Salman Ahmed
b43995269a
Dispose ScrollingTeam
s on removal
2022-09-03 15:17:51 +03:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dean Herbert
d3ae60ec6d
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
Dean Herbert
93bc4b9294
Add toggle for tournament client "auto progression" behaviour
...
Addresses https://github.com/ppy/osu/discussions/20038 .
2022-08-31 13:44:07 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dean Herbert
ef10145d6f
Rename MenuCursorContainer
and clean up code
2022-07-26 14:11:52 +09:00
Dean Herbert
caa44ce01e
Update naming
2022-07-18 16:40:11 +09:00
Dean Herbert
d909a1fd46
Merge branch 'master' into remove-countries-json
2022-07-18 16:38:53 +09:00
Salman Ahmed
018da74fe8
Replace default
with CountryCode.Unknown
2022-07-18 08:54:35 +03:00
Salman Ahmed
100c53f9ef
Country
-> CountryCode
2022-07-18 08:40:34 +03:00
Salman Ahmed
a10c398cd5
Remove no longer necessary DI
2022-07-16 06:40:53 +03:00
Salman Ahmed
7c6f4b798b
Replace countries.json
with country enum and acronym extension
2022-07-16 05:16:59 +03:00
Salman Ahmed
b2b2a4adaf
Update tournament migration logic to check for null Country
2022-07-16 05:04:24 +03:00
Salman Ahmed
2734a28115
Merge branch 'master' into tourney-save-changes-button-ux
2022-07-14 04:37:03 +03:00
Salman Ahmed
24df8f6a0d
Enable NRT on save changes button
2022-07-14 04:33:07 +03:00
Salman Ahmed
776d9551e2
Disable "save changes" button by default
2022-07-14 04:16:25 +03:00
Dan Balasescu
b6528b9ff7
Merge pull request #19102 from peppy/fix-ladder-editor-commit-on-selection-change
...
Ensure any changes are committed before changing `LadderEditorSettings`'s target match
2022-07-13 22:06:10 +09:00
Dean Herbert
467f83b603
Add non-null assertion missing in BeatmapScoreRow
2022-07-13 18:48:12 +09:00
Dean Herbert
214351a87e
Ensure any changes are committed before changing LadderEditorSettings
's target match
2022-07-13 18:32:47 +09:00
Dean Herbert
5c6fa2341f
Fix TeamScoreDisplay
not tracking team changes properly
2022-07-13 18:15:59 +09:00
Dean Herbert
1516756d8b
Fix team name not updating on TeamDisplay
immediately
2022-07-13 18:10:27 +09:00
Dean Herbert
4dff999ce6
Fix potential null referenced in SeedingScreen
...
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
Dean Herbert
b9ad90ce54
Switch TeamWinScreen
scheduling to AddOnce
2022-07-13 17:57:45 +09:00
Dean Herbert
11c8a2c16e
Disable tournament client "save changes" button when there's no changes to save
2022-07-13 17:46:09 +09:00
Dean Herbert
bae314a254
Add background on SetupScreen
to hide video
2022-07-12 13:03:43 +09:00
Dean Herbert
76be9a829c
Fix mutation after disposal in TeamEditorScreen
2022-07-12 12:59:55 +09:00
Dean Herbert
73e924479f
Find video by recursive check rather than marker interface
...
Seems a lot more reliable, and allows falling back to the "main" video
in cases which didn't support this previously.
A next step may be to allow every screen to support a video based on its
screen name, rather than specifying the local `TourneyVideo` every time.
2022-07-11 20:42:05 +09:00
Dean Herbert
00c7101f54
Remove DrawingsScreen
world map completely
2022-07-11 20:36:05 +09:00
Dean Herbert
22a51fdc50
Add support for a drawings screen video background
2022-07-11 15:35:00 +09:00
Bartłomiej Dach
a83c45b50e
Fix compile failures from framework breaking change
2022-06-24 16:07:14 +02:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Dean Herbert
50e40756c4
Rename GracefullyExit
to AttemptExit
2022-06-19 12:34:44 +09:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
...
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130
TournamentPlayer
-> TournamentUser
2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566
Standardise naming for online ID
...
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db
Replace tournament beatmap storage type with lightweight model
2022-06-18 01:34:09 +03:00
Salman Ahmed
200b23c689
Add lightweight TournamentBeatmap
model
2022-06-18 01:30:56 +03:00
Salman Ahmed
b977ce7995
Replace tournament player storage type with lightweight model
2022-06-17 21:35:04 +03:00
Salman Ahmed
f3793c8809
Add lightweight TournamentPlayer
model
2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Bartłomiej Dach
f88c568c8d
Update flag sizes after switch to twemoji assets
...
The old flags used a size of 150x100, while the new assets based on
twemoji use a size of 150x108. Update existing usages to match this new
aspect ratio better.
2022-06-15 21:45:47 +02:00
Dean Herbert
c661f2b059
Ensure ChannelManager
has access to API from point of construction
...
Closes https://github.com/ppy/osu/issues/18451 .
2022-06-08 19:15:23 +09:00
Dean Herbert
afbb1fa750
Fix tournament user stat population potentially using wrong ruleset
...
`OsuGameBase.Ruleset` is bound
[late](7d0470794b/osu.Game.Tournament/TournamentGameBase.cs (L169)
)
so we must use the ladder one during user retrieval.
Closes https://github.com/ppy/osu/issues/18363 .
2022-05-23 14:07:11 +09:00
Dean Herbert
218642c300
Update unsafe file write usages
2022-05-16 18:05:27 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
ea672745b0
Add ability to switch between most common tournament scenes using key bindings
2022-04-01 12:44:49 +09:00
Dean Herbert
a06b0a4966
Fix tournament bracket parsing's ruleset refetch logic not working correctly
...
Due to equality being based on `ShortName`, it was feasible that the
re-fetch exited early (in bindable shortcutting logic) causing the
ruleset's `OnlineID` to remain `-1` or something equally wrong.
Resolves issue pointed out at
https://github.com/ppy/osu/discussions/17538#discussioncomment-2471746 .
2022-03-31 18:41:00 +09:00
Dean Herbert
a7a7584d3e
Add test coverage ensuring ruleset ID is correct after bracket read
...
Historically, tournament client may have written incorrect `OnlineID`
values. We wanted to use `ShortName` to re-fetch the ruleset. This test
ensures this flow is working correctly.
2022-03-31 18:39:58 +09:00
Dean Herbert
2938f44e6c
Update PresentExternally
usages in line with framework changes
2022-03-24 23:41:07 +09:00