Dean Herbert
|
e22aea0613
|
Apply same fix to OsuGameTestScene
|
2022-01-24 17:05:49 +09:00 |
|
Dean Herbert
|
1e483ece32
|
Avoid adding "exit all screens" step when running tests interactively
|
2022-01-24 16:40:16 +09:00 |
|
Dean Herbert
|
02baad30d7
|
Merge branch 'master' into global-bindable-thread-safety
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2022-01-18 18:12:00 +09:00 |
|
Dan Balasescu
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73a1f27ce5
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Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-18 17:31:37 +09:00 |
|
Dean Herbert
|
488f044924
|
Remove one more outdated comment
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2022-01-18 16:46:14 +09:00 |
|
Dean Herbert
|
d26f4d50bd
|
Add test coverage of aggregate room scores displaying correctly
|
2022-01-18 14:00:12 +09:00 |
|
Dean Herbert
|
da9a60a695
|
Update broken test scenes to match new OsuTestScene logic
|
2022-01-18 13:41:50 +09:00 |
|
Dean Herbert
|
b9aae5569f
|
Fix OsuTestScene potentially mutating global bindables
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2022-01-18 13:29:24 +09:00 |
|
Bartłomiej Dach
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03e4ec4214
|
Merge branch 'master' into realm-integration/score-and-beatmaps
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2022-01-15 14:45:42 +01:00 |
|
Susko3
|
19467e58c1
|
Remove unused params from BDL methods
|
2022-01-15 01:06:39 +01:00 |
|
Dean Herbert
|
e558fd69d2
|
Remove unnecessary null check and associated comment
|
2022-01-14 23:26:29 +09:00 |
|
Dean Herbert
|
b7ee6d1866
|
Add protections against test null refs when beatmap load fails
|
2022-01-12 17:49:11 +09:00 |
|
Dean Herbert
|
e74a5022c9
|
Fix multiple tests via null checks and changing ToLive to Detach
flow
|
2022-01-12 17:00:17 +09:00 |
|
Dean Herbert
|
33060990b7
|
Temporarily disable WorkingBeatmapCache and fix multiple invalid data flows
|
2022-01-12 17:00:16 +09:00 |
|
Dean Herbert
|
00e3af3366
|
Update model manager and many related classes to get things compiling again
|
2022-01-12 17:00:00 +09:00 |
|
Dean Herbert
|
b8cd3cdbbc
|
Various updates to ruleset and primary key usages to move closer to realm support
|
2022-01-12 16:57:13 +09:00 |
|
Dean Herbert
|
89d6ffa7f3
|
Use RealmContextFactory instead of EF
|
2022-01-12 16:39:36 +09:00 |
|
Dean Herbert
|
031a40af6a
|
Replace usages of Wait with WaitSafely
|
2022-01-04 11:51:41 +09:00 |
|
Dean Herbert
|
83a1d39f80
|
Merge pull request #16231 from bdach/ruleset-config-cache-overwriting-3
Fix ruleset config cache potentially not working correctly in test contexts
|
2021-12-24 17:18:42 +09:00 |
|
Dean Herbert
|
ce4389576f
|
Merge branch 'master' into fix-incorrect-reference
|
2021-12-24 10:03:11 +09:00 |
|
Bartłomiej Dach
|
c429c74d89
|
Expose and use test ruleset config cache in test scenes
|
2021-12-23 19:42:26 +01:00 |
|
Bartłomiej Dach
|
77da1e12d5
|
Add test implementation of the ruleset config cache
|
2021-12-23 19:40:55 +01:00 |
|
Dan Balasescu
|
998b07db90
|
Fix TestMultiplayerClient referencing the wrong room
|
2021-12-23 19:14:09 +09:00 |
|
Bartłomiej Dach
|
1040590844
|
Add cancellation support to game-side IResourceStore s
|
2021-12-23 10:33:17 +01:00 |
|
Dean Herbert
|
9aff646ff4
|
Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.
This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
|
2021-12-21 13:49:51 +09:00 |
|
Dean Herbert
|
6907a9a3cc
|
Name some screen stacks for better logging context
|
2021-12-20 18:24:14 +09:00 |
|
Dan Balasescu
|
9316abc278
|
Better fix for intermittent multiplayer tests
|
2021-12-20 13:10:13 +09:00 |
|
Bartłomiej Dach
|
54790bb758
|
Merge branch 'master' into fix-realm-post-storage-migration-failure
|
2021-12-17 00:19:46 +01:00 |
|
Dean Herbert
|
33cf4ba7f6
|
Merge pull request #16075 from smoogipoo/prevent-idle-transition-during-load
Add AbortGameplay() to fix state transition race conditions during multiplayer load
|
2021-12-15 19:59:19 +09:00 |
|
Dan Balasescu
|
9ade8069a1
|
Rename to AbortGameplay() and handle additional states
|
2021-12-15 06:40:28 +09:00 |
|
Dean Herbert
|
f9a2db5ec6
|
Add accessibility to realm factory via IStorageResourceProvider
We might need to rename this class..
|
2021-12-14 14:19:49 +09:00 |
|
Dan Balasescu
|
750bfae909
|
Fix TestMultiplayerClient not handling all users bailing from gameplay
|
2021-12-14 11:35:56 +09:00 |
|
Dan Balasescu
|
2f1dc91211
|
Add AbortLoad() method to abort gameplay loads
|
2021-12-14 11:30:42 +09:00 |
|
Dan Balasescu
|
6057037e35
|
Move playlist item beatmap population to MatchSubScreen
|
2021-12-10 20:08:59 +09:00 |
|
Dan Balasescu
|
de0f37b08d
|
Separate editing and adding playlist items
|
2021-12-10 15:26:48 +09:00 |
|
Dan Balasescu
|
4d1c06c061
|
Add support for host enqueueing in TestMultiplayerClient
|
2021-12-10 01:03:36 +09:00 |
|
Dan Balasescu
|
80b2768a5f
|
Mirror recent server-side changes
|
2021-12-09 04:18:54 +09:00 |
|
Dan Balasescu
|
4df2047a58
|
Prevent removal of expired items in TestMultiplayerClient
|
2021-12-09 04:12:24 +09:00 |
|
Dan Balasescu
|
c34c580ad4
|
Add client-side + interface implementation
|
2021-12-09 03:08:59 +09:00 |
|
Dan Balasescu
|
52230a6f00
|
Merge branch 'master' into multiplayer-delayed-playlist-load-broken
|
2021-12-07 22:45:05 +09:00 |
|
Dan Balasescu
|
d5cdb1bb87
|
Update test multiplayer client implementation
|
2021-12-07 00:01:07 +09:00 |
|
Dan Balasescu
|
991becdfa7
|
Merge branch 'master' into realm-integration/skins-rebase
|
2021-12-06 16:34:31 +09:00 |
|
Dean Herbert
|
452fa93444
|
Merge branch 'master' into realm-integration/skins-rebase
|
2021-12-06 15:21:02 +09:00 |
|
Dan Balasescu
|
fae41b2182
|
Remove one more piece of code
|
2021-12-06 15:17:33 +09:00 |
|
Dan Balasescu
|
5be74af8fe
|
Update addItem() implementation
|
2021-12-06 15:09:06 +09:00 |
|
Dan Balasescu
|
85d3b70d8c
|
Update test multiplayer client to match server-side
|
2021-12-04 22:34:38 +09:00 |
|
Dan Balasescu
|
d5803e541b
|
Give playlist items a PlayedAt date
|
2021-12-03 20:25:51 +09:00 |
|
Dan Balasescu
|
9d6fe558c2
|
Update TestMultiplayerClient with expired item ordering
|
2021-12-03 17:01:33 +09:00 |
|
Dan Balasescu
|
0a1304b92a
|
Remove gameplay_order, use existing playlist_order
|
2021-12-03 15:45:13 +09:00 |
|
Dan Balasescu
|
806ca5d4de
|
Update TestMultiplayerClient implementation to match server
|
2021-12-02 22:58:12 +09:00 |
|