Dean Herbert
0eb533f2fd
Merge pull request #28444 from bdach/scrolling-ruleset-editor-reloads
...
Reload scrolling hitobject composer on control point changes
2024-06-20 15:15:26 +09:00
Dan Balasescu
f86e9c9a4a
Also annotate ControlPointInfo
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Same deal with this class. Fully qualifying the type names because this
has `#nullable disable` and makes use of `NotNull` which is also present
in the `System.Diagnostics.CodeAnalysis` namespace and AAAAAAARGH
NAMESPACE CONFLICTS.
2024-06-17 17:13:44 +09:00
Dan Balasescu
41446a08b6
Annotate ControlPoint and Mod for AOT trimming support
2024-06-17 16:19:33 +09:00
Bartłomiej Dach
694cfd0e25
Expose singular coarse-grained change event on ControlPointInfo
2024-06-11 09:16:45 +02:00
Bartłomiej Dach
b8e0704554
Implement singular change events for ControlPoint
2024-06-11 09:15:45 +02:00
Dean Herbert
c9945b41c1
Remove rounding of slider velocity (when applied as scroll speed)
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This affects both osu!taiko and osu!mania.
Closes https://github.com/ppy/osu/issues/25862 .
2024-01-18 18:37:44 +09:00
Dean Herbert
dcbdc114ce
Remove precision limitations of SliderVelocity
2023-09-07 17:41:58 +09:00
Dean Herbert
b34a36f6ce
Remove all usage of LegacyDifficultyControlPoint
2023-09-07 17:41:57 +09:00
Dean Herbert
298989ffd2
Merge branch 'master' into sample-set-controls
2023-05-24 14:03:04 +09:00
Dean Herbert
83dcd78826
Make HitSampleInfo.Bank
non-nullable
2023-05-16 18:12:56 +09:00
OliBomby
bf1951fc38
Fix incorrect xmldoc
2023-04-25 12:54:45 +02:00
Dean Herbert
044b0604b2
Move OmitFirstBarLine
to TimingControlPoint
2023-02-28 19:29:31 +09:00
ansel
51e21ee6f0
Make snapped time always positive
2023-01-12 03:38:57 +03:00
Berkan Diler
08d2fbeb8e
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Dean Herbert
4a7d7c6ed9
Use MaxBy
in all locations that can and update inspection level to match dotnet-build
2022-12-19 16:47:10 +09:00
Dean Herbert
192536643c
Fix some more inspections
2022-12-16 20:21:19 +09:00
Dean Herbert
27c497145f
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
2022-12-16 18:16:26 +09:00
Dean Herbert
5c13c443ff
Fix incorrect fallback logic
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Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
Dean Herbert
a754dc6d3b
Expose binary search methods publicly
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
Dean Herbert
78943a21d8
Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
Dean Herbert
579d5b51eb
Add and consume sample bank constants
2022-10-19 20:47:58 +09:00
Dean Herbert
ec3761ced9
Standardise control point search logic in OverlappingScrollAlgorithm
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Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
o-dasher
feadac1f79
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dan Balasescu
6a26461683
Compare by reference in ControlPoint.Equals()
2022-06-21 12:05:28 +09:00
Dan Balasescu
16281f4a48
Properly annotate method to allow null
2022-06-20 16:56:19 +09:00
Dan Balasescu
03ab6fc141
Implement IEquatable on ControlPoint
2022-06-20 15:27:43 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
588c5d1583
Add initial waveform comparison display
2022-05-24 14:36:44 +09:00
Bartłomiej Dach
d0c01afc2e
Add flow for changing set of valid divisors between presets
2022-02-27 15:37:51 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
34f875187c
Copy time between ControlPoint
s
2021-09-10 14:36:38 +09:00
Dean Herbert
eabca016d4
Throw rather than ignore on invalid control point addition
2021-09-06 22:04:37 +09:00
Dean Herbert
693ecdf62a
Refactor some incorrect/outdated terminology
2021-09-06 21:32:43 +09:00
Dean Herbert
766d789845
Rename ApproachRate
to ScrollSpeed
for now (to reduce complexity/confusion)
2021-09-06 21:06:13 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
db3fc1d4af
Move DifficultyControlPoint
s list to LegacyControlPointInfo
2021-09-03 16:58:16 +09:00
Dean Herbert
d988aa1680
Actually serialise SampleControlPoint
s along with HitObject
s
2021-08-31 15:14:03 +09:00
Dean Herbert
a2cff75fc0
Fix editor not cloning control points as expected
2021-08-30 21:55:08 +09:00
Dean Herbert
ccacf56dd8
Move to legacy namespace
2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
3c028ce05c
Add IDeepCloneable
interface and update existing CreateCopy
methods to use it
2021-07-19 12:54:17 +09:00
Dean Herbert
5944c45f55
Specify types explicitly and don't handle non-nullable values with fallbacks
2021-06-16 16:24:30 +09:00
Justus Franklin Tumacder
0d077b7a5d
Fix GetClosestBeatDivisor returning the wrong divisor
2021-05-01 14:13:42 +08:00
Dean Herbert
859898d98f
Refactor lookup methods to avoid linq and reduce TimingPointAt
calls
2021-04-28 17:16:05 +09:00
Dean Herbert
c5186b6a69
Revert return values to non-rounded doubles
2021-04-28 16:59:49 +09:00
Dean Herbert
f3c7694eeb
Rename methods to match generally how these find-methods are named elsewhere
2021-04-28 16:57:52 +09:00
Dean Herbert
48d6c9ac4b
Move snap/divisor helper methods to inside ControlPointInfo
2021-04-28 16:47:30 +09:00
Dean Herbert
be08b9d1ef
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00