display not doing an initial value update 2021-08-11 14:50:47 +09:00
Dean Herbert
ee3b373e8a Correctly handle tied scores 2021-08-11 14:48:37 +09:00
Dean Herbert
a503274e1d Pass through MultiplayerRoomUsers instead of ints to avoid re-retrieval 2021-08-10 18:39:20 +09:00
Dean Herbert
58714dbe71 Fix ordering of teams to match colours 2021-08-09 19:48:53 +09:00
Dean Herbert
490f9e1848 Fix overlap in spectator view 2021-08-09 19:45:16 +09:00
Dean Herbert
551929cf5a Simplify method of marking players as playing in test scenes 2021-08-09 19:18:13 +09:00
Dean Herbert
121648b593 Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Dean Herbert
ebbf6467e8 Support more than two teams 2021-08-09 17:23:02 +09:00
Dean Herbert
cdc173e867 Add tracking of team totals to leaderboard implementation 2021-08-09 17:08:32 +09:00
Dean Herbert
77c9aadd05 Add team colour support to multiplaye gameplay leaderboard panels 2021-08-09 17:06:25 +09:00
Dean Herbert
e1d4eee1d2 Add the ability to set custom overriding colours on GameplayLeaderboardScores 2021-08-09 17:06:21 +09:00
Dean Herbert
0fa1f085df Store MultiplayerRoomUser as part of tracked data 2021-08-09 16:31:18 +09:00
Dean Herbert
aa4c6b9341 Bring across tournament score display for game usage 2021-08-09 16:30:37 +09:00
Lucas A
ff3d38de6f Localise accuracy display. 2021-07-23 22:37:08 +02:00
Dean Herbert
b910c21230 Add ModFlowDisplay and consume in ContractedPanelMiddleContent 2021-07-21 16:53:04 +09:00
Dean Herbert
396ad79d50 Remove unnecessary UnbindAll call 2021-07-21 16:43:08 +09:00
Dean Herbert
a63065dbe9 Tidy up ModDisplay 2021-07-21 16:38:25 +09:00
Dan Balasescu
32e6c9c5d3
Merge pull request #13786 from peppy/multiplayer-test-fixes
Fix multiplayer test failures due to leaderboard load process
2021-07-06 16:33:41 +09:00
Dean Herbert
1a6b8b2c73 Populate UserScores as early as possible to avoid weird ordering requirements 2021-07-06 14:53:31 +09:00
Bartłomiej Dach
686dd2b5ce Remove unused constant 2021-07-05 20:35:14 +02:00
Dean Herbert
f5ddd2a53b Fix critical failure causing scores to not update on the leaderboard 2021-07-06 01:15:30 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Dean Herbert
f1014af284 Move LoadComplete content to run after user retrieval has completed
Feels safer, I think.
2021-07-05 21:35:41 +09:00
Dean Herbert
459f9a0465 Handle nulls and fix missing documentation 2021-07-05 21:35:37 +09:00
Dean Herbert
77adf687c6 Consume ability to lookup multiple users in MultiplayerGameplayLeaderboard
Avoids syncrhonously blocking on asynchronous operations (which was
leading to LCA starvation in tests).
2021-07-05 19:56:37 +09:00
Dean Herbert
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor 2021-06-18 18:54:07 +09:00
Dan Balasescu
a44fd887ee
Merge branch 'master' into no-unranked-display 2021-06-10 17:09:46 +09:00
Dean Herbert
7774344f0e Remove "Unranked" text from ModDisplay 2021-06-09 13:45:09 +09:00
smoogipoo
00efed2c39 Add colours for tick judgements 2021-06-08 23:10:21 +09:00
smoogipoo
c8e14d7710 Ignore non-scorable and bonus judgements 2021-06-08 23:09:23 +09:00
Robin Avery
dc50ae40b9
Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
Bartłomiej Dach
0531c2dcd9 Move empty window check to bar error meter
It's not valid in the base `HitErrorMeter`, as the colour meter only
displays colour for a given judgement, so it is still valid to add new
items to it even if the hit window is 0, as misses are still possible.
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
37d062c7cd Add failing assertions to hit error meter test 2021-06-07 13:16:07 +02:00
Robin Avery
29fa4fdf57
Refactor unacceptable syntax 2021-06-07 01:08:39 -04:00
Robin Avery
133d72a8c0
Rename UsingClosestAnchor
It is now "OverridesClosestAnchor". The logic is inverted accordingly.
2021-06-07 00:14:36 -04:00
Robin Avery
f28916e30f
Remove all UsingClosestAnchor() extension logic
It is replaced with ISkinnableDrawable.UsingClosestAnchor.
2021-06-07 00:04:53 -04:00
Robin Avery
ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00
Robin Avery
da1c38d5a9
Uninvert logic of SkinnableInfo.UsingClosestAnchor
Also rename "IsUsingClosestAnchor" to simply "UsingClosestAnchor".
2021-06-06 10:13:35 -04:00