Dean Herbert
b5431c496b
Fix osu! logo handling drags for no reason.
2017-04-08 19:34:04 +09:00
Dean Herbert
e1e9772d46
Flash buttons on click.
2017-04-08 19:28:29 +09:00
Dean Herbert
e40ad69a3b
Adjust icon scale of play button.
2017-04-08 19:25:40 +09:00
Thomas Müller
b99cbe6962
Add back nice scaling of music controller buttons
2017-04-08 19:17:20 +09:00
Thomas Müller
166a78a15a
Fix up comment in audio device options
2017-04-08 11:01:41 +02:00
Thomas Müller
ac073e22c9
Fix crash caused by multiple identical audio device names
...
The option dropdown for audio device selection lists all audio
device names. Dropdowns, however, may not have multiple identical
keys. This commit adds removal of duplicate audio device names from
the dropdown. BASS does not give us a simple mechanism to select
specific audio devices in such a case anyways. This functionality would
require OS-specific and involved code.
2017-04-07 17:00:34 +02:00
Dean Herbert
39175905e4
Fix crashes on completing a taiko map (where a strong his is the last hit in the map).
2017-04-07 16:56:09 +09:00
smoogipooo
a9d938e7ed
Fix brace style.
2017-04-07 15:57:00 +09:00
Dean Herbert
2c2a4169c6
Better structure for button layout.
2017-04-07 15:28:18 +09:00
Dean Herbert
7d2af9310b
Expose DragBar's seeking property.
2017-04-07 15:23:03 +09:00
Dean Herbert
361e187949
Temporarily disable button scaling.
2017-04-07 14:33:58 +09:00
Dean Herbert
fa28e7bdc3
Improve clickability and visuals of MusicController buttons.
2017-04-07 14:09:26 +09:00
Dean Herbert
7c9f30c288
MusicController regression fixes.
2017-04-07 13:15:57 +09:00
Dean Herbert
bc4e0bfa8b
Make DragBar animate seeks.
2017-04-07 13:14:41 +09:00
Dean Herbert
fba72b9a9e
Snaking out on by default.
2017-04-07 09:28:13 +09:00
Huo Yaoyuan
411988f038
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Huo Yaoyuan
9b1e010dcc
Fix filename mismatch.
2017-04-06 16:05:41 +08:00
smoogipooo
0107772737
Fix using.
2017-04-06 16:25:46 +09:00
Dan Balasescu
6fc1384927
Merge branch 'master' into taiko-fixes
2017-04-06 16:23:22 +09:00
Dean Herbert
1942ef9e8f
Fix merge fail.
2017-04-06 16:06:02 +09:00
Dean Herbert
4783d17d94
Merge branch 'master' into better-hitsounds
2017-04-06 16:00:56 +09:00
smoogipooo
cec8bca78a
Implement IJsonSerializable, BeatmapInfo IJsonSerializable.
2017-04-06 15:54:50 +09:00
Dean Herbert
7c63c8394b
Remove unnecessary depth setting.
2017-04-06 15:36:03 +09:00
Dean Herbert
a18367454d
InGameOverlay -> MenuOverlay.
2017-04-06 15:34:52 +09:00
Dean Herbert
856696b17e
Fix incorrect verbatim strings.
2017-04-06 15:31:21 +09:00
Dean Herbert
6285f3eea8
Merge branch 'master' into pause_buttons_refactor
2017-04-06 15:00:48 +09:00
smoogipooo
37129bf03d
Make combo be changed by the base ScoreProcessor.
2017-04-06 14:37:21 +09:00
Dean Herbert
2bb99eac72
fix typo
2017-04-06 14:27:23 +09:00
Dean Herbert
efe82ef88c
Merge branch 'master' into hud_visibility
2017-04-06 13:40:10 +09:00
Dean Herbert
18ff8efd46
Mark TODO for BeatmapVersion.
2017-04-06 13:15:33 +09:00
Dean Herbert
f193af2a2a
Add better defaults for BaseDifficulty.
2017-04-06 13:15:21 +09:00
Dean Herbert
c50960af63
Add better defaults for ControlPoint.
2017-04-06 13:15:12 +09:00
Dan Balasescu
326baae615
Merge branch 'master' into taiko-wtf
2017-04-06 12:30:44 +09:00
smoogipooo
982dbb5bba
Cleanup + bow down to resharper.
2017-04-06 12:27:35 +09:00
smoogipooo
73e2ddaf26
Revert DrawableHitObject changes, make them less conflicting.
2017-04-06 12:24:17 +09:00
smoogipooo
4cc309e5a7
Make hit sounds into consts.
2017-04-06 12:14:06 +09:00
smoogipooo
c65ab5b6f1
General cleanup.
2017-04-06 11:56:19 +09:00
smoogipooo
acfcd30cc6
Simplify lambda.
2017-04-06 11:51:04 +09:00
smoogipooo
5beab4c43d
Absolute default bank should be normal.
2017-04-06 11:48:48 +09:00
smoogipooo
c73d6a52ec
Add a few comments.
2017-04-06 11:47:54 +09:00
smoogipooo
eb82a4c090
Back to using SampleInfo + fix taiko beatmap conversion.
2017-04-06 11:41:16 +09:00
Dean Herbert
863dc44c4d
Some minor improvements.
2017-04-06 09:57:34 +09:00
Dean Herbert
8354fb5eb5
Fix judgements being constructed too late.
2017-04-06 09:57:12 +09:00
smoogipooo
e903241c7b
Implement sample + addition sample reading from hit objects.
2017-04-06 09:43:47 +09:00
Andrey Zavadskiy
0946e42363
removed useless stuff
2017-04-05 22:51:43 +03:00
Andrey Zavadskiy
6a510097df
InGameOverlay fixes
2017-04-05 22:36:03 +03:00
smoogipooo
1ef465716d
Proper legacy timing point parsing.
2017-04-05 21:59:40 +09:00
smoogipooo
d607207b69
Ability to contain multiple sample banks. Get default bank name from control point.
2017-04-05 21:59:07 +09:00
smoogipooo
8d720e39c6
Going forward, explicit ToLower should not be needed.
2017-04-05 21:39:09 +09:00
smoogipooo
2d8239a3f7
Re-implement the SampleBank/Sample structure. No parsing support yet.
2017-04-05 21:34:28 +09:00