Bartłomiej Dach
ee96d84ffa
Merge branch 'master' into input-settings
2022-06-20 22:55:43 +02:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Susko3
214b2724de
Merge branch 'master' into input-settings
...
# Conflicts:
# osu.Game/OsuGameBase.cs
# osu.iOS/OsuGameIOS.cs
2022-02-12 11:48:46 +01:00
Salman Ahmed
5e47ce333c
Change SafeAreaOverrideEdges
to be get-only and protected
2022-02-04 16:10:49 +03:00
Dean Herbert
915d63f6de
Limit safe area bottom override to iOS only
2022-02-04 18:58:29 +09:00
Susko3
d4af8498af
Add iOS mouse settings
...
Functionality is currently limited to some OsuSettings, but will expand in
the future when high precision mouse is added.
2022-01-15 14:53:41 +01:00
Christine Chen
43b97fe0ad
Refactor PowerStatus (now called BatteryInfo)
2021-04-12 10:52:52 -04:00
Christine Chen
08311abc5e
Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene
2021-04-10 00:00:21 -04:00
Christine Chen
493c095535
Fixed code style
2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6
Use DI to implement battery detection, add BatteryCutoff property
...
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
Dean Herbert
5e10ac418b
Add update notifications for iOS builds
2020-10-06 13:19:52 +09:00
Dean Herbert
6477a7b73e
Centralise creation of UpdateManagers
2020-03-05 13:34:04 +09:00
Dean Herbert
11214628ad
Add post-update notification for iOS users
2019-12-20 14:02:01 +09:00
Dean Herbert
180aee6048
Fix iOS build
2019-03-01 23:20:34 +09:00
Dean Herbert
9885913fff
Fix iOS builds not being able to read their deploy version
2019-03-01 20:01:16 +09:00