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Commit Graph

1867 Commits

Author SHA1 Message Date
smoogipooo
8df3c3f736 Adjust Swell hit speed. 2017-04-26 16:28:53 +09:00
smoogipooo
d9dec9d444 Implement Taiko difficulty calculation. 2017-04-26 15:50:08 +09:00
smoogipooo
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
smoogipooo
ac5f70b765 Fix drum roll conversion not generating strong hits. 2017-04-26 13:48:31 +09:00
smoogipooo
324d5c1093 Merge remote-tracking branch 'origin/master' into fix-drumroll-conversion 2017-04-26 13:17:28 +09:00
smoogipooo
f750325aa1 Bring up to date. 2017-04-21 20:10:14 +09:00
smoogipooo
29fe0b471c Fix drum rolls not taking into account nodal samples when converting from drum rolls to hit circles. 2017-04-21 18:52:08 +09:00
Dean Herbert
2d53ad4c0a
Remove xmldoc-only using usage. 2017-04-21 14:01:58 +09:00
smoogipooo
61090d918c Temporary for taiko lagging on auto replays due to inImportantSection.
Note that this isn't a full "as intended" fix, because the full fix is quite big. I'll be saving it for a separate branch/pull-req.
2017-04-20 15:26:42 +09:00
smoogipooo
ef56058ad2 Drum roll ticks shouldn't be able to result in miss judgements. 2017-04-20 15:09:49 +09:00
smoogipooo
a958c99e22 Make ticks smaller (as per flyte's suggestion). 2017-04-20 13:12:43 +09:00
smoogipooo
8facf473d1 Fix drum rolls not being correctly converted to hitcircles. 2017-04-20 13:05:57 +09:00
Dean Herbert
cef6a014d5
Add a simulated key-up delay to auto replays.
Fixes key counter display looking odd.
2017-04-18 22:31:52 +09:00
Dan Balasescu
d4e75ecec4 Rename to use -index. 2017-04-18 17:37:01 +09:00
Dean Herbert
4895a482b4 That's a lot of white spaces 2017-04-18 17:26:59 +09:00
smoogipooo
579698f0a9 Merge remote-tracking branch 'origin/master' into taiko-fixes
# Conflicts:
#	osu.Game.Rulesets.Taiko/UI/TaikoHitRenderer.cs
2017-04-18 17:12:23 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00